Budget Bauble
Coram, the Undertaker - Decklist

Creatures 35$20.88

  1. Accursed Marauder1Accursed Marauder$0.29
  2. Aftermath Analyst1Aftermath Analyst$0.88
  3. Anger1Anger$0.34
  4. Brawn1Brawn$0.40
  5. Chainer, Nightmare Adept1Chainer, Nightmare Adept$0.76
  6. Death's Shadow1Death's Shadow$0.90
  7. Eternal Witness1Eternal Witness$1.47
  8. Feldon of the Third Path1Feldon of the Third Path$0.90
  9. Ghalta, Primal Hunger1Ghalta, Primal Hunger$0.93
  10. Gluttonous Hellkite1Gluttonous Hellkite$0.30
  11. Golgari Grave-Troll1Golgari Grave-Troll$0.89
  12. Golgari Thug1Golgari Thug$0.35

Creatures continued

  1. Gravebreaker Lamia1Gravebreaker Lamia$0.50
  2. Grist, Voracious Larva // Grist, the Plague Swarm1Grist, Voracious Larva // Grist, the Plague Swarm$1.24
  3. Honest Rutstein1Honest Rutstein$0.36
  4. Kagha, Shadow Archdruid1Kagha, Shadow Archdruid$0.20
  5. Lord of Extinction1Lord of Extinction$0.78
  6. Millikin1Millikin$0.23
  7. Mindwrack Harpy1Mindwrack Harpy$0.22
  8. Mortivore1Mortivore$0.31
  9. Necrogoyf1Necrogoyf$0.33
  10. Nyx Weaver1Nyx Weaver$0.23
  11. Old Rutstein1Old Rutstein$0.45
  12. Old Stickfingers1Old Stickfingers$0.34

Creatures continued

  1. Screeching Scorchbeast1Screeching Scorchbeast$1.86
  2. Skull Prophet1Skull Prophet$0.70
  3. Souls of the Lost1Souls of the Lost$0.33
  4. Splinterfright1Splinterfright$0.26
  5. Stinkweed Imp1Stinkweed Imp$1.14
  6. Stitcher's Supplier1Stitcher's Supplier$0.26
  7. Syr Konrad, the Grim1Syr Konrad, the Grim$1.00
  8. Tato Farmer1Tato Farmer$0.75
  9. Titanoth Rex1Titanoth Rex$0.37
  10. Vile Entomber1Vile Entomber$0.24
  11. Ziatora, the Incinerator1Ziatora, the Incinerator$0.37

Planeswalkers 2$0.78

  1. Grist, the Hunger Tide1Grist, the Hunger Tide$0.41
  2. Liliana, Death's Majesty1Liliana, Death's Majesty$0.37

Instants 7$3.35

  1. Fling1Fling$0.16
  2. Grapple with the Past1Grapple with the Past$0.13
  3. Grisly Salvage1Grisly Salvage$0.14
  4. Kazuul's Fury // Kazuul's Cliffs1Kazuul's Fury // Kazuul's Cliffs$0.73
  5. Revitalizing Repast // Old-Growth Grove1Revitalizing Repast // Old-Growth Grove$1.74
  6. Soul's Fire1Soul's Fire$0.28
  7. Thrill of Possibility1Thrill of Possibility$0.17

Sorceries 8$2.85

  1. Faithless Looting1Faithless Looting$0.37
  2. Final Act1Final Act$0.36
  3. Find // Finality1Find // Finality$0.20
  4. Squirming Emergence1Squirming Emergence$0.32
  5. Stitch Together1Stitch Together$0.32
  6. Stump Stomp // Burnwillow Clearing1Stump Stomp // Burnwillow Clearing$0.44
  7. Terror Tide1Terror Tide$0.26
  8. Victimize1Victimize$0.58

Artifacts 3$0.77

  1. Ghoulcaller's Bell1Ghoulcaller's Bell$0.27
  2. Key to the City1Key to the City$0.21
  3. Perpetual Timepiece1Perpetual Timepiece$0.29

