Budget Bauble
Amarant Coral - Decklist

Creatures 16$8.01

  1. Bugenhagen, Wise Elder1Bugenhagen, Wise Elder$0.35
  2. Elvish Mystic1Elvish Mystic$0.38
  3. Fiendish Duo1Fiendish Duo$1.82
  4. Forgotten Ancient1Forgotten Ancient$0.36
  5. Goblin Anarchomancer1Goblin Anarchomancer$0.37
  6. Gogo, Mysterious Mime1Gogo, Mysterious Mime$1.15
  7. Guardian Augmenter1Guardian Augmenter$1.03
  8. Halana and Alena, Partners1Halana and Alena, Partners$0.33

Creatures continued

  1. Llanowar Elves1Llanowar Elves$0.24
  2. Red XIII, Proud Warrior1Red XIII, Proud Warrior$0.23
  3. Ruby, Daring Tracker1Ruby, Daring Tracker$0.25
  4. Sawhorn Nemesis1Sawhorn Nemesis$0.39
  5. Seifer Almasy1Seifer Almasy$0.24
  6. Spider Manifestation1Spider Manifestation$0.27
  7. Torgal, A Fine Hound1Torgal, A Fine Hound$0.27
  8. Vincent, Vengeful Atoner1Vincent, Vengeful Atoner$0.33

Instants 18$10.55

  1. Arcbond1Arcbond$1.28
  2. Bulk Up1Bulk Up$0.32
  3. Collective Resistance1Collective Resistance$0.73
  4. Haste Magic1Haste Magic$0.20
  5. Hunter's Insight1Hunter's Insight$0.31
  6. Invigorate1Invigorate$0.26
  7. Lifestream's Blessing1Lifestream's Blessing$0.33
  8. Origin of Metalbending1Origin of Metalbending$0.25
  9. Overprotect1Overprotect$1.87

Instants continued

  1. Psychotic Fury1Psychotic Fury$0.92
  2. Raking Claws1Raking Claws$0.14
  3. Ram Through1Ram Through$0.24
  4. Snakeskin Veil1Snakeskin Veil$0.20
  5. Strength of Will1Strength of Will$1.33
  6. Temur Battle Rage1Temur Battle Rage$0.24
  7. Tifa's Limit Break1Tifa's Limit Break$0.24
  8. Tyvar's Stand1Tyvar's Stand$1.29
  9. Unleash Fury1Unleash Fury$0.40

Sorceries 10$8.35

  1. Assault Strobe1Assault Strobe$0.44
  2. Bridgeworks Battle // Tanglespan Bridgeworks1Bridgeworks Battle // Tanglespan Bridgeworks$1.28
  3. Farseek1Farseek$0.45
  4. Fast Forward1Fast Forward$0.30
  5. Insult // Injury1Insult // Injury$0.41
  6. Rishkar's Expertise1Rishkar's Expertise$1.73
  7. Seize the Day1Seize the Day$1.30
  8. Stump Stomp // Burnwillow Clearing1Stump Stomp // Burnwillow Clearing$0.44
  9. Ultimate Magic: Meteor1Ultimate Magic: Meteor$0.28
  10. Vandalblast1Vandalblast$1.72

Artifacts 7$7.50

  1. Champion's Helm1Champion's Helm$1.04
  2. Key to the City1Key to the City$0.21
  3. Mask of Memory1Mask of Memory$0.32
  4. Swiftfoot Boots1Swiftfoot Boots$1.54
  5. The Spear of Leonidas1The Spear of Leonidas$1.80
  6. Trailblazer's Boots1Trailblazer's Boots$1.06
  7. Two-Handed Axe // Sweeping Cleave1Two-Handed Axe // Sweeping Cleave$1.53

