Budget Bauble
Geralf, the Fleshwright - Decklist

Creatures 25$8.07

  1. Aven Eternal1Aven Eternal$0.23
  2. Cloud of Faeries1Cloud of Faeries$0.26
  3. Crashing Drawbridge1Crashing Drawbridge$0.75
  4. Eternal Skylord1Eternal Skylord$0.19
  5. Falcon Abomination1Falcon Abomination$0.19
  6. Fblthp, Lost on the Range1Fblthp, Lost on the Range$0.35
  7. Gale, Waterdeep Prodigy1Gale, Waterdeep Prodigy$0.30
  8. Geralf, Visionary Stitcher1Geralf, Visionary Stitcher$0.70
  9. Halo-Charged Skaab1Halo-Charged Skaab$0.16

Creatures continued

  1. Havengul Runebinder1Havengul Runebinder$0.11
  2. Ingenious Skaab1Ingenious Skaab$0.06
  3. Jason Bright, Glowing Prophet1Jason Bright, Glowing Prophet$0.37
  4. Karfell Harbinger1Karfell Harbinger$0.14
  5. Larder Zombie1Larder Zombie$0.13
  6. Lier, Disciple of the Drowned1Lier, Disciple of the Drowned$1.21
  7. Outlaw Stitcher1Outlaw Stitcher$0.18
  8. Overcharged Amalgam1Overcharged Amalgam$0.38
  9. Patchwork Crawler1Patchwork Crawler$0.24

Creatures continued

  1. Repository Skaab1Repository Skaab$0.22
  2. Shrieking Drake1Shrieking Drake$0.18
  3. Slickshot Lockpicker1Slickshot Lockpicker$0.23
  4. Spellweaver Eternal1Spellweaver Eternal$0.07
  5. Stitcher Geralf1Stitcher Geralf$0.31
  6. The Flood of Mars1The Flood of Mars$0.37
  7. Undead Alchemist1Undead Alchemist$0.74

Instants 19$5.94

  1. Blustersquall1Blustersquall$0.31
  2. Chill of the Grave1Chill of the Grave$0.12
  3. Compelling Deterrence1Compelling Deterrence$0.04
  4. Consider1Consider$0.35
  5. Filter Out1Filter Out$0.22
  6. Flip the Switch1Flip the Switch$0.23
  7. High Tide1High Tide$0.83
  8. Lazotep Plating1Lazotep Plating$0.34
  9. Opt1Opt$0.18
  10. Peek1Peek$0.43

Instants continued

  1. Perplexing Test1Perplexing Test$0.27
  2. Rapid Hybridization1Rapid Hybridization$0.80
  3. Reality Shift1Reality Shift$0.26
  4. Rebuild1Rebuild$0.31
  5. Resculpt1Resculpt$0.25
  6. Revenge of the Drowned1Revenge of the Drowned$0.15
  7. Startle1Startle$0.15
  8. Thought Scour1Thought Scour$0.42
  9. Turnabout1Turnabout$0.28

Sorceries 9$4.74

  1. Callous Dismissal1Callous Dismissal$0.24
  2. Empty the Laboratory1Empty the Laboratory$1.01
  3. Lock and Load1Lock and Load$0.63
  4. Of One Mind1Of One Mind$0.28
  5. Rise from the Tides1Rise from the Tides$0.10
  6. Serum Visions1Serum Visions$0.59
  7. Sleight of Hand1Sleight of Hand$0.28
  8. Temporal Fissure1Temporal Fissure$0.28
  9. Wave Goodbye1Wave Goodbye$1.33

Artifacts 5$1.64

  1. Forger's Foundry1Forger's Foundry$0.33
  2. Midnight Clock1Midnight Clock$0.35
  3. Springleaf Drum1Springleaf Drum$0.25
  4. Tormod's Crypt1Tormod's Crypt$0.40
  5. Wayfarer's Bauble1Wayfarer's Bauble$0.31

Enchantments 2$1.55

  1. Case of the Ransacked Lab1Case of the Ransacked Lab$0.58
  2. Inexorable Tide1Inexorable Tide$0.97

Battles 1$1.28

  1. Invasion of Segovia // Caetus, Sea Tyrant of Segovia1Invasion of Segovia // Caetus, Sea Tyrant of Segovia$1.28

Lands 38 / 38$17.96

  1. Accursed Duneyard1Accursed Duneyard$0.56
  2. Agna Qel'a1Agna Qel'a$0.92
  3. Archway of Innovation1Archway of Innovation$1.20
  4. Buried Ruin1Buried Ruin$0.36
  5. Castle Vantress1Castle Vantress$0.31
  6. Cephalid Coliseum1Cephalid Coliseum$0.27
  7. Command Tower1Command Tower$0.21
  8. Coral Atoll1Coral Atoll$0.63
  9. Darksteel Citadel1Darksteel Citadel$0.45
  10. Demolition Field1Demolition Field$0.23
  11. Desert of the Mindful1Desert of the Mindful$0.07

Lands continued

  1. Evolving Wilds1Evolving Wilds$0.09
  2. Fabled Passage1Fabled Passage$0.77
  3. Field of Ruin1Field of Ruin$0.26
  4. Halimar Depths1Halimar Depths$0.33
  5. Hidden Cataract1Hidden Cataract$0.18
  6. Island×55Island$0.35
  7. Lonely Sandbar1Lonely Sandbar$0.18
  8. Myriad Landscape1Myriad Landscape$0.26
  9. Mystic Sanctuary1Mystic Sanctuary$1.14
  10. Remote Isle1Remote Isle$0.23
  11. Riptide Laboratory1Riptide Laboratory$0.66

Lands continued

  1. Rivendell1Rivendell$1.03
  2. Rogue's Passage1Rogue's Passage$0.34
  3. Scavenger Grounds1Scavenger Grounds$0.21
  4. Seat of the Synod1Seat of the Synod$0.90
  5. Snow-Covered Island×44Snow-Covered Island$4.24
  6. Temple of the False God1Temple of the False God$0.19
  7. Terramorphic Expanse1Terramorphic Expanse$0.10
  8. Tolaria West1Tolaria West$0.47
  9. War Room1War Room$0.82

About this Geralf, the Fleshwright deck

A complete 100-card Commander deck: Geralf, the Fleshwright, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $42.24 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Geralf, the Fleshwright decks actually play. Of the cards that fit the budget, the most played are Opt, High Tide and Consider. The picks most particular to this commander are Geralf, Visionary Stitcher, Jason Bright, Glowing Prophet and Eternal Skylord, which turn up here far more often than in other Mono-Blue decks.

Its average mana value is 2.76. It runs no Game Changers.

The most expensive cards are Wave Goodbye ($1.33), Invasion of Segovia // Caetus, Sea Tyrant of Segovia ($1.28) and Lier, Disciple of the Drowned ($1.21); 48 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $32.77, and with no limit $582.05; the chart below compares every limit.

Deck statistics and card selection
Average mana value2.76
Game Changers0
Combos0
Deck match59%

Mana curve

  1. Mana value 0: 1 card
  2. Mana value 1: 13 cards
  3. Mana value 2: 12 cards
  4. Mana value 3: 19 cards
  5. Mana value 4: 9 cards
  6. Mana value 5: 7 cards
  7. Mana value 6: 1 card
  8. Mana value 7+: 0 cards

The curve and the average cover Geralf, the Fleshwright and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1214+2
Targeted disruption1216+4
Mass disruption66+0
Lands3838+0
Plan3023-7

These targets add up to 108 because a card can fill more than one role. 8 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Geralf, the Fleshwright at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Geralf, the Fleshwright decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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