Budget Bauble
Don & Raph, Hard Science - Decklist

Creatures 32$15.97

  1. Baxter Stockman1Baxter Stockman$0.14
  2. Big Mother Mouser1Big Mother Mouser$1.40
  3. Buzz Bots1Buzz Bots$0.18
  4. Casey Jones, Jury-Rig Justiciar1Casey Jones, Jury-Rig Justiciar$0.26
  5. Chrome Dome1Chrome Dome$0.93
  6. Cyberdrive Awakener1Cyberdrive Awakener$1.65
  7. Donatello, Gadget Master1Donatello, Gadget Master$0.38
  8. Donatello, Mutant Mechanic1Donatello, Mutant Mechanic$1.32
  9. Donatello, Turtle Techie1Donatello, Turtle Techie$0.15
  10. Donatello, Way with Machines1Donatello, Way with Machines$0.25
  11. Donatello, the Brains1Donatello, the Brains$1.10

Creatures continued

  1. Enthusiastic Mechanaut1Enthusiastic Mechanaut$0.22
  2. Etherium Sculptor1Etherium Sculptor$0.38
  3. Foundry Inspector1Foundry Inspector$0.26
  4. Fugitive Droid1Fugitive Droid$0.28
  5. Henchbots1Henchbots$0.18
  6. Kappa Cannoneer1Kappa Cannoneer$0.22
  7. Krang, Master Mind1Krang, Master Mind$0.63
  8. Loyal Apprentice1Loyal Apprentice$0.24
  9. Metalhead1Metalhead$0.14
  10. Mouser Mark III1Mouser Mark III$0.08
  11. Nobody1Nobody$0.09

Creatures continued

  1. Pinnacle Emissary1Pinnacle Emissary$1.46
  2. Purple Dragon Punks1Purple Dragon Punks$0.09
  3. Raphael, Tough Turtle1Raphael, Tough Turtle$0.16
  4. Raphael, the Nightwatcher1Raphael, the Nightwatcher$0.70
  5. Ravenous Robots1Ravenous Robots$1.89
  6. Renet, Temporal Apprentice1Renet, Temporal Apprentice$0.27
  7. Roadkill Rodney1Roadkill Rodney$0.27
  8. Sai, Master Thopterist1Sai, Master Thopterist$0.32
  9. Thought Monitor1Thought Monitor$0.26
  10. Whirler Rogue1Whirler Rogue$0.07

Instants 5$0.80

  1. Jennika's Technique1Jennika's Technique$0.13
  2. Mind Transfer Protocol1Mind Transfer Protocol$0.10
  3. Mouser Attack!1Mouser Attack!$0.11
  4. Ooze Spill1Ooze Spill$0.18
  5. Shellshock1Shellshock$0.28

Sorceries 8$3.33

  1. Brilliance Unleashed1Brilliance Unleashed$0.16
  2. Broadcast Takeover1Broadcast Takeover$0.44
  3. Donatello's Technique1Donatello's Technique$0.26
  4. Fast Forward1Fast Forward$0.30
  5. Hell to Pay1Hell to Pay$0.81
  6. Here Comes a New Hero!1Here Comes a New Hero!$0.29
  7. Thoughtcast1Thoughtcast$0.61
  8. Turtles in Time1Turtles in Time$0.46

Artifacts 13$5.47

  1. Bespoke Bō1Bespoke Bō$0.15
  2. Coin of Mastery1Coin of Mastery$1.79
  3. Extinguisher Battleship1Extinguisher Battleship$0.40
  4. Hard-Won Jitte1Hard-Won Jitte$0.17
  5. Improvised Arsenal1Improvised Arsenal$0.88
  6. Inspiring Statuary1Inspiring Statuary$0.21
  7. Mouser Foundry1Mouser Foundry$0.14

