Budget Bauble
Haytham Kenway - Decklist

Creatures 35$15.13

  1. Acclaimed Contender1Acclaimed Contender$0.37
  2. Angel of Glory's Rise1Angel of Glory's Rise$0.39
  3. Azorius Knight-Arbiter1Azorius Knight-Arbiter$0.09
  4. Basri's Lieutenant1Basri's Lieutenant$0.34
  5. Benalish Marshal1Benalish Marshal$0.45
  6. Cavalier of Gales1Cavalier of Gales$1.56
  7. Danitha Capashen, Paragon1Danitha Capashen, Paragon$0.35
  8. Dauntless Bodyguard1Dauntless Bodyguard$0.17
  9. Dion, Bahamut's Dominant // Bahamut, Warden of Light1Dion, Bahamut's Dominant // Bahamut, Warden of Light$0.45
  10. Elder Owyn Lyons1Elder Owyn Lyons$0.21
  11. Escarpment Fortress1Escarpment Fortress$0.61
  12. Fiendslayer Paladin1Fiendslayer Paladin$0.50

Creatures continued

  1. Gallant Cavalry1Gallant Cavalry$0.13
  2. Goldbug, Humanity's Ally // Goldbug, Scrappy Scout1Goldbug, Humanity's Ally // Goldbug, Scrappy Scout$1.43
  3. Graaz, Unstoppable Juggernaut1Graaz, Unstoppable Juggernaut$0.30
  4. Grey Knight Paragon1Grey Knight Paragon$0.37
  5. Guardian of Faith1Guardian of Faith$0.65
  6. Knight of the New Coalition1Knight of the New Coalition$0.19
  7. Knight of the White Orchid1Knight of the White Orchid$1.58
  8. Marshal of Zhalfir1Marshal of Zhalfir$0.29
  9. Mirran Crusader1Mirran Crusader$0.30
  10. Paladin Danse, Steel Maverick1Paladin Danse, Steel Maverick$0.29
  11. Rasputin, the Oneiromancer1Rasputin, the Oneiromancer$0.24
  12. Shrike Force1Shrike Force$0.25

Creatures continued

  1. Silverwing Squadron1Silverwing Squadron$0.34
  2. Sister of Silence1Sister of Silence$0.42
  3. Sky Hussar1Sky Hussar$0.21
  4. Sunstar Expansionist1Sunstar Expansionist$0.22
  5. Thistledown Liege1Thistledown Liege$0.58
  6. Valiant Knight1Valiant Knight$0.34
  7. Werefox Bodyguard1Werefox Bodyguard$0.53
  8. Westfold Rider1Westfold Rider$0.25
  9. White Orchid Phantom1White Orchid Phantom$0.30
  10. Worthy Knight1Worthy Knight$0.31
  11. Xerex Strobe-Knight1Xerex Strobe-Knight$0.12

Instants 2$1.19

  1. Path to Exile1Path to Exile$0.71
  2. Shields of Velis Vel1Shields of Velis Vel$0.48

Sorceries 7$4.27

  1. Distant Melody1Distant Melody$0.34
  2. Harsh Mercy1Harsh Mercy$1.61
  3. Mass Appeal1Mass Appeal$0.47
  4. Raise the Past1Raise the Past$0.73
  5. Valiant Endeavor1Valiant Endeavor$0.55
  6. Vanquish the Horde1Vanquish the Horde$0.25
  7. What Must Be Done1What Must Be Done$0.32

Artifacts 10$7.21

  1. Apple of Eden, Isu Relic1Apple of Eden, Isu Relic$0.82
  2. Bident of Thassa1Bident of Thassa$0.40
  3. Gathering Stone1Gathering Stone$0.46
  4. Heraldic Banner1Heraldic Banner$0.26
  5. Patchwork Banner1Patchwork Banner$1.58
  6. Progenitor's Icon1Progenitor's Icon$0.30
  7. Sigiled Sword of Valeron1Sigiled Sword of Valeron$0.39
  8. Spear of Heliod1Spear of Heliod$0.94
  9. The Circle of Loyalty1The Circle of Loyalty$0.68
  10. Yggdrasil, Rebirth Engine1Yggdrasil, Rebirth Engine$1.38

