Budget Bauble
Halsin, Emerald Archdruid - Decklist

Creatures 16$5.79

  1. Alloy Animist1Alloy Animist$0.18
  2. Arasta of the Endless Web1Arasta of the Endless Web$0.23
  3. Brandywine Farmer1Brandywine Farmer$0.20
  4. Carefree Swinemaster1Carefree Swinemaster$0.09
  5. Cloakwood Swarmkeeper1Cloakwood Swarmkeeper$0.19
  6. Converter Beast1Converter Beast$0.23
  7. Gala Greeters1Gala Greeters$1.32
  8. Gilded Goose1Gilded Goose$0.35

Creatures continued

  1. Glittermonger1Glittermonger$0.25
  2. Hornet Queen1Hornet Queen$0.23
  3. Peregrin Took1Peregrin Took$0.35
  4. Quina, Qu Gourmet1Quina, Qu Gourmet$0.28
  5. Tendershoot Dryad1Tendershoot Dryad$1.25
  6. Tireless Tracker1Tireless Tracker$0.23
  7. Tough Cookie1Tough Cookie$0.24
  8. Woodland Champion1Woodland Champion$0.17

Instants 10$4.46

  1. Arachnogenesis1Arachnogenesis$1.67
  2. Back to Nature1Back to Nature$0.33
  3. Confront the Unknown1Confront the Unknown$0.09
  4. Druid's Deliverance1Druid's Deliverance$0.20
  5. Pawpatch Formation1Pawpatch Formation$0.35
  6. Prizefight1Prizefight$0.20
  7. Rampage of the Clans1Rampage of the Clans$0.41
  8. Stew the Coneys1Stew the Coneys$0.18
  9. Verdant Command1Verdant Command$0.74
  10. You Look Upon the Tarrasque1You Look Upon the Tarrasque$0.29

Sorceries 15$4.01

  1. Audience with Trostani1Audience with Trostani$0.19
  2. Crack Open1Crack Open$0.22
  3. Ezuri's Predation1Ezuri's Predation$0.53
  4. Farseek1Farseek$0.45
  5. Giant Opportunity1Giant Opportunity$0.28
  6. Glistening Dawn1Glistening Dawn$0.26
  7. Many Partings1Many Partings$0.21
  8. Overwhelming Encounter1Overwhelming Encounter$0.12

Sorceries continued

  1. Pest Infestation1Pest Infestation$0.26
  2. Return from the Wilds1Return from the Wilds$0.31
  3. Revive the Shire1Revive the Shire$0.24
  4. Root Out1Root Out$0.11
  5. Shamanic Revelation1Shamanic Revelation$0.30
  6. Spider Food1Spider Food$0.32
  7. You Find a Cursed Idol1You Find a Cursed Idol$0.21

Artifacts 11$3.43

  1. Bootleggers' Stash1Bootleggers' Stash$0.36
  2. Ceremonial Knife1Ceremonial Knife$0.19
  3. Esika's Chariot1Esika's Chariot$0.42
  4. Flayer Husk1Flayer Husk$0.19
  5. Nimblewright Schematic1Nimblewright Schematic$0.14
  6. Sequence Engine1Sequence Engine$0.22
  7. Sickleslicer1Sickleslicer$0.05
  8. Skinwing1Skinwing$0.08
  9. Tamiyo's Journal1Tamiyo's Journal$0.65
  10. Trading Post1Trading Post$0.30
  11. Witch's Oven1Witch's Oven$0.83

Enchantments 9$2.28

  1. Awakening Zone1Awakening Zone$0.35
  2. Blighted Burgeoning1Blighted Burgeoning$0.12
  3. Cloakwood Hermit1Cloakwood Hermit$0.22
  4. Killer Service1Killer Service$0.39
  5. Presence of Gond1Presence of Gond$0.18
  6. Tangled Skyline1Tangled Skyline$0.26
  7. Trail of Crumbs1Trail of Crumbs$0.37
  8. Ulvenwald Mysteries1Ulvenwald Mysteries$0.07
  9. Welcome to Sweettooth1Welcome to Sweettooth$0.32

Lands 38 / 38$15.37

  1. Access Tunnel1Access Tunnel$0.30
  2. Ash Barrens1Ash Barrens$0.15
  3. Blighted Woodland1Blighted Woodland$0.28
  4. Bonders' Enclave1Bonders' Enclave$0.21
  5. Brokers Hideout1Brokers Hideout$0.27
  6. Cabaretti Courtyard1Cabaretti Courtyard$0.35
  7. Command Tower1Command Tower$0.21
  8. Demolition Field1Demolition Field$0.23
  9. Evolving Wilds1Evolving Wilds$0.09
  10. Exotic Orchard1Exotic Orchard$0.20
  11. Fabled Passage1Fabled Passage$0.77

Lands continued

  1. Forest×55Forest$0.45
  2. Gingerbread Cabin1Gingerbread Cabin$0.34
  3. Hall of Tagsin1Hall of Tagsin$0.33
  4. Khalni Garden1Khalni Garden$1.04
  5. Krosan Verge1Krosan Verge$0.20
  6. Manor Gate1Manor Gate$0.93
  7. Mirrex1Mirrex$0.86
  8. Mosswort Bridge1Mosswort Bridge$0.22
  9. Myriad Landscape1Myriad Landscape$0.26
  10. Oran-Rief, the Vastwood1Oran-Rief, the Vastwood$0.40
  11. Path of Ancestry1Path of Ancestry$0.17

Lands continued

  1. Rogue's Passage1Rogue's Passage$0.34
  2. Scavenger Grounds1Scavenger Grounds$0.21
  3. Snow-Covered Forest×44Snow-Covered Forest$3.96
  4. Temple of the False God1Temple of the False God$0.19
  5. Terramorphic Expanse1Terramorphic Expanse$0.10
  6. Thriving Grove1Thriving Grove$0.08
  7. Tranquil Thicket1Tranquil Thicket$0.11
  8. Treasure Vault1Treasure Vault$1.30
  9. War Room1War Room$0.82

About this Halsin, Emerald Archdruid deck

A complete 100-card Commander deck: Halsin, Emerald Archdruid, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $35.49 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Halsin, Emerald Archdruid decks actually play. Of the cards that fit the budget, the most played are Peregrin Took, Tireless Tracker and Gala Greeters. The picks most particular to this commander are Return from the Wilds, Witch's Oven and Bootleggers' Stash, which turn up here far more often than in other Mono-Green decks.

Its average mana value is 3.02. It runs no Game Changers.

The most expensive cards are Arachnogenesis ($1.67), Gala Greeters ($1.32) and Tendershoot Dryad ($1.25); 54 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $30.48, and with no limit $274.75; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.02
Game Changers0
Combos0
Deck match54%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 9 cards
  3. Mana value 2: 14 cards
  4. Mana value 3: 21 cards
  5. Mana value 4: 9 cards
  6. Mana value 5: 6 cards
  7. Mana value 6: 1 card
  8. Mana value 7+: 2 cards

The curve and the average cover Halsin, Emerald Archdruid and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1012+2
Card advantage1212+0
Targeted disruption1214+2
Mass disruption66+0
Lands3838+0
Plan3025-5

These targets add up to 108 because a card can fill more than one role. 8 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Halsin, Emerald Archdruid at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Halsin, Emerald Archdruid decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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