Enchantments 10$10.64

  1. Bitter Work1Bitter Work$0.30
  2. Collective Inferno1Collective Inferno$1.79
  3. Gratuitous Violence1Gratuitous Violence$1.00
  4. Level Up1Level Up$1.96
  5. Lion Umbra1Lion Umbra$0.25
  6. Maximum Carnage1Maximum Carnage$1.13
  7. Pain for All1Pain for All$1.13
  8. Sidequest: Play Blitzball // World Champion, Celestial Weapon1Sidequest: Play Blitzball // World Champion, Celestial Weapon$0.22
  9. Snake Umbra1Snake Umbra$0.86
  10. Strong Back1Strong Back$2.00

Lands 38 / 38$14.93

  1. Bonders' Enclave1Bonders' Enclave$0.21
  2. Cinder Glade1Cinder Glade$0.27
  3. Command Tower1Command Tower$0.21
  4. Copperline Gorge1Copperline Gorge$0.70
  5. Evolving Wilds1Evolving Wilds$0.09
  6. Exotic Orchard1Exotic Orchard$0.20
  7. Fabled Passage1Fabled Passage$0.77
  8. Fire Nation Palace1Fire Nation Palace$1.70
  9. Fire-Lit Thicket1Fire-Lit Thicket$0.86
  10. Forest×33Forest$0.27
  11. Game Trail1Game Trail$0.26

Lands continued

  1. Gongaga, Reactor Town1Gongaga, Reactor Town$0.23
  2. Gruul Turf1Gruul Turf$0.25
  3. Karplusan Forest1Karplusan Forest$0.40
  4. Kessig Wolf Run1Kessig Wolf Run$0.32
  5. Mossfire Valley1Mossfire Valley$0.19
  6. Mosswort Bridge1Mosswort Bridge$0.22
  7. Mountain×22Mountain$0.16
  8. Myriad Landscape1Myriad Landscape$0.26
  9. Path of Ancestry1Path of Ancestry$0.17
  10. Rockfall Vale1Rockfall Vale$0.71
  11. Rogue's Passage1Rogue's Passage$0.34

Lands continued

  1. Rootbound Crag1Rootbound Crag$0.22
  2. Rugged Highlands1Rugged Highlands$0.10
  3. Sheltered Thicket1Sheltered Thicket$0.17
  4. Skarrg, the Rage Pits1Skarrg, the Rage Pits$1.13
  5. Snow-Covered Forest×22Snow-Covered Forest$1.98
  6. Snow-Covered Mountain×22Snow-Covered Mountain$1.00
  7. Temple of Abandon1Temple of Abandon$0.16
  8. Temple of the False God1Temple of the False God$0.19
  9. Terramorphic Expanse1Terramorphic Expanse$0.10
  10. War Room1War Room$0.82
  11. Wooded Ridgeline1Wooded Ridgeline$0.27

About this Amarant Coral deck

A complete 100-card Commander deck: Amarant Coral, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $63.44 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Amarant Coral decks actually play. Of the cards that fit the budget, the most played are Swiftfoot Boots, Goblin Anarchomancer and Bulk Up. The picks most particular to this commander are Tifa's Limit Break, Psychotic Fury and Strength of Will, which turn up here far more often than in other Gruul decks.

Its average mana value is 2.87. It runs no Game Changers.

The most expensive cards are Strong Back ($2.00), Level Up ($1.96) and Overprotect ($1.87); 36 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $38.92, and with no limit $937.07; the chart below compares every limit.

Deck statistics and card selection
Average mana value2.87
Game Changers0
Combos0
Deck match58%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 7 cards
  3. Mana value 2: 24 cards
  4. Mana value 3: 15 cards
  5. Mana value 4: 7 cards
  6. Mana value 5: 4 cards
  7. Mana value 6: 5 cards
  8. Mana value 7+: 0 cards

The curve and the average cover Amarant Coral and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1012+2
Card advantage1212+0
Targeted disruption1214+2
Mass disruption66+0
Lands3840+2
Plan3022-8

These targets add up to 108 because a card can fill more than one role. 5 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Amarant Coral at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Amarant Coral decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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