Budget Bauble
Aang and Katara - Decklist

Creatures 31$12.08

  1. Aang, Swift Savior // Aang and La, Ocean's Fury1Aang, Swift Savior // Aang and La, Ocean's Fury$1.83
  2. Aang, at the Crossroads // Aang, Destined Savior1Aang, at the Crossroads // Aang, Destined Savior$0.46
  3. Avatar Enthusiasts1Avatar Enthusiasts$0.17
  4. Compassionate Healer1Compassionate Healer$0.28
  5. Earth King's Lieutenant1Earth King's Lieutenant$0.30
  6. Earth Kingdom Protectors1Earth Kingdom Protectors$0.24
  7. Gran-Gran1Gran-Gran$0.26
  8. Great Divide Guide1Great Divide Guide$1.11
  9. Hakoda, Selfless Commander1Hakoda, Selfless Commander$0.36
  10. Halimar Excavator1Halimar Excavator$0.32
  11. Haru, Hidden Talent1Haru, Hidden Talent$0.28

Creatures continued

  1. Hermitic Herbalist1Hermitic Herbalist$0.22
  2. Hero of Goma Fada1Hero of Goma Fada$0.38
  3. Invasion Reinforcements1Invasion Reinforcements$0.19
  4. Katara, Bending Prodigy1Katara, Bending Prodigy$0.23
  5. Katara, Water Tribe's Hope1Katara, Water Tribe's Hope$0.44
  6. Katara, the Fearless1Katara, the Fearless$0.48
  7. Lantern Scout1Lantern Scout$0.34
  8. Master Piandao1Master Piandao$0.15
  9. North Pole Patrol1North Pole Patrol$0.20
  10. Ondu Cleric1Ondu Cleric$0.23
  11. Sokka, Lateral Strategist1Sokka, Lateral Strategist$0.15

Creatures continued

  1. South Pole Voyager1South Pole Voyager$0.26
  2. Suki, Courageous Rescuer1Suki, Courageous Rescuer$0.31
  3. Suki, Kyoshi Warrior1Suki, Kyoshi Warrior$0.21
  4. Tajuru Warcaller1Tajuru Warcaller$0.21
  5. Turntimber Ranger1Turntimber Ranger$1.65
  6. Veteran Warleader1Veteran Warleader$0.12
  7. Water Tribe Rallier1Water Tribe Rallier$0.14
  8. White Lotus Reinforcements1White Lotus Reinforcements$0.23
  9. Yue, the Moon Spirit1Yue, the Moon Spirit$0.33

Instants 8$3.91

  1. Airbender's Reversal1Airbender's Reversal$0.31
  2. Airbending Lesson1Airbending Lesson$0.22
  3. Allies at Last1Allies at Last$0.16
  4. Cloudshift1Cloudshift$1.29
  5. Cycle of Renewal1Cycle of Renewal$0.28
  6. Enter the Avatar State1Enter the Avatar State$0.34
  7. Harmonized Crescendo1Harmonized Crescendo$1.08
  8. Octopus Form1Octopus Form$0.23

Sorceries 14$7.79

  1. Aggressive Biomancy1Aggressive Biomancy$0.30
  2. Crashing Wave1Crashing Wave$0.23
  3. Destined Confrontation1Destined Confrontation$0.23
  4. Hour of Reckoning1Hour of Reckoning$0.23
  5. Pest Infestation1Pest Infestation$0.26
  6. Secret of Bloodbending1Secret of Bloodbending$0.98
  7. Shared Roots1Shared Roots$0.34

Sorceries continued

  1. Spirit Water Revival1Spirit Water Revival$0.47
  2. Split Up1Split Up$1.82
  3. Tale of Momo1Tale of Momo$0.26
  4. United Front1United Front$1.67
  5. Water Whip1Water Whip$0.50
  6. Waterbending Lesson1Waterbending Lesson$0.20
  7. Winnowing1Winnowing$0.30

Artifacts 3$2.96

  1. Bender's Waterskin1Bender's Waterskin$1.10
  2. Patchwork Banner1Patchwork Banner$1.58
  3. Talisman of Progress1Talisman of Progress$0.28

Enchantments 5$4.77

  1. Airbender Ascension1Airbender Ascension$1.14
  2. Allied Teamwork1Allied Teamwork$1.01
  3. Invasion Tactics1Invasion Tactics$0.14
  4. Tale of Katara and Toph1Tale of Katara and Toph$1.87
  5. Waterbender Ascension1Waterbender Ascension$0.61

