Budget Bauble
Ioreth of the Healing House - Decklist

Creatures 43$14.83

  1. Aboshan, Cephalid Emperor1Aboshan, Cephalid Emperor$0.43
  2. Adric, Mathematical Genius1Adric, Mathematical Genius$0.36
  3. Arcanis the Omnipotent1Arcanis the Omnipotent$0.23
  4. Archivist1Archivist$0.32
  5. Azami, Lady of Scrolls1Azami, Lady of Scrolls$0.33
  6. Captain of the Mists1Captain of the Mists$0.20
  7. Chameleon, Master of Disguise1Chameleon, Master of Disguise$0.37
  8. Clever Conjurer1Clever Conjurer$0.19
  9. Crashing Drawbridge1Crashing Drawbridge$0.75
  10. Disruptive Pitmage1Disruptive Pitmage$0.14
  11. Drafna, Founder of Lat-Nam1Drafna, Founder of Lat-Nam$0.40

Creatures continued

  1. Drift of Phantasms1Drift of Phantasms$0.31
  2. Emry, Lurker of the Loch1Emry, Lurker of the Loch$0.64
  3. Enclave Cryptologist1Enclave Cryptologist$0.19
  4. Endbringer1Endbringer$0.34
  5. Fatestitcher1Fatestitcher$0.44
  6. Filigree Sages1Filigree Sages$0.64
  7. Forensic Researcher1Forensic Researcher$0.28
  8. Ixidron1Ixidron$0.41
  9. Jacob Hauken, Inspector // Hauken's Insight1Jacob Hauken, Inspector // Hauken's Insight$0.46
  10. Kaho, Minamo Historian1Kaho, Minamo Historian$0.18
  11. Kelpie Guide1Kelpie Guide$0.23

Creatures continued

  1. Laboratory Maniac1Laboratory Maniac$0.36
  2. Lorthos, the Tidemaker1Lorthos, the Tidemaker$0.33
  3. Magus of the Unseen1Magus of the Unseen$0.64
  4. Merfolk Looter1Merfolk Looter$0.15
  5. Monstrosity of the Lake1Monstrosity of the Lake$0.35
  6. Niblis of the Breath1Niblis of the Breath$0.23
  7. North Pole Patrol1North Pole Patrol$0.20
  8. Prodigal Sorcerer1Prodigal Sorcerer$0.11
  9. Puppeteer1Puppeteer$0.17
  10. Reveka, Wizard Savant1Reveka, Wizard Savant$0.83
  11. Rootwater Hunter1Rootwater Hunter$0.14

Creatures continued

  1. Synod Artificer1Synod Artificer$0.48
  2. Thornwind Faeries1Thornwind Faeries$0.27
  3. Thought Courier1Thought Courier$0.17
  4. Tribute Mage1Tribute Mage$0.85
  5. Trophy Mage1Trophy Mage$0.62
  6. Unctus, Grand Metatect1Unctus, Grand Metatect$0.36
  7. Vizier of Tumbling Sands1Vizier of Tumbling Sands$0.20
  8. Wake Thrasher1Wake Thrasher$0.20
  9. Xerex Strobe-Knight1Xerex Strobe-Knight$0.12
  10. Zuran Spellcaster1Zuran Spellcaster$0.21

Instants 5$1.37

  1. Blustersquall1Blustersquall$0.31
  2. Dramatic Reversal1Dramatic Reversal$0.38
  3. Dreadful as the Storm1Dreadful as the Storm$0.13
  4. Glorious Gale1Glorious Gale$0.18
  5. Soothing of Sméagol1Soothing of Sméagol$0.37

