Budget Bauble
Evin, Waterdeep Opportunist - Decklist

Creatures 28$18.04

  1. Archfiend of Depravity1Archfiend of Depravity$0.33
  2. Bloodghast1Bloodghast$1.04
  3. Bloodsoaked Champion1Bloodsoaked Champion$0.31
  4. Butcher of Malakir1Butcher of Malakir$0.32
  5. Disciple of the Vault1Disciple of the Vault$1.12
  6. Dockside Chef1Dockside Chef$0.22
  7. Endrek Sahr, Master Breeder1Endrek Sahr, Master Breeder$1.60
  8. Fain, the Broker1Fain, the Broker$1.47
  9. Fleshbag Marauder1Fleshbag Marauder$0.18
  10. Forsworn Paladin1Forsworn Paladin$0.35

Creatures continued

  1. Gravelighter1Gravelighter$0.31
  2. Hired Hexblade1Hired Hexblade$0.10
  3. Jadar, Ghoulcaller of Nephalia1Jadar, Ghoulcaller of Nephalia$1.44
  4. Lobelia Sackville-Baggins1Lobelia Sackville-Baggins$0.33
  5. Marionette Master1Marionette Master$1.71
  6. Merciless Executioner1Merciless Executioner$0.36
  7. Mirkwood Bats1Mirkwood Bats$1.02
  8. Morbid Opportunist1Morbid Opportunist$0.21
  9. Nadier's Nightblade1Nadier's Nightblade$0.26
  10. Nine-Lives Familiar1Nine-Lives Familiar$1.53

Creatures continued

  1. Ophiomancer1Ophiomancer$0.98
  2. Plaguecrafter1Plaguecrafter$0.34
  3. Reassembling Skeleton1Reassembling Skeleton$0.20
  4. Ruthless Knave1Ruthless Knave$0.15
  5. Skullport Merchant1Skullport Merchant$0.14
  6. Undercity Scrounger1Undercity Scrounger$0.26
  7. Viscera Seer1Viscera Seer$0.49
  8. Zulaport Cutthroat1Zulaport Cutthroat$1.27

Instants 12$5.46

  1. Consumed by Greed1Consumed by Greed$0.25
  2. Corrupted Conviction1Corrupted Conviction$0.35
  3. Costly Plunder1Costly Plunder$0.20
  4. Deadly Derision1Deadly Derision$0.25
  5. Deadly Dispute1Deadly Dispute$0.30
  6. Fake Your Own Death1Fake Your Own Death$0.10
  7. Reckoner's Bargain1Reckoner's Bargain$1.09
  8. Sheoldred's Edict1Sheoldred's Edict$1.20
  9. Sudden Edict1Sudden Edict$0.21
  10. Szat's Will1Szat's Will$0.89
  11. Tergrid's Shadow1Tergrid's Shadow$0.27
  12. Village Rites1Village Rites$0.35

Sorceries 9$3.73

  1. Contract Killing1Contract Killing$0.21
  2. Gix's Command1Gix's Command$0.48
  3. Grim Bounty1Grim Bounty$0.10
  4. Killing Wave1Killing Wave$0.36
  5. Lich-Knights' Conquest1Lich-Knights' Conquest$0.81
  6. Mire in Misery1Mire in Misery$0.59
  7. Monumental Corruption1Monumental Corruption$0.38
  8. Myrkul's Edict1Myrkul's Edict$0.22
  9. Victimize1Victimize$0.58

Artifacts 7$4.43

  1. Bag of Devouring1Bag of Devouring$0.31
  2. Cranial Plating1Cranial Plating$0.40
  3. Goldvein Pick1Goldvein Pick$0.20
  4. Nettlecyst1Nettlecyst$1.11
  5. Swiftfoot Boots1Swiftfoot Boots$1.54
  6. Treasure Map // Treasure Cove1Treasure Map // Treasure Cove$0.56
  7. Vat of Rebirth1Vat of Rebirth$0.31

Enchantments 4$1.66

  1. Agent of the Iron Throne1Agent of the Iron Throne$0.48
  2. Cultist of the Absolute1Cultist of the Absolute$0.37
  3. Ghoulish Procession1Ghoulish Procession$0.31
  4. Oversold Cemetery1Oversold Cemetery$0.50

Battles 1$0.47

  1. Invasion of Fiora // Marchesa, Resolute Monarch1Invasion of Fiora // Marchesa, Resolute Monarch$0.47

Lands 38 / 38$18.48

  1. Barad-dûr1Barad-dûr$1.60
  2. Barren Moor1Barren Moor$0.16
  3. Blighted Fen1Blighted Fen$0.12
  4. Bojuka Bog1Bojuka Bog$1.18
  5. Buried Ruin1Buried Ruin$0.36
  6. Castle Locthwain1Castle Locthwain$1.34
  7. Command Tower1Command Tower$0.21
  8. Demolition Field1Demolition Field$0.23
  9. Desert of the Glorified1Desert of the Glorified$0.14
  10. Deserted Temple1Deserted Temple$0.82
  11. Evolving Wilds1Evolving Wilds$0.09

