Budget Bauble
Judge Magister Gabranth - Decklist

Creatures 28$11.52

  1. Accursed Marauder1Accursed Marauder$0.29
  2. Ahriman1Ahriman$0.22
  3. Al Bhed Salvagers1Al Bhed Salvagers$0.26
  4. Ashe, Princess of Dalmasca1Ashe, Princess of Dalmasca$0.17
  5. Avenger of the Fallen1Avenger of the Fallen$0.47
  6. Bartolomé del Presidio1Bartolomé del Presidio$0.27
  7. Dion, Bahamut's Dominant // Bahamut, Warden of Light1Dion, Bahamut's Dominant // Bahamut, Warden of Light$0.45
  8. Doomed Traveler1Doomed Traveler$0.05
  9. Dragonback Lancer1Dragonback Lancer$0.18
  10. Dwarven Castle Guard1Dwarven Castle Guard$0.12

Creatures continued

  1. Fain, the Broker1Fain, the Broker$1.47
  2. Gaius van Baelsar1Gaius van Baelsar$0.23
  3. Greedy Freebooter1Greedy Freebooter$1.24
  4. Hardened Tactician1Hardened Tactician$0.29
  5. Jadar, Ghoulcaller of Nephalia1Jadar, Ghoulcaller of Nephalia$1.44
  6. Magic Pot1Magic Pot$0.12
  7. Morbid Opportunist1Morbid Opportunist$0.21
  8. Namazu Trader1Namazu Trader$0.08
  9. Reassembling Skeleton1Reassembling Skeleton$0.20
  10. Rufus Shinra1Rufus Shinra$0.19

Creatures continued

  1. Selfless Spirit1Selfless Spirit$0.52
  2. Shadow, Mysterious Assassin1Shadow, Mysterious Assassin$0.29
  3. Squall, SeeD Mercenary1Squall, SeeD Mercenary$1.02
  4. Thraben Inspector1Thraben Inspector$0.19
  5. Undercity Dire Rat1Undercity Dire Rat$0.17
  6. Zack Fair1Zack Fair$0.27
  7. Zenos yae Galvus // Shinryu, Transcendent Rival1Zenos yae Galvus // Shinryu, Transcendent Rival$0.44
  8. Zodiark, Umbral God1Zodiark, Umbral God$0.67

Instants 12$5.88

  1. Battle Menu1Battle Menu$0.30
  2. Corrupted Conviction1Corrupted Conviction$0.35
  3. Costly Plunder1Costly Plunder$0.20
  4. Deadly Dispute1Deadly Dispute$0.30
  5. Eviscerator's Insight1Eviscerator's Insight$0.26
  6. Fanatical Offering1Fanatical Offering$1.47
  7. Fight On!1Fight On!$0.20
  8. Overkill1Overkill$0.27
  9. Restoration Magic1Restoration Magic$1.89
  10. Vayne's Treachery1Vayne's Treachery$0.11
  11. Village Rites1Village Rites$0.35
  12. Vincent's Limit Break1Vincent's Limit Break$0.18

Sorceries 6$1.80

  1. Aerith Rescue Mission1Aerith Rescue Mission$0.09
  2. Covetous Elegy1Covetous Elegy$0.44
  3. Evil Reawakened1Evil Reawakened$0.19
  4. Poison the Waters1Poison the Waters$0.19
  5. Single Combat1Single Combat$0.50
  6. Ultima1Ultima$0.39

Artifacts 11$3.12

  1. Blitzball1Blitzball$0.21
  2. Dragoon's Lance1Dragoon's Lance$0.17
  3. Goldvein Pick1Goldvein Pick$0.20
  4. Ichor Wellspring1Ichor Wellspring$0.28
  5. Instant Ramen1Instant Ramen$0.23
  6. Paladin's Arms1Paladin's Arms$0.16
  7. Phantom Train1Phantom Train$0.23
  8. The Masamune1The Masamune$1.03
  9. White Auracite1White Auracite$0.19
  10. White Mage's Staff1White Mage's Staff$0.18
  11. World Map1World Map$0.24