Sorceries 1$0.42

  1. Birthday Escape1Birthday Escape$0.42

Artifacts 9$4.89

  1. Empowered Autogenerator1Empowered Autogenerator$0.23
  2. False Floor1False Floor$0.25
  3. Gilded Lotus1Gilded Lotus$0.61
  4. Gorgon Flail1Gorgon Flail$0.28
  5. Gorgon's Head1Gorgon's Head$0.76
  6. Inherited Envelope1Inherited Envelope$0.27
  7. Relic of Legends1Relic of Legends$0.85
  8. Sorcerer's Wand1Sorcerer's Wand$0.10
  9. Swiftfoot Boots1Swiftfoot Boots$1.54

Enchantments 3$1.86

  1. Hermetic Study1Hermetic Study$0.13
  2. Scroll of Isildur1Scroll of Isildur$0.38
  3. Second Wind1Second Wind$1.35

Lands 38 / 38$19.98

  1. Arcane Lighthouse1Arcane Lighthouse$1.70
  2. Arid Archway1Arid Archway$1.40
  3. Bonders' Enclave1Bonders' Enclave$0.21
  4. Buried Ruin1Buried Ruin$0.36
  5. Castle Vantress1Castle Vantress$0.31
  6. Cephalid Coliseum1Cephalid Coliseum$0.27
  7. Command Tower1Command Tower$0.21
  8. Coral Atoll1Coral Atoll$0.63
  9. Demolition Field1Demolition Field$0.23
  10. Deserted Temple1Deserted Temple$0.82
  11. Evolving Wilds1Evolving Wilds$0.09

Lands continued

  1. Exotic Orchard1Exotic Orchard$0.20
  2. Guildless Commons1Guildless Commons$1.23
  3. Halimar Depths1Halimar Depths$0.33
  4. Island×55Island$0.35
  5. Lonely Sandbar1Lonely Sandbar$0.18
  6. Myriad Landscape1Myriad Landscape$0.26
  7. Mystic Sanctuary1Mystic Sanctuary$1.14
  8. Riptide Laboratory1Riptide Laboratory$0.66
  9. Rivendell1Rivendell$1.03
  10. Rogue's Passage1Rogue's Passage$0.34
  11. Scavenger Grounds1Scavenger Grounds$0.21

Lands continued

  1. Seat of the Synod1Seat of the Synod$0.90
  2. Snow-Covered Island×44Snow-Covered Island$4.24
  3. Temple of the False God1Temple of the False God$0.19
  4. Terramorphic Expanse1Terramorphic Expanse$0.10
  5. The Mycosynth Gardens1The Mycosynth Gardens$0.39
  6. Thespian's Stage1Thespian's Stage$0.40
  7. Tolaria West1Tolaria West$0.47
  8. Trenzalore Clocktower1Trenzalore Clocktower$0.31
  9. War Room1War Room$0.82

About this Ioreth of the Healing House deck

A complete 100-card Commander deck: Ioreth of the Healing House, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $43.72 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Ioreth of the Healing House decks actually play. Of the cards that fit the budget, the most played are Arcanis the Omnipotent, Vizier of Tumbling Sands and Kelpie Guide. The picks most particular to this commander are Reveka, Wizard Savant, Archivist and Clever Conjurer, which turn up here far more often than in other Mono-Blue decks.

Its average mana value is 3.11. It runs no Game Changers and holds every piece of 26 known combos.

The most expensive cards are Swiftfoot Boots ($1.54), Second Wind ($1.35) and Relic of Legends ($0.85); 49 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $32.91, and with no limit $871.95; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.11
Game Changers0
Combos26
Deck match51%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 5 cards
  3. Mana value 2: 13 cards
  4. Mana value 3: 28 cards
  5. Mana value 4: 8 cards
  6. Mana value 5: 4 cards
  7. Mana value 6: 3 cards
  8. Mana value 7+: 1 card

The curve and the average cover Ioreth of the Healing House and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1012+2
Card advantage1212+0
Targeted disruption1216+4
Mass disruption66+0
Lands3838+0
Plan3022-8

These targets add up to 108 because a card can fill more than one role. 7 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Ioreth of the Healing House at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Ioreth of the Healing House decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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