Enchantments 6$5.00

  1. Cemetery Tampering1Cemetery Tampering$0.29
  2. Deadbridge Chant1Deadbridge Chant$0.29
  3. Garruk's Uprising1Garruk's Uprising$0.39
  4. Greater Good1Greater Good$1.57
  5. One Ring to Rule Them All1One Ring to Rule Them All$1.98
  6. Rakdos Joins Up1Rakdos Joins Up$0.48

Lands 38 / 38$13.97

  1. Bojuka Bog1Bojuka Bog$1.18
  2. Cinder Glade1Cinder Glade$0.27
  3. Command Tower1Command Tower$0.21
  4. Dakmor Salvage1Dakmor Salvage$0.34
  5. Dragonskull Summit1Dragonskull Summit$0.45
  6. Evolving Wilds1Evolving Wilds$0.09
  7. Exotic Orchard1Exotic Orchard$0.20
  8. Forest×22Forest$0.18
  9. Karplusan Forest1Karplusan Forest$0.40
  10. Kessig Wolf Run1Kessig Wolf Run$0.32
  11. Llanowar Wastes1Llanowar Wastes$0.59
  12. Mossfire Valley1Mossfire Valley$0.19

Lands continued

  1. Mountain×22Mountain$0.16
  2. Path of Ancestry1Path of Ancestry$0.17
  3. Riveteers Overlook1Riveteers Overlook$0.28
  4. Rockfall Vale1Rockfall Vale$0.71
  5. Rogue's Passage1Rogue's Passage$0.34
  6. Rootbound Crag1Rootbound Crag$0.22
  7. Savage Lands1Savage Lands$0.31
  8. Shadowblood Ridge1Shadowblood Ridge$0.27
  9. Sheltered Thicket1Sheltered Thicket$0.17
  10. Smoldering Marsh1Smoldering Marsh$0.25
  11. Snow-Covered Forest×22Snow-Covered Forest$1.98
  12. Snow-Covered Mountain1Snow-Covered Mountain$0.50

Lands continued

  1. Snow-Covered Swamp1Snow-Covered Swamp$0.59
  2. Sulfurous Springs1Sulfurous Springs$0.46
  3. Swamp1Swamp$0.10
  4. Tainted Peak1Tainted Peak$1.25
  5. Tainted Wood1Tainted Wood$0.30
  6. Temple of Abandon1Temple of Abandon$0.16
  7. Temple of Malady1Temple of Malady$0.17
  8. Terramorphic Expanse1Terramorphic Expanse$0.10
  9. Twisted Landscape1Twisted Landscape$0.22
  10. Viridescent Bog1Viridescent Bog$0.22
  11. Woodland Cemetery1Woodland Cemetery$0.62

About this Coram, the Undertaker deck

A complete 100-card Commander deck: Coram, the Undertaker, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $47.93 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Coram, the Undertaker decks actually play. Of the cards that fit the budget, the most played are Anger, Brawn and Lord of Extinction. The picks most particular to this commander are Titanoth Rex, Skull Prophet and Stitcher's Supplier, which turn up here far more often than in other Jund decks.

Its average mana value is 3.48. It runs no Game Changers.

The most expensive cards are One Ring to Rule Them All ($1.98), Screeching Scorchbeast ($1.86) and Revitalizing Repast // Old-Growth Grove ($1.74); 42 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $37.86, and with no limit $415.29; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.48
Game Changers0
Combos0
Deck match66%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 6 cards
  3. Mana value 2: 15 cards
  4. Mana value 3: 16 cards
  5. Mana value 4: 11 cards
  6. Mana value 5: 7 cards
  7. Mana value 6: 4 cards
  8. Mana value 7+: 3 cards

The curve and the average cover Coram, the Undertaker and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1012+2
Card advantage1212+0
Targeted disruption1213+1
Mass disruption66+0
Lands3841+3
Plan3023-7

These targets add up to 108 because a card can fill more than one role. 6 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Coram, the Undertaker at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Coram, the Undertaker decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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