Budget Bauble
Cecil, Dark Knight // Cecil, Redeemed Paladin - Decklist

Creatures 26$20.11

  1. Ardbert, Warrior of Darkness1Ardbert, Warrior of Darkness$0.28
  2. Bastion Protector1Bastion Protector$0.25
  3. Blood Celebrant1Blood Celebrant$0.56
  4. Boggart Trawler // Boggart Bog1Boggart Trawler // Boggart Bog$1.73
  5. Caustic Bronco1Caustic Bronco$0.33
  6. Children of Korlis1Children of Korlis$0.34
  7. Dion, Bahamut's Dominant // Bahamut, Warden of Light1Dion, Bahamut's Dominant // Bahamut, Warden of Light$0.45
  8. General's Enforcer1General's Enforcer$0.33
  9. Gix, Yawgmoth Praetor1Gix, Yawgmoth Praetor$0.68

Creatures continued

  1. K'rrik, Son of Yawgmoth1K'rrik, Son of Yawgmoth$1.01
  2. Kain, Traitorous Dragoon1Kain, Traitorous Dragoon$0.29
  3. Keen Duelist1Keen Duelist$0.34
  4. Knight of the White Orchid1Knight of the White Orchid$1.58
  5. Marshland Bloodcaster1Marshland Bloodcaster$0.30
  6. Mister Negative1Mister Negative$1.64
  7. Odric, Lunarch Marshal1Odric, Lunarch Marshal$0.51
  8. Puresteel Paladin1Puresteel Paladin$0.66
  9. Squall, SeeD Mercenary1Squall, SeeD Mercenary$1.02

Creatures continued

  1. Summon: Primal Odin1Summon: Primal Odin$1.77
  2. The Speed Demon1The Speed Demon$1.01
  3. Venat, Heart of Hydaelyn // Hydaelyn, the Mothercrystal1Venat, Heart of Hydaelyn // Hydaelyn, the Mothercrystal$1.79
  4. Vincent Valentine // Galian Beast1Vincent Valentine // Galian Beast$1.59
  5. Vona, Butcher of Magan1Vona, Butcher of Magan$0.31
  6. Wintermoor Commander1Wintermoor Commander$0.23
  7. Zenos yae Galvus // Shinryu, Transcendent Rival1Zenos yae Galvus // Shinryu, Transcendent Rival$0.44
  8. Zodiark, Umbral God1Zodiark, Umbral God$0.67

Instants 6$3.98

  1. Dark Ritual1Dark Ritual$0.44
  2. Infernal Grasp1Infernal Grasp$0.24
  3. Overkill1Overkill$0.27
  4. Razorgrass Ambush // Razorgrass Field1Razorgrass Ambush // Razorgrass Field$0.30
  5. Restoration Magic1Restoration Magic$1.89
  6. Withering Torment1Withering Torment$0.84

Sorceries 12$8.40

  1. Bond of Agony1Bond of Agony$1.62
  2. Damn1Damn$1.72
  3. Exsanguinate1Exsanguinate$0.31
  4. Feed the Swarm1Feed the Swarm$0.22
  5. Fraying Omnipotence1Fraying Omnipotence$0.75
  6. Infernal Contract1Infernal Contract$0.72
  7. Killing Wave1Killing Wave$0.36
  8. Night's Whisper1Night's Whisper$0.23
  9. Oketra's Last Mercy1Oketra's Last Mercy$0.37
  10. Profane Transfusion1Profane Transfusion$1.47
  11. Sign in Blood1Sign in Blood$0.24
  12. Ultima1Ultima$0.39

Artifacts 9$6.80

  1. Dark Knight's Greatsword1Dark Knight's Greatsword$0.24
  2. Dragoon's Lance1Dragoon's Lance$0.17
  3. Excalibur II1Excalibur II$0.84
  4. Paladin's Arms1Paladin's Arms$0.16
  5. Swiftfoot Boots1Swiftfoot Boots$1.54
  6. Sword of Vengeance1Sword of Vengeance$1.19
  7. Tainted Sigil1Tainted Sigil$1.79
  8. The Circle of Loyalty1The Circle of Loyalty$0.68
  9. White Auracite1White Auracite$0.19