Enchantments 4$1.82

  1. Bastion of Remembrance1Bastion of Remembrance$0.27
  2. Hidden Stockpile1Hidden Stockpile$0.24
  3. Monologue Tax1Monologue Tax$1.10
  4. Sidequest: Hunt the Mark // Yiazmat, Ultimate Mark1Sidequest: Hunt the Mark // Yiazmat, Ultimate Mark$0.21

Lands 38 / 38$15.53

  1. Bojuka Bog1Bojuka Bog$1.18
  2. Castle Ardenvale1Castle Ardenvale$0.26
  3. Caves of Koilos1Caves of Koilos$0.30
  4. Command Tower1Command Tower$0.21
  5. Concealed Courtyard1Concealed Courtyard$0.90
  6. Dalkovan Encampment1Dalkovan Encampment$0.44
  7. Desolate Mire1Desolate Mire$0.25
  8. Evolving Wilds1Evolving Wilds$0.09
  9. Exotic Orchard1Exotic Orchard$0.20
  10. Fetid Heath1Fetid Heath$0.26
  11. Goldmire Bridge1Goldmire Bridge$0.34

Lands continued

  1. High Market1High Market$0.40
  2. Insomnia, Crown City1Insomnia, Crown City$0.20
  3. Ishgard, the Holy See // Faith & Grief1Ishgard, the Holy See // Faith & Grief$1.54
  4. Isolated Chapel1Isolated Chapel$0.20
  5. Midgar, City of Mako // Reactor Raid1Midgar, City of Mako // Reactor Raid$1.59
  6. Myriad Landscape1Myriad Landscape$0.26
  7. Orzhov Basilica1Orzhov Basilica$0.21
  8. Orzhov Guildgate1Orzhov Guildgate$0.11
  9. Path of Ancestry1Path of Ancestry$0.17
  10. Plains×33Plains$0.15
  11. Rogue's Passage1Rogue's Passage$0.34

Lands continued

  1. Scoured Barrens1Scoured Barrens$0.14
  2. Shattered Sanctum1Shattered Sanctum$1.58
  3. Shineshadow Snarl1Shineshadow Snarl$0.18
  4. Snow-Covered Plains×22Snow-Covered Plains$0.76
  5. Snow-Covered Swamp×22Snow-Covered Swamp$1.18
  6. Sunlit Marsh1Sunlit Marsh$0.20
  7. Swamp×22Swamp$0.20
  8. Tainted Field1Tainted Field$0.33
  9. Temple of Silence1Temple of Silence$0.23
  10. Terramorphic Expanse1Terramorphic Expanse$0.10
  11. Vault of the Archangel1Vault of the Archangel$1.03

About this Judge Magister Gabranth deck

A complete 100-card Commander deck: Judge Magister Gabranth, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $39.88 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Judge Magister Gabranth decks actually play. Of the cards that fit the budget, the most played are Deadly Dispute, Bartolomé del Presidio and Village Rites. The picks most particular to this commander are Undercity Dire Rat, Vayne's Treachery and The Masamune, which turn up here far more often than in other Orzhov decks.

Its average mana value is 2.76. It runs no Game Changers.

The most expensive cards are Restoration Magic ($1.89), Fain, the Broker ($1.47) and Fanatical Offering ($1.47); 51 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $25.60, and with no limit $226.18; the chart below compares every limit.

Deck statistics and card selection
Average mana value2.76
Game Changers0
Combos0
Deck match57%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 8 cards
  3. Mana value 2: 22 cards
  4. Mana value 3: 17 cards
  5. Mana value 4: 8 cards
  6. Mana value 5: 6 cards
  7. Mana value 6: 1 card
  8. Mana value 7+: 0 cards

The curve and the average cover Judge Magister Gabranth and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1011+1
Card advantage1212+0
Targeted disruption1212+0
Mass disruption66+0
Lands3838+0
Plan3023-7

These targets add up to 108 because a card can fill more than one role. 3 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Judge Magister Gabranth at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Judge Magister Gabranth decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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