Budget Bauble
Dionus, Elvish Archdruid - Decklist

Creatures 29$20.36

  1. Armorcraft Judge1Armorcraft Judge$0.14
  2. Champions of the Perfect1Champions of the Perfect$1.40
  3. Copperhorn Scout1Copperhorn Scout$0.24
  4. Deepwood Denizen1Deepwood Denizen$0.23
  5. Devoted Druid1Devoted Druid$1.24
  6. Dwynen's Elite1Dwynen's Elite$0.14
  7. Dwynen, Gilt-Leaf Daen1Dwynen, Gilt-Leaf Daen$0.35
  8. Elvish Archdruid1Elvish Archdruid$0.48
  9. Elvish Harbinger1Elvish Harbinger$1.89
  10. Elvish Regrower1Elvish Regrower$0.21

Creatures continued

  1. Elvish Visionary1Elvish Visionary$0.07
  2. Evolution Witness1Evolution Witness$0.34
  3. Gyre Sage1Gyre Sage$0.64
  4. Haldir, Lórien Lieutenant1Haldir, Lórien Lieutenant$0.36
  5. Immaculate Magistrate1Immaculate Magistrate$1.73
  6. Imperious Perfect1Imperious Perfect$0.48
  7. Incubation Druid1Incubation Druid$0.81
  8. Lys Alana Huntmaster1Lys Alana Huntmaster$0.90
  9. Nullmage Shepherd1Nullmage Shepherd$0.18
  10. Paradise Druid1Paradise Druid$0.23

Creatures continued

  1. Priest of Titania1Priest of Titania$1.54
  2. Reclamation Sage1Reclamation Sage$0.17
  3. Rishkar, Peema Renegade1Rishkar, Peema Renegade$0.21
  4. Scattershot Archer1Scattershot Archer$1.47
  5. Selfless Safewright1Selfless Safewright$0.90
  6. Timberwatch Elf1Timberwatch Elf$1.89
  7. Viridian Joiner1Viridian Joiner$0.48
  8. Wirewood Channeler1Wirewood Channeler$1.34
  9. Wirewood Symbiote1Wirewood Symbiote$0.30

Instants 8$4.22

  1. Defend the Rider1Defend the Rider$0.82
  2. Inspiring Call1Inspiring Call$0.27
  3. Kindred Summons1Kindred Summons$0.75
  4. Midnight Tilling1Midnight Tilling$0.26
  5. Origin of Metalbending1Origin of Metalbending$0.25
  6. Spore Cloud1Spore Cloud$0.17
  7. Vitalize1Vitalize$1.26
  8. Windswift Slice1Windswift Slice$0.44

Sorceries 3$0.56

  1. Hurricane1Hurricane$0.29
  2. Hush1Hush$0.20
  3. Joraga Invocation1Joraga Invocation$0.07

Artifacts 16$9.49

  1. Adventurer's Airship1Adventurer's Airship$0.21
  2. Bomat Bazaar Barge1Bomat Bazaar Barge$0.23
  3. Cybership1Cybership$0.60
  4. Earthrumbler1Earthrumbler$0.19
  5. Extinguisher Battleship1Extinguisher Battleship$0.40
  6. Heirloom Epic1Heirloom Epic$0.20
  7. Lifecraft Engine1Lifecraft Engine$0.29
  8. Mighty Servant of Leuk-o1Mighty Servant of Leuk-o$0.37

Artifacts continued

  1. Necron Monolith1Necron Monolith$0.86
  2. Pinnacle Kill-Ship1Pinnacle Kill-Ship$0.21
  3. Recon Craft Theta1Recon Craft Theta$1.88
  4. Skysovereign, Consul Flagship1Skysovereign, Consul Flagship$0.50
  5. Smuggler's Copter1Smuggler's Copter$0.71
  6. Surgehacker Mech1Surgehacker Mech$0.30
  7. Thunderous Velocipede1Thunderous Velocipede$1.15
  8. Weatherlight1Weatherlight$1.39

Enchantments 5$4.44

  1. Hardened Scales1Hardened Scales$1.84
  2. Presence of Gond1Presence of Gond$0.18
  3. Stocking the Pantry1Stocking the Pantry$0.31
  4. Symbiotic Deployment1Symbiotic Deployment$0.53
  5. Tranquil Grove1Tranquil Grove$1.58

Lands 38 / 38$13.13

  1. Blighted Woodland1Blighted Woodland$0.28
  2. Bonders' Enclave1Bonders' Enclave$0.21
  3. Buried Ruin1Buried Ruin$0.36
  4. Command Tower1Command Tower$0.21
  5. Demolition Field1Demolition Field$0.23
  6. Desert of the Indomitable1Desert of the Indomitable$0.12
  7. Deserted Temple1Deserted Temple$0.82
  8. Evolving Wilds1Evolving Wilds$0.09
  9. Fabled Passage1Fabled Passage$0.77
  10. Forest×55Forest$0.45
  11. Ghost Quarter1Ghost Quarter$0.44