Lands 38 / 38$17.21

  1. Adarkar Wastes1Adarkar Wastes$0.34
  2. Agna Qel'a1Agna Qel'a$0.92
  3. Ally Encampment1Ally Encampment$0.60
  4. Ancient Den1Ancient Den$1.42
  5. Brushland1Brushland$0.37
  6. Canopy Vista1Canopy Vista$0.22
  7. Command Tower1Command Tower$0.21
  8. Deserted Beach1Deserted Beach$1.35
  9. Dreamroot Cascade1Dreamroot Cascade$0.84
  10. Evolving Wilds1Evolving Wilds$0.09
  11. Exotic Orchard1Exotic Orchard$0.20
  12. Fabled Passage1Fabled Passage$0.77

Lands continued

  1. Forest×22Forest$0.18
  2. Glacial Fortress1Glacial Fortress$0.19
  3. Hinterland Harbor1Hinterland Harbor$0.25
  4. Island×22Island$0.14
  5. Jasmine Dragon Tea Shop1Jasmine Dragon Tea Shop$0.36
  6. Kyoshi Village1Kyoshi Village$0.25
  7. North Pole Gates1North Pole Gates$0.22
  8. Overgrown Farmland1Overgrown Farmland$0.93
  9. Path of Ancestry1Path of Ancestry$0.17
  10. Plains×22Plains$0.10
  11. Prairie Stream1Prairie Stream$0.19
  12. Razortide Bridge1Razortide Bridge$0.26

Lands continued

  1. Seaside Citadel1Seaside Citadel$0.22
  2. Seat of the Synod1Seat of the Synod$0.90
  3. Snow-Covered Forest1Snow-Covered Forest$0.99
  4. Snow-Covered Island1Snow-Covered Island$1.06
  5. Snow-Covered Plains1Snow-Covered Plains$0.38
  6. Sunpetal Grove1Sunpetal Grove$0.28
  7. Tanglepool Bridge1Tanglepool Bridge$0.29
  8. Thornglint Bridge1Thornglint Bridge$0.21
  9. Tree of Tales1Tree of Tales$1.38
  10. Urban Retreat1Urban Retreat$0.62
  11. Yavimaya Coast1Yavimaya Coast$0.31

About this Aang and Katara deck

A complete 100-card Commander deck: Aang and Katara, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $56.93 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Aang and Katara decks actually play. Of the cards that fit the budget, the most played are Katara, the Fearless, Great Divide Guide and Katara, Water Tribe's Hope. The picks most particular to this commander are South Pole Voyager, Katara, Bending Prodigy and Earth King's Lieutenant, which turn up here far more often than in other Bant decks.

Its average mana value is 3.03. It runs no Game Changers.

The most expensive cards are Tale of Katara and Toph ($1.87), Aang, Swift Savior // Aang and La, Ocean's Fury ($1.83) and Split Up ($1.82); 47 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $40.86, and with no limit $286.80; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.03
Game Changers0
Combos0
Deck match77%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 6 cards
  3. Mana value 2: 19 cards
  4. Mana value 3: 20 cards
  5. Mana value 4: 6 cards
  6. Mana value 5: 7 cards
  7. Mana value 6: 3 cards
  8. Mana value 7+: 1 card

The curve and the average cover Aang and Katara and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1212+0
Targeted disruption1214+2
Mass disruption66+0
Lands3838+0
Plan3025-5

These targets add up to 108 because a card can fill more than one role. 6 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

  1. Up to $0.25 per card: $25.62 for 100 of 100 cards; the commander costs more than this cap; 38% deck match
  2. Up to $0.50 per card: $32.54 for 100 of 100 cards; the commander costs more than this cap; 65% deck match
  3. Up to $0.75 per card: $34.12 for 100 of 100 cards; the commander costs more than this cap; 66% deck match
  4. Up to $1 per card: $40.86 for 100 of 100 cards; the commander costs more than this cap; 66% deck match
  5. Up to $1.50 per card: $49.96 for 100 of 100 cards; the commander costs more than this cap; 72% deck match
  6. Up to $2 per card: $57.35 for 100 of 100 cards; the commander costs more than this cap; 77% deck match
  7. Up to $3 per card: $61.57 for 100 of 100 cards; the commander costs more than this cap; 77% deck match
  8. Up to $5 per card: $100.41 for 100 of 100 cards; the commander costs more than this cap; 82% deck match
  9. Up to $7.50 per card: $140.15 for 100 of 100 cards; the commander costs more than this cap; 84% deck match
  10. Up to $10 per card: $163.49 for 100 of 100 cards; 87% deck match
  11. Up to $15 per card: $236.12 for 100 of 100 cards; 88% deck match
  12. Up to $20 per card: $272.28 for 100 of 100 cards; 88% deck match
  13. Up to $30 per card: $286.80 for 100 of 100 cards; 88% deck match
  14. Up to $50 per card: $286.80 for 100 of 100 cards; 88% deck match
  15. Up to $100 per card: $286.80 for 100 of 100 cards; 88% deck match
  16. No per-card cap: $286.80 for 100 of 100 cards; 88% deck match

Each bar is the complete Command Zone template deck for Aang and Katara at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Aang and Katara decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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