Artifacts continued

  1. Omni-Cheese Pizza1Omni-Cheese Pizza$0.16
  2. Sewer-veillance Cam1Sewer-veillance Cam$0.28
  3. Skateboard1Skateboard$0.42
  4. Turtle Blimp1Turtle Blimp$0.15
  5. Turtle Van1Turtle Van$0.30
  6. Weather Maker1Weather Maker$0.42

Enchantments 3$0.80

  1. Does Machines1Does Machines$0.34
  2. Retro-Mutation1Retro-Mutation$0.18
  3. Thopter Spy Network1Thopter Spy Network$0.28

Lands 38 / 38$14.07

  1. Access Tunnel1Access Tunnel$0.30
  2. Archway of Innovation1Archway of Innovation$1.20
  3. Buried Ruin1Buried Ruin$0.36
  4. Cascade Bluffs1Cascade Bluffs$0.34
  5. Command Tower1Command Tower$0.21
  6. Darksteel Citadel1Darksteel Citadel$0.45
  7. Escape Tunnel1Escape Tunnel$0.20
  8. Evolving Wilds1Evolving Wilds$0.09
  9. Exotic Orchard1Exotic Orchard$0.20
  10. Fabled Passage1Fabled Passage$0.77
  11. Ferrous Lake1Ferrous Lake$0.29

Lands continued

  1. Frostboil Snarl1Frostboil Snarl$0.22
  2. Island×33Island$0.21
  3. Izzet Boilerworks1Izzet Boilerworks$0.26
  4. Mountain×22Mountain$0.16
  5. Path of Ancestry1Path of Ancestry$0.17
  6. Power Depot1Power Depot$0.56
  7. Rogue's Passage1Rogue's Passage$0.34
  8. Scene of the Crime1Scene of the Crime$0.34
  9. Seat of the Synod1Seat of the Synod$0.90
  10. Secluded Starforge1Secluded Starforge$0.41
  11. Shivan Reef1Shivan Reef$0.22

Lands continued

  1. Silverbluff Bridge1Silverbluff Bridge$0.28
  2. Snow-Covered Island×22Snow-Covered Island$2.12
  3. Snow-Covered Mountain×22Snow-Covered Mountain$1.00
  4. Spire of Industry1Spire of Industry$0.21
  5. Sulfur Falls1Sulfur Falls$0.18
  6. Swiftwater Cliffs1Swiftwater Cliffs$0.11
  7. TCRI Building1TCRI Building$0.16
  8. Temple of Epiphany1Temple of Epiphany$0.16
  9. Thriving Isle1Thriving Isle$0.10
  10. Treasure Vault1Treasure Vault$1.30
  11. Turtle Lair1Turtle Lair$0.25

About this Don & Raph, Hard Science deck

A complete 100-card Commander deck: Don & Raph, Hard Science, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $40.78 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Don & Raph, Hard Science decks actually play. Of the cards that fit the budget, the most played are Ravenous Robots, Donatello, Gadget Master and Sai, Master Thopterist. The picks most particular to this commander are Krang, Master Mind, Donatello, Way with Machines and Improvised Arsenal, which turn up here far more often than in other Izzet decks.

Its average mana value is 3.35. It runs no Game Changers.

The most expensive cards are Ravenous Robots ($1.89), Coin of Mastery ($1.79) and Cyberdrive Awakener ($1.65); 48 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $29.55, and with no limit $294.32; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.35
Game Changers0
Combos0
Deck match69%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 5 cards
  3. Mana value 2: 17 cards
  4. Mana value 3: 18 cards
  5. Mana value 4: 8 cards
  6. Mana value 5: 7 cards
  7. Mana value 6: 3 cards
  8. Mana value 7+: 4 cards

The curve and the average cover Don & Raph, Hard Science and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1213+1
Targeted disruption1213+1
Mass disruption66+0
Lands3838+0
Plan3024-6

These targets add up to 108 because a card can fill more than one role. 5 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Don & Raph, Hard Science at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Don & Raph, Hard Science decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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