Enchantments 6$2.63

  1. Ballad of the Black Flag1Ballad of the Black Flag$0.31
  2. Coastal Piracy1Coastal Piracy$0.29
  3. Fall of the First Civilization1Fall of the First Civilization$0.31
  4. Folk Hero1Folk Hero$0.61
  5. History of Benalia1History of Benalia$0.90
  6. Unnatural Selection1Unnatural Selection$0.21

Battles 1$1.07

  1. Invasion of New Phyrexia // Teferi Akosa of Zhalfir1Invasion of New Phyrexia // Teferi Akosa of Zhalfir$1.07

Lands 38 / 38$13.13

  1. Adarkar Wastes1Adarkar Wastes$0.34
  2. Azorius Chancery1Azorius Chancery$0.16
  3. Azorius Guildgate1Azorius Guildgate$0.08
  4. Castle Ardenvale1Castle Ardenvale$0.26
  5. Command Tower1Command Tower$0.21
  6. Deserted Beach1Deserted Beach$1.35
  7. Evolving Wilds1Evolving Wilds$0.09
  8. Exotic Orchard1Exotic Orchard$0.20
  9. Fabled Passage1Fabled Passage$0.77
  10. Glacial Fortress1Glacial Fortress$0.19
  11. Idyllic Beachfront1Idyllic Beachfront$0.25

Lands continued

  1. Irrigated Farmland1Irrigated Farmland$0.16
  2. Island×33Island$0.21
  3. Monumental Henge1Monumental Henge$0.56
  4. Myriad Landscape1Myriad Landscape$0.26
  5. Mystic Gate1Mystic Gate$0.62
  6. Path of Ancestry1Path of Ancestry$0.17
  7. Plains×22Plains$0.10
  8. Port Town1Port Town$0.20
  9. Prairie Stream1Prairie Stream$0.19
  10. Razortide Bridge1Razortide Bridge$0.26
  11. Rivendell1Rivendell$1.03

Lands continued

  1. Rogue's Passage1Rogue's Passage$0.34
  2. Seachrome Coast1Seachrome Coast$0.34
  3. Secluded Courtyard1Secluded Courtyard$0.30
  4. Skycloud Expanse1Skycloud Expanse$0.19
  5. Snow-Covered Island×22Snow-Covered Island$2.12
  6. Snow-Covered Plains×22Snow-Covered Plains$0.76
  7. Temple of Enlightenment1Temple of Enlightenment$0.13
  8. Terramorphic Expanse1Terramorphic Expanse$0.10
  9. Tranquil Cove1Tranquil Cove$0.07
  10. Unclaimed Territory1Unclaimed Territory$0.30
  11. War Room1War Room$0.82

About this Haytham Kenway deck

A complete 100-card Commander deck: Haytham Kenway, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $44.92 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Haytham Kenway decks actually play. Of the cards that fit the budget, the most played are Path to Exile, Marshal of Zhalfir and The Circle of Loyalty. The picks most particular to this commander are Worthy Knight, Valiant Knight and Acclaimed Contender, which turn up here far more often than in other Azorius decks.

Its average mana value is 3.58. It runs no Game Changers.

The most expensive cards are Harsh Mercy ($1.61), Knight of the White Orchid ($1.58) and Patchwork Banner ($1.58); 42 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $33.88, and with no limit $474.19; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.58
Game Changers0
Combos0
Deck match45%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 3 cards
  3. Mana value 2: 9 cards
  4. Mana value 3: 23 cards
  5. Mana value 4: 14 cards
  6. Mana value 5: 7 cards
  7. Mana value 6: 3 cards
  8. Mana value 7+: 3 cards

The curve and the average cover Haytham Kenway and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1213+1
Targeted disruption1213+1
Mass disruption66+0
Lands3838+0
Plan3024-6

These targets add up to 108 because a card can fill more than one role. 4 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Haytham Kenway at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Haytham Kenway decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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