Budget Bauble
Chief of the Wilds - Decklist

Creatures 35$16.08

  1. Ambush Wolf1Ambush Wolf$0.17
  2. Anara, Wolvid Familiar1Anara, Wolvid Familiar$0.81
  3. Ascendant Packleader1Ascendant Packleader$0.34
  4. Bejeweled Warg1Bejeweled Warg$0.45
  5. Chief Warg's Company1Chief Warg's Company$0.30
  6. Chomping Changeling1Chomping Changeling$1.08
  7. Desolation Prowler1Desolation Prowler$0.22
  8. Duskwatch Hunter1Duskwatch Hunter$0.12
  9. Ferocious Pup1Ferocious Pup$0.15
  10. Head of the Hunt1Head of the Hunt$0.39
  11. Howlpack Piper // Wildsong Howler1Howlpack Piper // Wildsong Howler$0.97
  12. Master of the Wild Hunt1Master of the Wild Hunt$1.76

Creatures continued

  1. Mutable Explorer1Mutable Explorer$1.77
  2. Nighthowl Pursuer1Nighthowl Pursuer$0.19
  3. Nightpack Ambusher1Nightpack Ambusher$0.66
  4. Packsong Pup1Packsong Pup$0.28
  5. Primal Adversary1Primal Adversary$0.92
  6. Ravening Warg1Ravening Warg$0.23
  7. Rhovanion Rampager1Rhovanion Rampager$0.23
  8. Rot Wolf1Rot Wolf$0.22
  9. Sarulf's Packmate1Sarulf's Packmate$0.10
  10. Sarulf, Realm Eater1Sarulf, Realm Eater$0.32
  11. Silverfur Partisan1Silverfur Partisan$0.64
  12. Skalla Wolf1Skalla Wolf$0.47

Creatures continued

  1. Somberwald Alpha1Somberwald Alpha$0.15
  2. Spirit of the Hunt1Spirit of the Hunt$0.44
  3. Summon: Fenrir1Summon: Fenrir$0.39
  4. The Chief Warg1The Chief Warg$0.22
  5. Torgal, A Fine Hound1Torgal, A Fine Hound$0.27
  6. Wargling1Wargling$0.17
  7. Werewolf Pack Leader1Werewolf Pack Leader$0.53
  8. Wilderland Scrounger1Wilderland Scrounger$0.20
  9. Witchstalker1Witchstalker$0.29
  10. Wolfir Silverheart1Wolfir Silverheart$0.47
  11. Young Wolf1Young Wolf$0.16

Planeswalkers 1$1.38

  1. Garruk, Cursed Huntsman1Garruk, Cursed Huntsman$1.38

Instants 5$4.68

  1. Golgari Charm1Golgari Charm$0.77
  2. Hunter's Insight1Hunter's Insight$0.31
  3. Moonlight Hunt1Moonlight Hunt$0.35
  4. Return of the Wildspeaker1Return of the Wildspeaker$1.51
  5. Revitalizing Repast // Old-Growth Grove1Revitalizing Repast // Old-Growth Grove$1.74

Sorceries 8$5.27

  1. Crippling Fear1Crippling Fear$0.39
  2. Cultivate1Cultivate$0.39
  3. Day of Black Sun1Day of Black Sun$1.59
  4. Farseek1Farseek$0.45
  5. Game Over1Game Over$0.30
  6. Howl of the Night Pack1Howl of the Night Pack$0.12
  7. Rishkar's Expertise1Rishkar's Expertise$1.73
  8. Shamanic Revelation1Shamanic Revelation$0.30

Artifacts 1$1.58

  1. Patchwork Banner1Patchwork Banner$1.58

Enchantments 8$6.04

  1. Elemental Bond1Elemental Bond$1.28
  2. Feed the Pack1Feed the Pack$0.44
  3. Garruk's Uprising1Garruk's Uprising$0.39
  4. Hollowmurk Siege1Hollowmurk Siege$1.00
  5. Howlpack Resurgence1Howlpack Resurgence$0.34
  6. Raised by Wolves1Raised by Wolves$0.22
  7. Ranger Class1Ranger Class$0.43
  8. Wolfcaller's Howl1Wolfcaller's Howl$1.94

Battles 3$1.12

  1. Invasion of Fiora // Marchesa, Resolute Monarch1Invasion of Fiora // Marchesa, Resolute Monarch$0.47
  2. Invasion of Innistrad // Deluge of the Dead1Invasion of Innistrad // Deluge of the Dead$0.35
  3. Invasion of Zendikar // Awakened Skyclave1Invasion of Zendikar // Awakened Skyclave$0.30

