Budget Bauble
Doc Aurlock, Grizzled Genius - Decklist

Creatures 36$15.02

  1. Aloe Alchemist1Aloe Alchemist$0.17
  2. Archmage's Newt1Archmage's Newt$0.19
  3. Baithook Angler // Hook-Haunt Drifter1Baithook Angler // Hook-Haunt Drifter$0.06
  4. Battle Mammoth1Battle Mammoth$0.42
  5. Beanstalk Giant // Fertile Footsteps1Beanstalk Giant // Fertile Footsteps$0.22
  6. Beanstalk Wurm // Plant Beans1Beanstalk Wurm // Plant Beans$0.29
  7. Cosmos Charger1Cosmos Charger$0.29
  8. Djinn of Fool's Fall1Djinn of Fool's Fall$0.05
  9. Dread Linnorm // Scale Deflection1Dread Linnorm // Scale Deflection$0.20
  10. Fblthp, Lost on the Range1Fblthp, Lost on the Range$0.35
  11. Freestrider Commando1Freestrider Commando$0.11
  12. Grolnok, the Omnivore1Grolnok, the Omnivore$0.46

Creatures continued

  1. Horned Loch-Whale // Lagoon Breach1Horned Loch-Whale // Lagoon Breach$0.29
  2. Illithid Harvester // Plant Tadpoles1Illithid Harvester // Plant Tadpoles$0.41
  3. Kellan, Inquisitive Prodigy // Tail the Suspect1Kellan, Inquisitive Prodigy // Tail the Suspect$0.33
  4. Lier, Disciple of the Drowned1Lier, Disciple of the Drowned$1.21
  5. Loan Shark1Loan Shark$0.18
  6. Lovestruck Beast // Heart's Desire1Lovestruck Beast // Heart's Desire$0.18
  7. Malevolent Hermit // Benevolent Geist1Malevolent Hermit // Benevolent Geist$1.01
  8. Mirrorhall Mimic // Ghastly Mimicry1Mirrorhall Mimic // Ghastly Mimicry$1.81
  9. Outcaster Trailblazer1Outcaster Trailblazer$1.86
  10. Outlaw Stitcher1Outlaw Stitcher$0.18
  11. Rootcoil Creeper1Rootcoil Creeper$0.28
  12. Rosethorn Acolyte // Seasonal Ritual1Rosethorn Acolyte // Seasonal Ritual$0.23

Creatures continued

  1. Sage of the Beyond1Sage of the Beyond$0.68
  2. Sapphire Dragon // Psionic Pulse1Sapphire Dragon // Psionic Pulse$0.35
  3. Sisterhood of Karn1Sisterhood of Karn$0.25
  4. Slickshot Lockpicker1Slickshot Lockpicker$0.23
  5. Sphinx of Forgotten Lore1Sphinx of Forgotten Lore$0.61
  6. Spinewoods Paladin1Spinewoods Paladin$0.13
  7. Stormkeld Vanguard // Bear Down1Stormkeld Vanguard // Bear Down$0.31
  8. Sword Coast Serpent // Capsizing Wave1Sword Coast Serpent // Capsizing Wave$0.29
  9. Tempest Hart // Scan the Clouds1Tempest Hart // Scan the Clouds$0.23
  10. The Foretold Soldier1The Foretold Soldier$0.28
  11. Tlincalli Hunter // Retrieve Prey1Tlincalli Hunter // Retrieve Prey$0.73
  12. Visage Bandit1Visage Bandit$0.15

Instants 6$1.76

  1. Behold the Multiverse1Behold the Multiverse$0.28
  2. Cackling Counterpart1Cackling Counterpart$0.31
  3. Mission Briefing1Mission Briefing$0.34
  4. Saw It Coming1Saw It Coming$0.36
  5. Surge of Brilliance1Surge of Brilliance$0.35
  6. Think Twice1Think Twice$0.12

Sorceries 16$5.95

  1. Croaking Counterpart1Croaking Counterpart$0.84
  2. Deep Analysis1Deep Analysis$0.16
  3. Dryad's Revival1Dryad's Revival$0.27
  4. Increasing Savagery1Increasing Savagery$0.38
  5. Lock and Load1Lock and Load$0.63
  6. Make Your Own Luck1Make Your Own Luck$0.14
  7. Mass Diminish1Mass Diminish$1.10
  8. Plan the Heist1Plan the Heist$0.25