Lands continued

  1. Fabled Passage1Fabled Passage$0.77
  2. Field of Ruin1Field of Ruin$0.26
  3. High Market1High Market$0.40
  4. Hostile Hostel // Creeping Inn1Hostile Hostel // Creeping Inn$0.72
  5. Memorial to Folly1Memorial to Folly$0.24
  6. Midgar, City of Mako // Reactor Raid1Midgar, City of Mako // Reactor Raid$1.59
  7. Mortuary Mire1Mortuary Mire$0.30
  8. Myriad Landscape1Myriad Landscape$0.26
  9. Path of Ancestry1Path of Ancestry$0.17
  10. Polluted Mire1Polluted Mire$0.15
  11. Rogue's Passage1Rogue's Passage$0.34

Lands continued

  1. Snow-Covered Swamp×55Snow-Covered Swamp$2.95
  2. Swamp×44Swamp$0.40
  3. Temple of the False God1Temple of the False God$0.19
  4. The Gold Saucer1The Gold Saucer$0.29
  5. Thespian's Stage1Thespian's Stage$0.40
  6. Treasure Vault1Treasure Vault$1.30
  7. Volatile Fault1Volatile Fault$0.29
  8. War Room1War Room$0.82
  9. Witch's Cottage1Witch's Cottage$0.39

About this Evin, Waterdeep Opportunist deck

A complete 100-card Commander deck: Evin, Waterdeep Opportunist, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $61.08 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Evin, Waterdeep Opportunist decks actually play. Of the cards that fit the budget, the most played are Deadly Dispute, Sheoldred's Edict and Morbid Opportunist. The picks most particular to this commander are Ruthless Knave, Undercity Scrounger and Lobelia Sackville-Baggins, which turn up here far more often than in other Mono-Black decks.

Its average mana value is 2.82. It runs no Game Changers.

The most expensive cards are Marionette Master ($1.71), Endrek Sahr, Master Breeder ($1.60) and Swiftfoot Boots ($1.54); 42 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $43.75, and with no limit $633.73; the chart below compares every limit.

Deck statistics and card selection
Average mana value2.82
Game Changers0
Combos0
Deck match61%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 11 cards
  3. Mana value 2: 19 cards
  4. Mana value 3: 17 cards
  5. Mana value 4: 4 cards
  6. Mana value 5: 8 cards
  7. Mana value 6: 2 cards
  8. Mana value 7+: 1 card

The curve and the average cover Evin, Waterdeep Opportunist and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1013+3
Card advantage1213+1
Targeted disruption1219+7
Mass disruption66+0
Lands3839+1
Plan3022-8

These targets add up to 108 because a card can fill more than one role. 13 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

  1. Up to $0.25 per card: $24.80 for 100 of 100 cards; the commander costs more than this cap; 25% deck match
  2. Up to $0.50 per card: $34.67 for 100 of 100 cards; the commander costs more than this cap; 50% deck match
  3. Up to $0.75 per card: $39.68 for 100 of 100 cards; the commander costs more than this cap; 51% deck match
  4. Up to $1 per card: $43.75 for 100 of 100 cards; the commander costs more than this cap; 51% deck match
  5. Up to $1.50 per card: $53.95 for 100 of 100 cards; the commander costs more than this cap; 58% deck match
  6. Up to $2 per card: $61.08 for 100 of 100 cards; the commander costs more than this cap; 61% deck match
  7. Up to $3 per card: $84.16 for 100 of 100 cards; the commander costs more than this cap; 64% deck match
  8. Up to $5 per card: $116.03 for 100 of 100 cards; the commander costs more than this cap; 68% deck match
  9. Up to $7.50 per card: $127.67 for 100 of 100 cards; the commander costs more than this cap; 68% deck match
  10. Up to $10 per card: $154.87 for 100 of 100 cards; 70% deck match
  11. Up to $15 per card: $190.88 for 100 of 100 cards; 71% deck match
  12. Up to $20 per card: $199.49 for 100 of 100 cards; 72% deck match
  13. Up to $30 per card: $335.82 for 100 of 100 cards; 75% deck match
  14. Up to $50 per card: $460.83 for 100 of 100 cards; 75% deck match
  15. Up to $100 per card: $516.20 for 100 of 100 cards; 75% deck match
  16. No per-card cap: $633.73 for 100 of 100 cards; 75% deck match

Each bar is the complete Command Zone template deck for Evin, Waterdeep Opportunist at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Evin, Waterdeep Opportunist decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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