Creatures 35$17.46
1Abzan Beastmaster$0.12
1Ancient Lumberknot$0.22
1Arboreal Grazer$0.22
1Armament Dragon$0.19
1Axebane Guardian$0.15
1Baldin, Century Herdmaster$0.30
1Bedrock Tortoise$1.45
1Carven Caryatid$0.24
1Catapult Fodder // Catapult Captain$0.20
1Crashing Drawbridge$0.75
1Crystal Barricade$1.98
1Doran, Besieged by Time$0.45
Creatures continued
1Dragonlord Dromoka$1.89
1Essence of Antiquity$0.31
1Faeburrow Elder$0.44
1Fecund Greenshell$0.68
1Feral Deathgorger // Dusk Sight$0.18
1Ikra Shidiqi, the Usurper$0.38
1Indomitable Ancients$0.34
1Nyx-Fleece Ram$0.30
1Overgrown Battlement$0.27
1Portcullis Vine$0.19
1Rampart Architect$0.29
1Shadrix Silverquill$0.33
Creatures continued
Planeswalkers 1$0.38
Instants 8$3.24
Sorceries 8$2.21
Artifacts 1$0.19
Enchantments 8$6.10
Lands 38 / 38$14.35
Lands continued
Lands continued
About this Betor, Kin to All deck
A complete 100-card Commander deck: Betor, Kin to All, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $49.86 in TCGplayer singles, and no card but the commander may cost more than $2.
The list is drawn from what Betor, Kin to All decks actually play. Of the cards that fit the budget, the most played are Tree of Redemption, Assault Formation and Sylvan Caryatid. The picks most particular to this commander are Bedrock Tortoise, Crystal Barricade and Wall of Omens, which turn up here far more often than in other Abzan decks.
Its average mana value is 3.40. It runs no Game Changers and holds every piece of 1 known combo.
The most expensive cards are Crystal Barricade ($1.98), Dragonlord Dromoka ($1.89) and Anguished Unmaking ($1.62); 47 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $37.94, and with no limit $329.87; the chart below compares every limit.
Deck statistics and card selection
Deck statistics
Mana curve
- Mana value 0: 0 cards
- Mana value 1: 4 cards
- Mana value 2: 18 cards
- Mana value 3: 14 cards
- Mana value 4: 9 cards
- Mana value 5: 10 cards
- Mana value 6: 6 cards
- Mana value 7+: 1 card
The curve and the average cover Betor, Kin to All and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.
Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.
Command Zone template
| Role | Target | Your draft | Difference |
|---|---|---|---|
| Ramp | 10 | 10 | +0 |
| Card advantage | 12 | 12 | +0 |
| Targeted disruption | 12 | 12 | +0 |
| Mass disruption | 6 | 6 | +0 |
| Lands | 38 | 38 | +0 |
| Plan | 30 | 24 | -6 |
These targets add up to 108 because a card can fill more than one role. 3 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.
Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.
Check your own decklist against the template →
Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.
Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.
Compare prices at other card limits
Full deck price by per-card cap
- Up to $0.25 per card: $23.50 for 100 of 100 cards; the commander costs more than this cap; 27% deck match
- Up to $0.50 per card: $30.19 for 100 of 100 cards; the commander costs more than this cap; 53% deck match
- Up to $0.75 per card: $33.48 for 100 of 100 cards; the commander costs more than this cap; 59% deck match
- Up to $1 per card: $37.94 for 100 of 100 cards; the commander costs more than this cap; 62% deck match
- Up to $1.50 per card: $43.93 for 100 of 100 cards; the commander costs more than this cap; 67% deck match
- Up to $2 per card: $49.86 for 100 of 100 cards; the commander costs more than this cap; 70% deck match
- Up to $3 per card: $64.47 for 100 of 100 cards; the commander costs more than this cap; 76% deck match
- Up to $5 per card: $88.33 for 100 of 100 cards; the commander costs more than this cap; 79% deck match
- Up to $7.50 per card: $117.06 for 100 of 100 cards; 80% deck match
- Up to $10 per card: $151.60 for 100 of 100 cards; 82% deck match
- Up to $15 per card: $186.31 for 100 of 100 cards; 82% deck match
- Up to $20 per card: $217.52 for 100 of 100 cards; 82% deck match
- Up to $30 per card: $288.21 for 100 of 100 cards; 83% deck match
- Up to $50 per card: $329.87 for 100 of 100 cards; 83% deck match
- Up to $100 per card: $329.87 for 100 of 100 cards; 83% deck match
- No per-card cap: $329.87 for 100 of 100 cards; 83% deck match
Each bar is the complete Command Zone template deck for Betor, Kin to All at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Betor, Kin to All decks usually play.







































































