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Ashling, Flame Dancer - Decklist

Creatures 14 / 14$7.45

  1. Conspiracy Theorist1Conspiracy Theorist$0.31
  2. Containment Construct1Containment Construct$0.27
  3. Crackling Spellslinger1Crackling Spellslinger$1.16
  4. Dragon's Rage Channeler1Dragon's Rage Channeler$1.30
  5. Electrostatic Field1Electrostatic Field$1.03
  6. Erebor Flamesmith1Erebor Flamesmith$0.33
  7. Firebrand Archer1Firebrand Archer$0.27

Creatures continued

  1. Guttersnipe1Guttersnipe$0.24
  2. Inti, Seneschal of the Sun1Inti, Seneschal of the Sun$1.38
  3. Magmakin Artillerist1Magmakin Artillerist$0.27
  4. Rodeo Pyromancers1Rodeo Pyromancers$0.30
  5. Soulbright Flamekin1Soulbright Flamekin$0.17
  6. Thermo-Alchemist1Thermo-Alchemist$0.17
  7. Young Pyromancer1Young Pyromancer$0.25

Instants 20 / 20$8.90

  1. Crimson Wisps1Crimson Wisps$0.87
  2. Demand Answers1Demand Answers$0.46
  3. Display of Power1Display of Power$0.38
  4. Dual Strike1Dual Strike$0.17
  5. Electrodominance1Electrodominance$0.65
  6. Expedite1Expedite$0.25
  7. Fiery Temper1Fiery Temper$0.21
  8. Ghostfire Slice1Ghostfire Slice$0.33
  9. Increasing Vengeance1Increasing Vengeance$0.86
  10. Invoke Calamity1Invoke Calamity$0.38

Instants continued

  1. Lava Dart1Lava Dart$0.88
  2. Lightning Bolt1Lightning Bolt$0.81
  3. Might of the Meek1Might of the Meek$0.30
  4. Needle Drop1Needle Drop$0.40
  5. Return the Favor1Return the Favor$0.59
  6. Spikefield Hazard // Spikefield Cave1Spikefield Hazard // Spikefield Cave$0.35
  7. Tempt with Mayhem1Tempt with Mayhem$0.38
  8. Thrill of Possibility1Thrill of Possibility$0.17
  9. Twinferno1Twinferno$0.23
  10. Wild Ricochet1Wild Ricochet$0.23

Sorceries 17 / 17$9.27

  1. Change of Fortune1Change of Fortune$0.46
  2. Crash Through1Crash Through$0.14
  3. Doublecast1Doublecast$0.25
  4. Faithless Looting1Faithless Looting$0.37
  5. Finale of Promise1Finale of Promise$1.26
  6. Glimpse the Impossible1Glimpse the Impossible$0.26
  7. Grab the Prize1Grab the Prize$0.54
  8. Grapeshot1Grapeshot$0.31
  9. Highway Robbery1Highway Robbery$0.34

Sorceries continued

  1. Light Up the Stage1Light Up the Stage$0.28
  2. Mana Geyser1Mana Geyser$0.56
  3. Renegade Tactics1Renegade Tactics$0.13
  4. Rousing Refrain1Rousing Refrain$0.38
  5. Shattering Spree1Shattering Spree$0.89
  6. Sundering Eruption // Volcanic Fissure1Sundering Eruption // Volcanic Fissure$1.33
  7. Warlord's Fury1Warlord's Fury$0.34
  8. Wrenn's Resolve1Wrenn's Resolve$1.43

Artifacts 8 / 8$4.13

  1. Arcane Signet1Arcane Signet$0.38
  2. Bag of Holding1Bag of Holding$0.21
  3. Bender's Waterskin1Bender's Waterskin$1.10
  4. Gorgon's Head1Gorgon's Head$0.76
  5. Ore-Rich Stalactite // Cosmium Catalyst1Ore-Rich Stalactite // Cosmium Catalyst$0.34
  6. Phial of Galadriel1Phial of Galadriel$0.78
  7. Pyromancer's Goggles1Pyromancer's Goggles$0.44
  8. Spell Satchel1Spell Satchel$0.12

