Budget Bauble
King Macar, the Gold-Cursed - Decklist

Creatures 17$7.90

  1. Disciple of the Vault1Disciple of the Vault$1.12
  2. Dockside Chef1Dockside Chef$0.22
  3. Foundry Inspector1Foundry Inspector$0.26
  4. Herald of Anguish1Herald of Anguish$0.38
  5. Hollowsage1Hollowsage$0.14
  6. Marionette Master1Marionette Master$1.71
  7. Mirkwood Bats1Mirkwood Bats$1.02
  8. Moriok Rigger1Moriok Rigger$0.50
  9. Nadier's Nightblade1Nadier's Nightblade$0.26

Creatures continued

  1. Night Market Lookout1Night Market Lookout$0.16
  2. Pain Seer1Pain Seer$0.23
  3. Reiver Demon1Reiver Demon$0.97
  4. Servant of Tymaret1Servant of Tymaret$0.15
  5. Skirsdag High Priest1Skirsdag High Priest$0.18
  6. Sly Requisitioner1Sly Requisitioner$0.10
  7. Steel Hellkite1Steel Hellkite$0.25
  8. Voltaic Servant1Voltaic Servant$0.25

Instants 3$1.73

  1. Costly Plunder1Costly Plunder$0.20
  2. Fanatical Offering1Fanatical Offering$1.47
  3. Tidy Conclusion1Tidy Conclusion$0.06

Sorceries 6$1.56

  1. Battle at the Bridge1Battle at the Bridge$0.29
  2. Fortuitous Find1Fortuitous Find$0.16
  3. Gild1Gild$0.17
  4. Monumental Corruption1Monumental Corruption$0.38
  5. Resourceful Return1Resourceful Return$0.23
  6. Terisiare's Devastation1Terisiare's Devastation$0.33

Artifacts 31$14.68

  1. Aethersphere Harvester1Aethersphere Harvester$0.17
  2. Brotherhood Vertibird1Brotherhood Vertibird$0.29
  3. Cranial Plating1Cranial Plating$0.40
  4. Cultivator's Caravan1Cultivator's Caravan$0.18
  5. Daredevil Dragster1Daredevil Dragster$0.10
  6. Demonic Junker1Demonic Junker$0.29
  7. Ebony Horse1Ebony Horse$0.37
  8. False Floor1False Floor$0.25
  9. High-Speed Hoverbike1High-Speed Hoverbike$0.33
  10. Honor-Worn Shaku1Honor-Worn Shaku$0.48
  11. Inspiring Statuary1Inspiring Statuary$0.21

Artifacts continued

  1. Jandor's Saddlebags1Jandor's Saddlebags$0.59
  2. Liquimetal Coating1Liquimetal Coating$0.32
  3. Manifold Key1Manifold Key$1.54
  4. Mechtitan Core1Mechtitan Core$0.29
  5. Mobile Garrison1Mobile Garrison$0.27
  6. Mukotai Soulripper1Mukotai Soulripper$0.18
  7. Nevinyrral's Disk1Nevinyrral's Disk$0.35
  8. Puppet Strings1Puppet Strings$0.43
  9. Reckoner Bankbuster1Reckoner Bankbuster$0.63
  10. Relic of Legends1Relic of Legends$0.85
  11. Silverskin Armor1Silverskin Armor$0.25

Artifacts continued

  1. Skysovereign, Consul Flagship1Skysovereign, Consul Flagship$0.50
  2. Smuggler's Buggy1Smuggler's Buggy$1.44
  3. Smuggler's Copter1Smuggler's Copter$0.71
  4. Springleaf Drum1Springleaf Drum$0.25
  5. Sword of the Paruns1Sword of the Paruns$0.78
  6. Trading Post1Trading Post$0.30
  7. Unlicensed Hearse1Unlicensed Hearse$0.31
  8. Untethered Express1Untethered Express$0.23
  9. Weatherlight1Weatherlight$1.39

Enchantments 4$1.68

  1. Agent of the Iron Throne1Agent of the Iron Throne$0.48
  2. Greed1Greed$0.33
  3. Phyrexian Scriptures1Phyrexian Scriptures$0.67
  4. Underhanded Designs1Underhanded Designs$0.20

Lands 38 / 38$18.37

  1. Arcane Lighthouse1Arcane Lighthouse$1.70
  2. Barren Moor1Barren Moor$0.16
  3. Bojuka Bog1Bojuka Bog$1.18
  4. Buried Ruin1Buried Ruin$0.36
  5. Castle Locthwain1Castle Locthwain$1.34
  6. Darksteel Citadel1Darksteel Citadel$0.45
  7. Demolition Field1Demolition Field$0.23
  8. Desert of the Glorified1Desert of the Glorified$0.14
  9. Deserted Temple1Deserted Temple$0.82
  10. Dungeon Descent1Dungeon Descent$0.38
  11. Evolving Wilds1Evolving Wilds$0.09

Lands continued

  1. Foul Roads1Foul Roads$0.16
  2. Ghost Quarter1Ghost Quarter$0.44
  3. Holdout Settlement1Holdout Settlement$0.23
  4. Mech Hangar1Mech Hangar$0.38
  5. Midgar, City of Mako // Reactor Raid1Midgar, City of Mako // Reactor Raid$1.59
  6. Mortuary Mire1Mortuary Mire$0.30
  7. Myriad Landscape1Myriad Landscape$0.26
  8. Phyrexia's Core1Phyrexia's Core$0.21
  9. Polluted Mire1Polluted Mire$0.15
  10. Rogue's Passage1Rogue's Passage$0.34
  11. Scene of the Crime1Scene of the Crime$0.34

Lands continued

  1. Snow-Covered Swamp×55Snow-Covered Swamp$2.95
  2. Survivors' Encampment1Survivors' Encampment$0.28
  3. Swamp×44Swamp$0.40
  4. Temple of the False God1Temple of the False God$0.19
  5. The Mycosynth Gardens1The Mycosynth Gardens$0.39
  6. Thespian's Stage1Thespian's Stage$0.40
  7. Treasure Vault1Treasure Vault$1.30
  8. War Room1War Room$0.82
  9. Witch's Cottage1Witch's Cottage$0.39

About this King Macar, the Gold-Cursed deck

A complete 100-card Commander deck: King Macar, the Gold-Cursed, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $46.28 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what King Macar, the Gold-Cursed decks actually play. Of the cards that fit the budget, the most played are Mobile Garrison, Springleaf Drum and Puppet Strings. The picks most particular to this commander are Silverskin Armor, Smuggler's Copter and Pain Seer, which turn up here far more often than in other Mono-Black decks.

Its average mana value is 3.19. It runs no Game Changers.

The most expensive cards are Marionette Master ($1.71), Manifold Key ($1.54) and Fanatical Offering ($1.47); 47 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $32.93, and with no limit $493.22; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.19
Game Changers0
Combos0
Deck match71%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 6 cards
  3. Mana value 2: 17 cards
  4. Mana value 3: 16 cards
  5. Mana value 4: 14 cards
  6. Mana value 5: 4 cards
  7. Mana value 6: 2 cards
  8. Mana value 7+: 3 cards

The curve and the average cover King Macar, the Gold-Cursed and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1011+1
Card advantage1212+0
Targeted disruption1215+3
Mass disruption66+0
Lands3838+0
Plan3022-8

These targets add up to 108 because a card can fill more than one role. 5 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for King Macar, the Gold-Cursed at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what King Macar, the Gold-Cursed decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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