Sorceries continued

  1. Quiet Speculation1Quiet Speculation$0.67
  2. Rise of the Varmints1Rise of the Varmints$0.20
  3. Roar of the Wurm1Roar of the Wurm$0.28
  4. Self-Reflection1Self-Reflection$0.16
  5. Step Between Worlds1Step Between Worlds$0.23
  6. Temporal Fissure1Temporal Fissure$0.28
  7. Tracker's Instincts1Tracker's Instincts$0.22
  8. Tumbleweed Rising1Tumbleweed Rising$0.14

Artifacts 1$0.35

  1. Nevinyrral's Disk1Nevinyrral's Disk$0.35

Enchantments 2$0.91

  1. Fortune Teller's Talent1Fortune Teller's Talent$0.57
  2. The Phasing of Zhalfir1The Phasing of Zhalfir$0.34

Lands 38 / 38$15.99

  1. Alchemist's Refuge1Alchemist's Refuge$0.72
  2. Botanical Sanctum1Botanical Sanctum$1.42
  3. Command Tower1Command Tower$0.21
  4. Dreamroot Cascade1Dreamroot Cascade$0.84
  5. Edgewall Inn1Edgewall Inn$0.27
  6. Evolving Wilds1Evolving Wilds$0.09
  7. Exotic Orchard1Exotic Orchard$0.20
  8. Fabled Passage1Fabled Passage$0.77
  9. Flooded Grove1Flooded Grove$0.24
  10. Forest×33Forest$0.27
  11. Hinterland Harbor1Hinterland Harbor$0.25

Lands continued

  1. Island×22Island$0.14
  2. Lush Oasis1Lush Oasis$0.29
  3. Mosswort Bridge1Mosswort Bridge$0.22
  4. Myriad Landscape1Myriad Landscape$0.26
  5. Mystic Sanctuary1Mystic Sanctuary$1.14
  6. Overflowing Basin1Overflowing Basin$0.20
  7. Restless Vinestalk1Restless Vinestalk$0.38
  8. Rimewood Falls1Rimewood Falls$0.36
  9. Rogue's Passage1Rogue's Passage$0.34
  10. Simic Growth Chamber1Simic Growth Chamber$0.24
  11. Simic Guildgate1Simic Guildgate$0.11

Lands continued

  1. Snow-Covered Forest×22Snow-Covered Forest$1.98
  2. Snow-Covered Island×22Snow-Covered Island$2.12
  3. Sodden Verdure1Sodden Verdure$0.32
  4. Tangled Islet1Tangled Islet$0.26
  5. Temple of Mystery1Temple of Mystery$0.15
  6. Temple of the False God1Temple of the False God$0.19
  7. Terramorphic Expanse1Terramorphic Expanse$0.10
  8. Thornwood Falls1Thornwood Falls$0.13
  9. Vineglimmer Snarl1Vineglimmer Snarl$0.22
  10. Waterlogged Grove1Waterlogged Grove$1.25
  11. Yavimaya Coast1Yavimaya Coast$0.31

About this Doc Aurlock, Grizzled Genius deck

A complete 100-card Commander deck: Doc Aurlock, Grizzled Genius, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $40.43 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Doc Aurlock, Grizzled Genius decks actually play. Of the cards that fit the budget, the most played are Sage of the Beyond, Visage Bandit and Slickshot Lockpicker. The picks most particular to this commander are Fblthp, Lost on the Range, Plan the Heist and Tlincalli Hunter // Retrieve Prey, which turn up here far more often than in other Simic decks.

Its average mana value is 3.90. It runs no Game Changers.

The most expensive cards are Outcaster Trailblazer ($1.86), Mirrorhall Mimic // Ghastly Mimicry ($1.81) and Lier, Disciple of the Drowned ($1.21); 49 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $30.39, and with no limit $231.25; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.90
Game Changers0
Combos0
Deck match85%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 1 card
  3. Mana value 2: 14 cards
  4. Mana value 3: 11 cards
  5. Mana value 4: 17 cards
  6. Mana value 5: 9 cards
  7. Mana value 6: 3 cards
  8. Mana value 7+: 7 cards

The curve and the average cover Doc Aurlock, Grizzled Genius and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1212+0
Targeted disruption1213+1
Mass disruption66+0
Lands3838+0
Plan3025-5

These targets add up to 108 because a card can fill more than one role. 5 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Doc Aurlock, Grizzled Genius at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Doc Aurlock, Grizzled Genius decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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