Lands 38 / 38$13.10

  1. Bojuka Bog1Bojuka Bog$1.18
  2. Command Tower1Command Tower$0.21
  3. Evolving Wilds1Evolving Wilds$0.09
  4. Exotic Orchard1Exotic Orchard$0.20
  5. Fabled Passage1Fabled Passage$0.77
  6. Festering Thicket1Festering Thicket$0.25
  7. Forest×33Forest$0.27
  8. Golgari Rot Farm1Golgari Rot Farm$0.27
  9. Haunted Mire1Haunted Mire$0.28
  10. Jungle Hollow1Jungle Hollow$0.15
  11. Llanowar Wastes1Llanowar Wastes$0.59

Lands continued

  1. Mirkwood1Mirkwood$0.15
  2. Mosswort Bridge1Mosswort Bridge$0.22
  3. Myriad Landscape1Myriad Landscape$0.26
  4. Necroblossom Snarl1Necroblossom Snarl$0.34
  5. Nesting Grounds1Nesting Grounds$0.28
  6. Oran-Rief, the Vastwood1Oran-Rief, the Vastwood$0.40
  7. Path of Ancestry1Path of Ancestry$0.17
  8. Rogue's Passage1Rogue's Passage$0.34
  9. Secluded Courtyard1Secluded Courtyard$0.30
  10. Snow-Covered Forest×22Snow-Covered Forest$1.98
  11. Snow-Covered Swamp×22Snow-Covered Swamp$1.18

Lands continued

  1. Swamp×22Swamp$0.20
  2. Tainted Wood1Tainted Wood$0.30
  3. Temple of Malady1Temple of Malady$0.17
  4. Temple of the False God1Temple of the False God$0.19
  5. Terramorphic Expanse1Terramorphic Expanse$0.10
  6. Twilight Mire1Twilight Mire$0.34
  7. Unclaimed Territory1Unclaimed Territory$0.30
  8. Vernal Fen1Vernal Fen$0.35
  9. Viridescent Bog1Viridescent Bog$0.22
  10. Woodland Cemetery1Woodland Cemetery$0.62
  11. Woodland Chasm1Woodland Chasm$0.43

About this Chief of the Wilds deck

A complete 100-card Commander deck: Chief of the Wilds, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $71.49 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Chief of the Wilds decks actually play. Of the cards that fit the budget, the most played are Chief Warg's Company, Head of the Hunt and The Chief Warg. The picks most particular to this commander are Bejeweled Warg, Wilderland Scrounger and Nightpack Ambusher, which turn up here far more often than in other Golgari decks.

Its average mana value is 3.35. It runs no Game Changers.

The most expensive cards are Wolfcaller's Howl ($1.94), Mutable Explorer ($1.77) and Master of the Wild Hunt ($1.76); 42 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $56.65, and with no limit $471.49; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.35
Game Changers0
Combos0
Deck match77%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 4 cards
  3. Mana value 2: 13 cards
  4. Mana value 3: 20 cards
  5. Mana value 4: 13 cards
  6. Mana value 5: 7 cards
  7. Mana value 6: 4 cards
  8. Mana value 7+: 1 card

The curve and the average cover Chief of the Wilds and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1212+0
Targeted disruption1213+1
Mass disruption66+0
Lands3839+1
Plan3023-7

These targets add up to 108 because a card can fill more than one role. 4 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

  1. Up to $0.25 per card: $38.40 for 100 of 100 cards; the commander costs more than this cap; 30% deck match
  2. Up to $0.50 per card: $47.74 for 100 of 100 cards; the commander costs more than this cap; 64% deck match
  3. Up to $0.75 per card: $51.04 for 100 of 100 cards; the commander costs more than this cap; 68% deck match
  4. Up to $1 per card: $56.65 for 100 of 100 cards; the commander costs more than this cap; 71% deck match
  5. Up to $1.50 per card: $60.69 for 100 of 100 cards; the commander costs more than this cap; 74% deck match
  6. Up to $2 per card: $71.49 for 100 of 100 cards; the commander costs more than this cap; 77% deck match
  7. Up to $3 per card: $89.31 for 100 of 100 cards; the commander costs more than this cap; 78% deck match
  8. Up to $5 per card: $110.36 for 100 of 100 cards; the commander costs more than this cap; 82% deck match
  9. Up to $7.50 per card: $122.83 for 100 of 100 cards; the commander costs more than this cap; 81% deck match
  10. Up to $10 per card: $157.62 for 100 of 100 cards; the commander costs more than this cap; 81% deck match
  11. Up to $15 per card: $209.24 for 100 of 100 cards; the commander costs more than this cap; 84% deck match
  12. Up to $20 per card: $259.38 for 100 of 100 cards; the commander costs more than this cap; 84% deck match
  13. Up to $30 per card: $338.81 for 100 of 100 cards; 84% deck match
  14. Up to $50 per card: $383.87 for 100 of 100 cards; 84% deck match
  15. Up to $100 per card: $471.49 for 100 of 100 cards; 84% deck match
  16. No per-card cap: $471.49 for 100 of 100 cards; 84% deck match

Each bar is the complete Command Zone template deck for Chief of the Wilds at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Chief of the Wilds decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

Download .txt

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