Budget Bauble
Edward Kenway - Decklist

Creatures 37$14.78

  1. Admiral Beckett Brass1Admiral Beckett Brass$0.29
  2. Admiral Brass, Unsinkable1Admiral Brass, Unsinkable$0.27
  3. Adéwalé, Breaker of Chains1Adéwalé, Breaker of Chains$0.27
  4. Angrath's Marauders1Angrath's Marauders$0.26
  5. Arno Dorian1Arno Dorian$0.21
  6. Breeches, Brazen Plunderer1Breeches, Brazen Plunderer$0.21
  7. Breeches, Eager Pillager1Breeches, Eager Pillager$0.53
  8. Breeches, the Blastmaker1Breeches, the Blastmaker$0.25
  9. Captain Lannery Storm1Captain Lannery Storm$0.27
  10. Captain Storm, Cosmium Raider1Captain Storm, Cosmium Raider$0.25

Creatures continued

  1. Coercive Recruiter1Coercive Recruiter$0.29
  2. Corsair Captain1Corsair Captain$0.24
  3. Cosima, God of the Voyage // The Omenkeel1Cosima, God of the Voyage // The Omenkeel$0.79
  4. Deadeye Quartermaster1Deadeye Quartermaster$0.34
  5. Dire Fleet Daredevil1Dire Fleet Daredevil$0.22
  6. Don Andres, the Renegade1Don Andres, the Renegade$0.42
  7. Fathom Fleet Captain1Fathom Fleet Captain$0.11
  8. Fearless Swashbuckler1Fearless Swashbuckler$0.22
  9. Forerunner of the Coalition1Forerunner of the Coalition$0.59
  10. Francisco, Fowl Marauder1Francisco, Fowl Marauder$0.33

Creatures continued

  1. Gemcutter Buccaneer1Gemcutter Buccaneer$0.35
  2. Hostage Taker1Hostage Taker$0.20
  3. Kitesail Larcenist1Kitesail Larcenist$0.54
  4. Loyal Inventor1Loyal Inventor$0.34
  5. Malcolm, Alluring Scoundrel1Malcolm, Alluring Scoundrel$1.91
  6. Malcolm, Keen-Eyed Navigator1Malcolm, Keen-Eyed Navigator$0.31
  7. Mary Read and Anne Bonny1Mary Read and Anne Bonny$0.40
  8. Massacre Girl1Massacre Girl$0.48
  9. Merchant Raiders1Merchant Raiders$0.29
  10. Port Razer1Port Razer$1.73

Creatures continued

  1. Ramirez DePietro, Pillager1Ramirez DePietro, Pillager$0.24
  2. Royal Assassin1Royal Assassin$0.38
  3. Shao Jun1Shao Jun$0.24
  4. Siren Stormtamer1Siren Stormtamer$0.33
  5. Staunch Crewmate1Staunch Crewmate$0.29
  6. Winter, Cursed Rider1Winter, Cursed Rider$0.13
  7. Zara, Renegade Recruiter1Zara, Renegade Recruiter$0.26

Instants 4$0.79

  1. Caught in the Crossfire1Caught in the Crossfire$0.14
  2. Dead Before Sunrise1Dead Before Sunrise$0.20
  3. Evacuation1Evacuation$0.26
  4. Fiery Cannonade1Fiery Cannonade$0.19

Sorceries 5$2.61

  1. Eagle Vision1Eagle Vision$0.29
  2. March of the Drowned1March of the Drowned$0.31
  3. Overpowering Attack1Overpowering Attack$1.38
  4. Petty Larceny1Petty Larceny$0.34
  5. Restart Sequence1Restart Sequence$0.29

Artifacts 12$5.64

  1. Adrestia1Adrestia$0.42
  2. Brotherhood Vertibird1Brotherhood Vertibird$0.29
  3. Fell Flagship1Fell Flagship$0.37
  4. Jackdaw1Jackdaw$0.39
  5. Lifecraft Engine1Lifecraft Engine$0.29
  6. Magmatic Galleon1Magmatic Galleon$0.36
  7. Mobilizer Mech1Mobilizer Mech$0.30
  8. Skysovereign, Consul Flagship1Skysovereign, Consul Flagship$0.50
  9. Smuggler's Copter1Smuggler's Copter$0.71
  10. Subterranean Schooner1Subterranean Schooner$0.26
  11. The Belligerent1The Belligerent$0.36
  12. Weatherlight1Weatherlight$1.39

Enchantments 3$1.27

  1. Ballad of the Black Flag1Ballad of the Black Flag$0.31
  2. Coastal Piracy1Coastal Piracy$0.29
  3. Double Down1Double Down$0.67