Lands continued

  1. Gingerbread Cabin1Gingerbread Cabin$0.34
  2. Hidden Nursery1Hidden Nursery$0.18
  3. Lair of the Hydra1Lair of the Hydra$0.33
  4. Llanowar Reborn1Llanowar Reborn$0.21
  5. Mech Hangar1Mech Hangar$0.38
  6. Mosswort Bridge1Mosswort Bridge$0.22
  7. Myriad Landscape1Myriad Landscape$0.26
  8. Nesting Grounds1Nesting Grounds$0.28
  9. Oran-Rief, the Vastwood1Oran-Rief, the Vastwood$0.40
  10. Path of Ancestry1Path of Ancestry$0.17
  11. Rogue's Passage1Rogue's Passage$0.34

Lands continued

  1. Scavenger Grounds1Scavenger Grounds$0.21
  2. Secluded Courtyard1Secluded Courtyard$0.30
  3. Slippery Karst1Slippery Karst$0.12
  4. Snow-Covered Forest×44Snow-Covered Forest$3.96
  5. Temple of the False God1Temple of the False God$0.19
  6. Terramorphic Expanse1Terramorphic Expanse$0.10
  7. The Hunter Maze1The Hunter Maze$0.23
  8. Tranquil Thicket1Tranquil Thicket$0.11
  9. War Room1War Room$0.82

About this Dionus, Elvish Archdruid deck

A complete 100-card Commander deck: Dionus, Elvish Archdruid, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $68.08 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Dionus, Elvish Archdruid decks actually play. Of the cards that fit the budget, the most played are Priest of Titania, Elvish Archdruid and Inspiring Call. The picks most particular to this commander are Incubation Druid, Devoted Druid and Evolution Witness, which turn up here far more often than in other Mono-Green decks.

Its average mana value is 3.19. It runs no Game Changers and holds every piece of 1 known combo.

The most expensive cards are Elvish Harbinger ($1.89), Timberwatch Elf ($1.89) and Recon Craft Theta ($1.88); 37 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $50.95, and with no limit $2346.15; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.19
Game Changers0
Combos1
Deck match59%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 10 cards
  3. Mana value 2: 11 cards
  4. Mana value 3: 18 cards
  5. Mana value 4: 14 cards
  6. Mana value 5: 3 cards
  7. Mana value 6: 2 cards
  8. Mana value 7+: 4 cards

The curve and the average cover Dionus, Elvish Archdruid and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1213+1
Targeted disruption1216+4
Mass disruption66+0
Lands3838+0
Plan3022-8

These targets add up to 108 because a card can fill more than one role. 6 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

  1. Up to $0.25 per card: $32.36 for 100 of 100 cards; the commander costs more than this cap; 28% deck match
  2. Up to $0.50 per card: $39.97 for 100 of 100 cards; the commander costs more than this cap; 50% deck match
  3. Up to $0.75 per card: $41.55 for 100 of 100 cards; the commander costs more than this cap; 49% deck match
  4. Up to $1 per card: $50.95 for 100 of 100 cards; the commander costs more than this cap; 54% deck match
  5. Up to $1.50 per card: $57.75 for 100 of 100 cards; the commander costs more than this cap; 54% deck match
  6. Up to $2 per card: $68.08 for 100 of 100 cards; the commander costs more than this cap; 59% deck match
  7. Up to $3 per card: $83.01 for 100 of 100 cards; the commander costs more than this cap; 60% deck match
  8. Up to $5 per card: $115.97 for 100 of 100 cards; the commander costs more than this cap; 66% deck match
  9. Up to $7.50 per card: $143.31 for 100 of 100 cards; the commander costs more than this cap; 71% deck match
  10. Up to $10 per card: $180.17 for 100 of 100 cards; the commander costs more than this cap; 72% deck match
  11. Up to $15 per card: $268.66 for 100 of 100 cards; the commander costs more than this cap; 75% deck match
  12. Up to $20 per card: $317.32 for 100 of 100 cards; 75% deck match
  13. Up to $30 per card: $375.52 for 100 of 100 cards; 75% deck match
  14. Up to $50 per card: $498.68 for 100 of 100 cards; 75% deck match
  15. Up to $100 per card: $609.01 for 100 of 100 cards; 75% deck match
  16. No per-card cap: $2346.15 for 100 of 100 cards; 75% deck match

Each bar is the complete Command Zone template deck for Dionus, Elvish Archdruid at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Dionus, Elvish Archdruid decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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