Budget Bauble
Curie, Emergent Intelligence - Decklist

Creatures 29$12.58

  1. Ancient Stone Idol1Ancient Stone Idol$0.95
  2. Bygone Colossus1Bygone Colossus$0.35
  3. Darksteel Colossus1Darksteel Colossus$0.89
  4. Darksteel Juggernaut1Darksteel Juggernaut$0.55
  5. Emry, Lurker of the Loch1Emry, Lurker of the Loch$0.64
  6. Etherium Sculptor1Etherium Sculptor$0.38
  7. Filigree Attendant1Filigree Attendant$0.17
  8. Foundry Inspector1Foundry Inspector$0.26
  9. Hulking Metamorph1Hulking Metamorph$0.22
  10. Jhoira's Familiar1Jhoira's Familiar$1.46

Creatures continued

  1. Kappa Cannoneer1Kappa Cannoneer$0.22
  2. Master Transmuter1Master Transmuter$1.39
  3. Master of Etherium1Master of Etherium$0.29
  4. Metalwork Colossus1Metalwork Colossus$0.34
  5. Nick Valentine, Private Eye1Nick Valentine, Private Eye$0.25
  6. Oaken Siren1Oaken Siren$0.22
  7. Padeem, Consul of Innovation1Padeem, Consul of Innovation$0.57
  8. Psychosis Crawler1Psychosis Crawler$0.67
  9. Robobrain War Mind1Robobrain War Mind$0.26
  10. Shambling Suit1Shambling Suit$0.17

Creatures continued

  1. Skilled Animator1Skilled Animator$0.06
  2. Steel Hellkite1Steel Hellkite$0.25
  3. Surge Engine1Surge Engine$0.47
  4. Synth Infiltrator1Synth Infiltrator$0.31
  5. Traxos, Scourge of Kroog1Traxos, Scourge of Kroog$0.40
  6. Trinket Mage1Trinket Mage$0.29
  7. Unctus's Retrofitter1Unctus's Retrofitter$0.20
  8. Vedalken Humiliator1Vedalken Humiliator$0.28
  9. Whirler Rogue1Whirler Rogue$0.07

Instants 19$8.78

  1. Behind the Mask1Behind the Mask$0.19
  2. Delay1Delay$1.71
  3. Dramatic Reversal1Dramatic Reversal$0.38
  4. Dreadful as the Storm1Dreadful as the Storm$0.13
  5. Hurkyl's Recall1Hurkyl's Recall$1.64
  6. Majestic Metamorphosis1Majestic Metamorphosis$0.06
  7. Mordenkainen's Polymorph1Mordenkainen's Polymorph$0.20
  8. Reins of Power1Reins of Power$1.77
  9. Relic's Roar1Relic's Roar$0.19
  10. Resculpt1Resculpt$0.25

Instants continued

  1. Secret Identity1Secret Identity$0.25
  2. Serpentine Ambush1Serpentine Ambush$0.12
  3. Snapback1Snapback$0.40
  4. Startling Development1Startling Development$0.10
  5. Suit Up1Suit Up$0.09
  6. Ugin's Binding1Ugin's Binding$0.72
  7. Water Wings1Water Wings$0.28
  8. Wings of Velis Vel1Wings of Velis Vel$0.12
  9. Zhalfirin Shapecraft1Zhalfirin Shapecraft$0.18

Sorceries 1$1.42

  1. Mists of Lórien1Mists of Lórien$1.42

Artifacts 7$4.46

  1. Arcane Signet1Arcane Signet$0.38
  2. Cloud Key1Cloud Key$1.55
  3. Fireshrieker1Fireshrieker$0.21
  4. Key to the City1Key to the City$0.21
  5. Manifold Key1Manifold Key$1.54
  6. The Blackstaff of Waterdeep1The Blackstaff of Waterdeep$0.25
  7. Wrecking Ball Arm1Wrecking Ball Arm$0.32

Enchantments 5$1.28

  1. Aqueous Form1Aqueous Form$0.29
  2. Dress Down1Dress Down$0.33
  3. Ensoul Artifact1Ensoul Artifact$0.29
  4. Sword Coast Sailor1Sword Coast Sailor$0.16
  5. Zoetic Glyph1Zoetic Glyph$0.21

Lands 38 / 38$21.92

  1. Access Tunnel1Access Tunnel$0.30
  2. Arcane Lighthouse1Arcane Lighthouse$1.70
  3. Archway of Innovation1Archway of Innovation$1.20
  4. Buried Ruin1Buried Ruin$0.36
  5. Castle Vantress1Castle Vantress$0.31
  6. Cephalid Coliseum1Cephalid Coliseum$0.27
  7. Command Tower1Command Tower$0.21
  8. Darksteel Citadel1Darksteel Citadel$0.45
  9. Demolition Field1Demolition Field$0.23
  10. Escape Tunnel1Escape Tunnel$0.20
  11. Ghost Quarter1Ghost Quarter$0.44

Lands continued

  1. Island×55Island$0.35
  2. Lonely Sandbar1Lonely Sandbar$0.18
  3. Myriad Landscape1Myriad Landscape$0.26
  4. Mystic Sanctuary1Mystic Sanctuary$1.14
  5. Power Depot1Power Depot$0.56
  6. Rivendell1Rivendell$1.03
  7. Rogue's Passage1Rogue's Passage$0.34
  8. Scavenger Grounds1Scavenger Grounds$0.21
  9. Scene of the Crime1Scene of the Crime$0.34
  10. Seat of the Synod1Seat of the Synod$0.90
  11. Snow-Covered Island×44Snow-Covered Island$4.24

Lands continued

  1. Temple of the False God1Temple of the False God$0.19
  2. Terrain Generator1Terrain Generator$1.38
  3. The Mycosynth Gardens1The Mycosynth Gardens$0.39
  4. Tolaria West1Tolaria West$0.47
  5. Treasure Vault1Treasure Vault$1.30
  6. Urza's Mine1Urza's Mine$0.66
  7. Urza's Power Plant1Urza's Power Plant$0.59
  8. Urza's Tower1Urza's Tower$0.90
  9. War Room1War Room$0.82

About this Curie, Emergent Intelligence deck

A complete 100-card Commander deck: Curie, Emergent Intelligence, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $50.80 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Curie, Emergent Intelligence decks actually play. Of the cards that fit the budget, the most played are Arcane Signet, Etherium Sculptor and Relic's Roar. The picks most particular to this commander are Water Wings, Ensoul Artifact and Behind the Mask, which turn up here far more often than in other Mono-Blue decks.

Its average mana value is 3.37. It runs no Game Changers.

The most expensive cards are Reins of Power ($1.77), Delay ($1.71) and Hurkyl's Recall ($1.64); 46 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $32.01, and with no limit $1756.89; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.37
Game Changers0
Combos0
Deck match62%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 6 cards
  3. Mana value 2: 21 cards
  4. Mana value 3: 16 cards
  5. Mana value 4: 9 cards
  6. Mana value 5: 3 cards
  7. Mana value 6: 2 cards
  8. Mana value 7+: 5 cards

The curve and the average cover Curie, Emergent Intelligence and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1212+0
Targeted disruption1216+4
Mass disruption66+0
Lands3838+0
Plan3024-6

These targets add up to 108 because a card can fill more than one role. 7 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Curie, Emergent Intelligence at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Curie, Emergent Intelligence decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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