Enchantments 8$5.92

  1. Axis of Mortality1Axis of Mortality$1.80
  2. Dark Tutelage1Dark Tutelage$0.22
  3. Glasswing Grace // Age-Graced Chapel1Glasswing Grace // Age-Graced Chapel$0.34
  4. Greed1Greed$0.33
  5. Knights' Charge1Knights' Charge$0.64
  6. Lunar Convocation1Lunar Convocation$0.71
  7. Phyrexian Unlife1Phyrexian Unlife$0.62
  8. Unspeakable Symbol1Unspeakable Symbol$1.26

Lands 38 / 38$16.92

  1. Adventurer's Inn1Adventurer's Inn$0.21
  2. Bojuka Bog1Bojuka Bog$1.18
  3. Cabal Pit1Cabal Pit$0.31
  4. Castle Locthwain1Castle Locthwain$1.34
  5. Caves of Koilos1Caves of Koilos$0.30
  6. Command Tower1Command Tower$0.21
  7. Concealed Courtyard1Concealed Courtyard$0.90
  8. Desolate Mire1Desolate Mire$0.25
  9. Evolving Wilds1Evolving Wilds$0.09
  10. Exotic Orchard1Exotic Orchard$0.20
  11. Fetid Heath1Fetid Heath$0.26

Lands continued

  1. Ifnir Deadlands1Ifnir Deadlands$0.26
  2. Insomnia, Crown City1Insomnia, Crown City$0.20
  3. Ishgard, the Holy See // Faith & Grief1Ishgard, the Holy See // Faith & Grief$1.54
  4. Isolated Chapel1Isolated Chapel$0.20
  5. Midgar, City of Mako // Reactor Raid1Midgar, City of Mako // Reactor Raid$1.59
  6. Myriad Landscape1Myriad Landscape$0.26
  7. Orzhov Basilica1Orzhov Basilica$0.21
  8. Path of Ancestry1Path of Ancestry$0.17
  9. Plains×33Plains$0.15
  10. Rogue's Passage1Rogue's Passage$0.34
  11. Scoured Barrens1Scoured Barrens$0.14

Lands continued

  1. Shattered Sanctum1Shattered Sanctum$1.58
  2. Shineshadow Snarl1Shineshadow Snarl$0.18
  3. Snow-Covered Plains×22Snow-Covered Plains$0.76
  4. Snow-Covered Swamp×22Snow-Covered Swamp$1.18
  5. Sunlit Marsh1Sunlit Marsh$0.20
  6. Swamp×22Swamp$0.20
  7. Tainted Field1Tainted Field$0.33
  8. Temple of Silence1Temple of Silence$0.23
  9. Terramorphic Expanse1Terramorphic Expanse$0.10
  10. Vault of the Archangel1Vault of the Archangel$1.03
  11. War Room1War Room$0.82

About this Cecil, Dark Knight // Cecil, Redeemed Paladin deck

A complete 100-card Commander deck: Cecil, Dark Knight // Cecil, Redeemed Paladin, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $62.70 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Cecil, Dark Knight // Cecil, Redeemed Paladin decks actually play. Of the cards that fit the budget, the most played are Kain, Traitorous Dragoon, Feed the Swarm and Night's Whisper. The picks most particular to this commander are Dion, Bahamut's Dominant // Bahamut, Warden of Light, Dark Knight's Greatsword and K'rrik, Son of Yawgmoth, which turn up here far more often than in other Orzhov decks.

Its average mana value is 3.21. It runs no Game Changers and holds every piece of 3 known combos.

The most expensive cards are Restoration Magic ($1.89), Axis of Mortality ($1.80) and Tainted Sigil ($1.79); 30 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $35.88, and with no limit $376.14; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.21
Game Changers0
Combos3
Deck match60%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 8 cards
  3. Mana value 2: 16 cards
  4. Mana value 3: 18 cards
  5. Mana value 4: 6 cards
  6. Mana value 5: 8 cards
  7. Mana value 6: 3 cards
  8. Mana value 7+: 3 cards

The curve and the average cover Cecil, Dark Knight // Cecil, Redeemed Paladin and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1212+0
Targeted disruption1215+3
Mass disruption66+0
Lands3841+3
Plan3025-5

These targets add up to 108 because a card can fill more than one role. 8 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Cecil, Dark Knight // Cecil, Redeemed Paladin at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Cecil, Dark Knight // Cecil, Redeemed Paladin decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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