Budget Bauble
Commodore Guff - Decklist

Creatures 15$5.51

  1. Archon of Absolution1Archon of Absolution$0.16
  2. Baird, Steward of Argive1Baird, Steward of Argive$0.22
  3. Deepglow Skate1Deepglow Skate$0.36
  4. Djeru, With Eyes Open1Djeru, With Eyes Open$0.35
  5. Fog Bank1Fog Bank$0.18
  6. Gold-Forged Thopteryx1Gold-Forged Thopteryx$0.27
  7. Grateful Apparition1Grateful Apparition$0.18
  8. Jaya's Phoenix1Jaya's Phoenix$0.43

Creatures continued

  1. Kazuul, Tyrant of the Cliffs1Kazuul, Tyrant of the Cliffs$0.18
  2. Leori, Sparktouched Hunter1Leori, Sparktouched Hunter$1.11
  3. Mangara, the Diplomat1Mangara, the Diplomat$0.34
  4. Mila, Crafty Companion // Lukka, Wayward Bonder1Mila, Crafty Companion // Lukka, Wayward Bonder$0.99
  5. Sparkshaper Visionary1Sparkshaper Visionary$0.21
  6. Thrummingbird1Thrummingbird$0.24
  7. Wall of Denial1Wall of Denial$0.29

Planeswalkers 23$17.37

  1. Chandra, Acolyte of Flame1Chandra, Acolyte of Flame$0.62
  2. Chandra, Torch of Defiance1Chandra, Torch of Defiance$1.79
  3. Dack Fayden1Dack Fayden$1.33
  4. Dovin, Hand of Control1Dovin, Hand of Control$0.56
  5. Elspeth, Sun's Champion1Elspeth, Sun's Champion$0.31
  6. Gideon Jura1Gideon Jura$0.28
  7. Gideon of the Trials1Gideon of the Trials$1.51
  8. Jace Beleren1Jace Beleren$0.63
  9. Jace, Architect of Thought1Jace, Architect of Thought$0.47
  10. Jace, Mirror Mage1Jace, Mirror Mage$0.68
  11. Jace, Unraveler of Secrets1Jace, Unraveler of Secrets$1.81
  12. Nahiri, the Harbinger1Nahiri, the Harbinger$0.42

Planeswalkers continued

  1. Narset of the Ancient Way1Narset of the Ancient Way$0.68
  2. Narset, Parter of Veils1Narset, Parter of Veils$0.95
  3. Ral Zarek1Ral Zarek$0.58
  4. Rowan Kenrith1Rowan Kenrith$0.54
  5. Saheeli, Sublime Artificer1Saheeli, Sublime Artificer$0.22
  6. Sarkhan the Masterless1Sarkhan the Masterless$0.46
  7. Teferi, Temporal Archmage1Teferi, Temporal Archmage$1.23
  8. Teyo, the Shieldmage1Teyo, the Shieldmage$0.19
  9. The Eternal Wanderer1The Eternal Wanderer$1.22
  10. The Wanderer1The Wanderer$0.33
  11. Will Kenrith1Will Kenrith$0.56

Instants 4$2.09

  1. Ignite the Beacon1Ignite the Beacon$0.25
  2. Path to Exile1Path to Exile$0.71
  3. Repeated Reverberation1Repeated Reverberation$0.35
  4. Semester's End1Semester's End$0.78

Sorceries 5$2.46

  1. Call the Gatewatch1Call the Gatewatch$0.38
  2. Deploy the Gatewatch1Deploy the Gatewatch$0.32
  3. Promise of Loyalty1Promise of Loyalty$0.29
  4. Triumphant Reckoning1Triumphant Reckoning$0.50
  5. Urza's Ruinous Blast1Urza's Ruinous Blast$0.97

Artifacts 7$2.72

  1. Azorius Signet1Azorius Signet$0.20
  2. Boros Signet1Boros Signet$0.53
  3. Fellwar Stone1Fellwar Stone$0.59
  4. Gatewatch Beacon1Gatewatch Beacon$0.33
  5. Honor-Worn Shaku1Honor-Worn Shaku$0.48
  6. Izzet Signet1Izzet Signet$0.24
  7. Nevinyrral's Disk1Nevinyrral's Disk$0.35