Enchantments 4 / 4$1.80

  1. Double Vision1Double Vision$0.56
  2. Dual Casting1Dual Casting$0.55
  3. Fiery Inscription1Fiery Inscription$0.40
  4. Powerbalance1Powerbalance$0.29

Lands 36 / 36$12.01

  1. Barbarian Ring1Barbarian Ring$0.27
  2. Bonders' Enclave1Bonders' Enclave$0.21
  3. Buried Ruin1Buried Ruin$0.36
  4. Castle Embereth1Castle Embereth$0.37
  5. Command Tower1Command Tower$0.21
  6. Demolition Field1Demolition Field$0.23
  7. Desert of the Fervent1Desert of the Fervent$0.13
  8. Dormant Volcano1Dormant Volcano$0.61
  9. Dwarven Mine1Dwarven Mine$0.36
  10. Dwarven Ruins1Dwarven Ruins$0.64

Lands continued

  1. Evolving Wilds1Evolving Wilds$0.09
  2. Fabled Passage1Fabled Passage$0.77
  3. Forgotten Cave1Forgotten Cave$0.13
  4. Geier Reach Sanitarium1Geier Reach Sanitarium$0.79
  5. Hidden Volcano1Hidden Volcano$0.14
  6. Kher Keep1Kher Keep$0.25
  7. Mountain×55Mountain$0.40
  8. Myriad Landscape1Myriad Landscape$0.26
  9. Ramunap Ruins1Ramunap Ruins$0.22
  10. Rogue's Passage1Rogue's Passage$0.34

Lands continued

  1. Scavenger Grounds1Scavenger Grounds$0.21
  2. Shivan Gorge1Shivan Gorge$1.03
  3. Smoldering Crater1Smoldering Crater$0.18
  4. Snow-Covered Mountain×44Snow-Covered Mountain$2.00
  5. Spinerock Knoll1Spinerock Knoll$0.47
  6. Temple of the False God1Temple of the False God$0.19
  7. Terramorphic Expanse1Terramorphic Expanse$0.10
  8. The Autonomous Furnace1The Autonomous Furnace$0.23
  9. War Room1War Room$0.82
Deck statistics and card selection
Average mana value2.36
Game Changers0
Combos4
Deck match56%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 15 cards
  3. Mana value 2: 27 cards
  4. Mana value 3: 12 cards
  5. Mana value 4: 4 cards
  6. Mana value 5: 6 cards
  7. Mana value 6: 0 cards
  8. Mana value 7+: 0 cards

The curve and the average cover Ashling, Flame Dancer and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

  1. Up to $0.25 per card: $22.22 for 100 of 100 cards; the commander costs more than this cap; 22% deck match
  2. Up to $0.50 per card: $33.16 for 100 of 100 cards; the commander costs more than this cap; 44% deck match
  3. Up to $0.75 per card: $36.68 for 100 of 100 cards; the commander costs more than this cap; 47% deck match
  4. Up to $1 per card: $42.55 for 100 of 100 cards; the commander costs more than this cap; 51% deck match
  5. Up to $1.50 per card: $48.70 for 100 of 100 cards; the commander costs more than this cap; 53% deck match
  6. Up to $2 per card: $57.65 for 100 of 100 cards; the commander costs more than this cap; 60% deck match
  7. Up to $3 per card: $85.42 for 100 of 100 cards; the commander costs more than this cap; 66% deck match
  8. Up to $5 per card: $125.13 for 100 of 100 cards; the commander costs more than this cap; 72% deck match
  9. Up to $7.50 per card: $159.36 for 100 of 100 cards; 77% deck match
  10. Up to $10 per card: $194.05 for 100 of 100 cards; 79% deck match
  11. Up to $15 per card: $227.03 for 100 of 100 cards; 79% deck match
  12. Up to $20 per card: $311.96 for 100 of 100 cards; 80% deck match
  13. Up to $30 per card: $365.37 for 100 of 100 cards; 81% deck match
  14. Up to $50 per card: $630.18 for 100 of 100 cards; 81% deck match
  15. Up to $100 per card: $690.70 for 100 of 100 cards; 81% deck match
  16. No per-card cap: $782.38 for 100 of 100 cards; 81% deck match

Each bar is the complete Command Zone template deck for Ashling, Flame Dancer at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Ashling, Flame Dancer decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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