Lands 38 / 38$16.56

  1. Archway of Innovation1Archway of Innovation$1.20
  2. Bojuka Bog1Bojuka Bog$1.18
  3. Choked Estuary1Choked Estuary$0.27
  4. Command Tower1Command Tower$0.21
  5. Crumbling Necropolis1Crumbling Necropolis$0.33
  6. Dragonskull Summit1Dragonskull Summit$0.45
  7. Drowned Catacomb1Drowned Catacomb$0.42
  8. Evolving Wilds1Evolving Wilds$0.09
  9. Exotic Orchard1Exotic Orchard$0.20
  10. Foreboding Ruins1Foreboding Ruins$0.32
  11. Frostboil Snarl1Frostboil Snarl$0.22
  12. Haunted Ridge1Haunted Ridge$1.25

Lands continued

  1. Island×22Island$0.14
  2. Mech Hangar1Mech Hangar$0.38
  3. Mountain×22Mountain$0.16
  4. Path of Ancestry1Path of Ancestry$0.17
  5. Rogue's Passage1Rogue's Passage$0.34
  6. Secluded Courtyard1Secluded Courtyard$0.30
  7. Seething Landscape1Seething Landscape$0.23
  8. Shipwreck Marsh1Shipwreck Marsh$1.42
  9. Shivan Reef1Shivan Reef$0.22
  10. Smoldering Marsh1Smoldering Marsh$0.25
  11. Snow-Covered Island×22Snow-Covered Island$2.12
  12. Snow-Covered Mountain1Snow-Covered Mountain$0.50

Lands continued

  1. Snow-Covered Swamp1Snow-Covered Swamp$0.59
  2. Sulfur Falls1Sulfur Falls$0.18
  3. Sulfurous Springs1Sulfurous Springs$0.46
  4. Sunken Hollow1Sunken Hollow$0.28
  5. Swamp1Swamp$0.10
  6. Temple of Deceit1Temple of Deceit$0.19
  7. Temple of Epiphany1Temple of Epiphany$0.16
  8. Terramorphic Expanse1Terramorphic Expanse$0.10
  9. Treasure Vault1Treasure Vault$1.30
  10. Unclaimed Territory1Unclaimed Territory$0.30
  11. Underground River1Underground River$0.53

About this Edward Kenway deck

A complete 100-card Commander deck: Edward Kenway, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $50.67 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Edward Kenway decks actually play. Of the cards that fit the budget, the most played are Adéwalé, Breaker of Chains, Jackdaw and The Belligerent. The picks most particular to this commander are Mary Read and Anne Bonny, Adrestia and Captain Storm, Cosmium Raider, which turn up here far more often than in other Grixis decks.

Its average mana value is 3.44. It runs no Game Changers.

The most expensive cards are Malcolm, Alluring Scoundrel ($1.91), Port Razer ($1.73) and Weatherlight ($1.39); 51 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $39.28, and with no limit $244.30; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.44
Game Changers0
Combos0
Deck match82%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 2 cards
  3. Mana value 2: 11 cards
  4. Mana value 3: 21 cards
  5. Mana value 4: 16 cards
  6. Mana value 5: 11 cards
  7. Mana value 6: 0 cards
  8. Mana value 7+: 1 card

The curve and the average cover Edward Kenway and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1014+4
Card advantage1212+0
Targeted disruption1214+2
Mass disruption66+0
Lands3838+0
Plan3023-7

These targets add up to 108 because a card can fill more than one role. 8 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

  1. Up to $0.25 per card: $26.58 for 100 of 100 cards; the commander costs more than this cap; 26% deck match
  2. Up to $0.50 per card: $35.88 for 100 of 100 cards; the commander costs more than this cap; 72% deck match
  3. Up to $0.75 per card: $38.60 for 100 of 100 cards; the commander costs more than this cap; 78% deck match
  4. Up to $1 per card: $39.28 for 100 of 100 cards; the commander costs more than this cap; 78% deck match
  5. Up to $1.50 per card: $47.77 for 100 of 100 cards; the commander costs more than this cap; 79% deck match
  6. Up to $2 per card: $50.67 for 100 of 100 cards; the commander costs more than this cap; 82% deck match
  7. Up to $3 per card: $58.32 for 100 of 100 cards; the commander costs more than this cap; 84% deck match
  8. Up to $5 per card: $86.36 for 100 of 100 cards; the commander costs more than this cap; 89% deck match
  9. Up to $7.50 per card: $98.93 for 100 of 100 cards; the commander costs more than this cap; 89% deck match
  10. Up to $10 per card: $138.86 for 100 of 100 cards; 90% deck match
  11. Up to $15 per card: $162.77 for 100 of 100 cards; 91% deck match
  12. Up to $20 per card: $215.79 for 100 of 100 cards; 91% deck match
  13. Up to $30 per card: $244.30 for 100 of 100 cards; 91% deck match
  14. Up to $50 per card: $244.30 for 100 of 100 cards; 91% deck match
  15. Up to $100 per card: $244.30 for 100 of 100 cards; 91% deck match
  16. No per-card cap: $244.30 for 100 of 100 cards; 91% deck match

Each bar is the complete Command Zone template deck for Edward Kenway at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Edward Kenway decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

Download .txt

Submit feedback

Your message goes to the Budget Bauble team with this page’s address and your browser type. Privacy