Enchantments 7$2.96

  1. Deification1Deification$0.38
  2. Elspeth's Talent1Elspeth's Talent$0.33
  3. Inexorable Tide1Inexorable Tide$0.97
  4. Oath of Gideon1Oath of Gideon$0.30
  5. Oath of Jace1Oath of Jace$0.22
  6. Rowan's Talent1Rowan's Talent$0.37
  7. Teferi's Talent1Teferi's Talent$0.39

Lands 38 / 38$10.12

  1. Adarkar Wastes1Adarkar Wastes$0.34
  2. Battlefield Forge1Battlefield Forge$0.21
  3. Cascade Bluffs1Cascade Bluffs$0.34
  4. Clifftop Retreat1Clifftop Retreat$0.21
  5. Command Tower1Command Tower$0.21
  6. Deserted Beach1Deserted Beach$1.35
  7. Evolving Wilds1Evolving Wilds$0.09
  8. Exotic Orchard1Exotic Orchard$0.20
  9. Forge of Heroes1Forge of Heroes$0.32
  10. Frostboil Snarl1Frostboil Snarl$0.22
  11. Furycalm Snarl1Furycalm Snarl$0.23
  12. Glacial Fortress1Glacial Fortress$0.19

Lands continued

  1. Great Hall of the Citadel1Great Hall of the Citadel$0.34
  2. Interplanar Beacon1Interplanar Beacon$0.17
  3. Island×22Island$0.14
  4. Mobilized District1Mobilized District$0.14
  5. Mountain×22Mountain$0.16
  6. Myriad Landscape1Myriad Landscape$0.26
  7. Mystic Gate1Mystic Gate$0.62
  8. Mystic Monastery1Mystic Monastery$0.13
  9. Nesting Grounds1Nesting Grounds$0.28
  10. Perilous Landscape1Perilous Landscape$0.21
  11. Plains×22Plains$0.10
  12. Port Town1Port Town$0.20

Lands continued

  1. Prairie Stream1Prairie Stream$0.19
  2. Rugged Prairie1Rugged Prairie$0.27
  3. Shivan Reef1Shivan Reef$0.22
  4. Skycloud Expanse1Skycloud Expanse$0.19
  5. Snow-Covered Island1Snow-Covered Island$1.06
  6. Snow-Covered Mountain1Snow-Covered Mountain$0.50
  7. Snow-Covered Plains1Snow-Covered Plains$0.38
  8. Sulfur Falls1Sulfur Falls$0.18
  9. Temple of Enlightenment1Temple of Enlightenment$0.13
  10. Temple of Epiphany1Temple of Epiphany$0.16
  11. Temple of Triumph1Temple of Triumph$0.18

About this Commodore Guff deck

A complete 100-card Commander deck: Commodore Guff, 61 spells, and 38 lands, 9 of them basics. Its known subtotal is $43.23 in TCGplayer singles, and no card but the commander may cost more than $2. 1 cards have no price.

The list is drawn from what Commodore Guff decks actually play. Of the cards that fit the budget, the most played are Chandra, Torch of Defiance, Elspeth, Sun's Champion and Deepglow Skate. The picks most particular to this commander are Leori, Sparktouched Hunter, Jaya's Phoenix and Oath of Gideon, which turn up here far more often than in other Jeskai decks.

Its average mana value is 3.84. It runs 1 Game Changer.

The most expensive cards are Jace, Unraveler of Secrets ($1.81), Chandra, Torch of Defiance ($1.79) and Gideon of the Trials ($1.51); 38 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $34.71, and with no limit $294.12; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.84
Game Changers1
Combos0
Deck match67%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 1 card
  3. Mana value 2: 9 cards
  4. Mana value 3: 18 cards
  5. Mana value 4: 15 cards
  6. Mana value 5: 12 cards
  7. Mana value 6: 6 cards
  8. Mana value 7+: 1 card

The curve and the average cover Commodore Guff and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1011+1
Card advantage1213+1
Targeted disruption1212+0
Mass disruption66+0
Lands3838+0
Plan3029-1

These targets add up to 108 because a card can fill more than one role. 9 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Commodore Guff at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Commodore Guff decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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