Budget Bauble
Kwain, Itinerant Meddler - Decklist

Creatures 29$13.40

  1. Arbiter of Knollridge1Arbiter of Knollridge$0.32
  2. Archon of Absolution1Archon of Absolution$0.16
  3. Baird, Steward of Argive1Baird, Steward of Argive$0.22
  4. Body of Knowledge1Body of Knowledge$0.29
  5. Braids, Conjurer Adept1Braids, Conjurer Adept$0.40
  6. Chasm Skulker1Chasm Skulker$0.34
  7. Eon Frolicker1Eon Frolicker$0.46
  8. Fog Bank1Fog Bank$0.18
  9. Gwafa Hazid, Profiteer1Gwafa Hazid, Profiteer$0.47
  10. Heliod, the Radiant Dawn // Heliod, the Warped Eclipse1Heliod, the Radiant Dawn // Heliod, the Warped Eclipse$1.63

Creatures continued

  1. Homunculus Horde1Homunculus Horde$0.99
  2. Indentured Djinn1Indentured Djinn$0.36
  3. Keeper of the Accord1Keeper of the Accord$0.51
  4. Laboratory Maniac1Laboratory Maniac$0.36
  5. Mischievous Mystic1Mischievous Mystic$0.30
  6. Nils, Discipline Enforcer1Nils, Discipline Enforcer$0.27
  7. Noble Benefactor1Noble Benefactor$0.40
  8. Oneirophage1Oneirophage$0.13
  9. Orzhov Advokist1Orzhov Advokist$0.15
  10. Prince Imrahil the Fair1Prince Imrahil the Fair$0.20

Creatures continued

  1. Psychosis Crawler1Psychosis Crawler$0.67
  2. Scholarship Sponsor1Scholarship Sponsor$0.35
  3. Spurnmage Advocate1Spurnmage Advocate$0.29
  4. Stinging Lionfish1Stinging Lionfish$0.12
  5. The Second Doctor1The Second Doctor$1.75
  6. Triskaidekaphile1Triskaidekaphile$0.89
  7. Viseling1Viseling$0.36
  8. Windborn Muse1Windborn Muse$0.54
  9. Wishmonger1Wishmonger$0.29

Planeswalkers 1$0.63

  1. Jace Beleren1Jace Beleren$0.63

Instants 12$8.29

  1. Aetherize1Aetherize$0.28
  2. Aetherspouts1Aetherspouts$0.76
  3. Arcane Denial1Arcane Denial$1.85
  4. Dramatic Reversal1Dramatic Reversal$0.38
  5. Dream Fracture1Dream Fracture$0.17
  6. Energy Arc1Energy Arc$0.40
  7. Generous Gift1Generous Gift$0.91
  8. Long River's Pull1Long River's Pull$0.30
  9. Oblation1Oblation$0.56
  10. Reins of Power1Reins of Power$1.77
  11. Settle the Wreckage1Settle the Wreckage$0.48
  12. Wrong Turn1Wrong Turn$0.43

Sorceries 6$4.21

  1. Council's Judgment1Council's Judgment$0.40
  2. Fractured Identity1Fractured Identity$0.58
  3. Minds Aglow1Minds Aglow$1.14
  4. Promise of Loyalty1Promise of Loyalty$0.29
  5. Prosperity1Prosperity$1.64
  6. Time Wipe1Time Wipe$0.16

Artifacts 7$3.59

  1. Elixir of Immortality1Elixir of Immortality$0.43
  2. Ghirapur Orrery1Ghirapur Orrery$0.37
  3. Helm of Awakening1Helm of Awakening$1.59
  4. Ivory Tower1Ivory Tower$0.24
  5. Pendant of Prosperity1Pendant of Prosperity$0.60
  6. Spectral Searchlight1Spectral Searchlight$0.11
  7. Unbender Tine1Unbender Tine$0.25

Enchantments 6$4.97

  1. Dictate of Kruphix1Dictate of Kruphix$0.37
  2. Ominous Seas1Ominous Seas$1.63
  3. Rule of Law1Rule of Law$0.40
  4. Solitary Confinement1Solitary Confinement$0.51
  5. Telepathy1Telepathy$0.52
  6. Well of Ideas1Well of Ideas$1.54

Lands 38 / 38$13.05

  1. Adarkar Wastes1Adarkar Wastes$0.34
  2. Azorius Chancery1Azorius Chancery$0.16
  3. Azorius Guildgate1Azorius Guildgate$0.08
  4. Castle Vantress1Castle Vantress$0.31
  5. Command Tower1Command Tower$0.21
  6. Deserted Beach1Deserted Beach$1.35
  7. Evolving Wilds1Evolving Wilds$0.09
  8. Exotic Orchard1Exotic Orchard$0.20
  9. Fabled Passage1Fabled Passage$0.77
  10. Geier Reach Sanitarium1Geier Reach Sanitarium$0.79
  11. Glacial Floodplain1Glacial Floodplain$0.37

Lands continued

  1. Glacial Fortress1Glacial Fortress$0.19
  2. Idyllic Beachfront1Idyllic Beachfront$0.25
  3. Irrigated Farmland1Irrigated Farmland$0.16
  4. Island×33Island$0.21
  5. Lonely Sandbar1Lonely Sandbar$0.18
  6. Myriad Landscape1Myriad Landscape$0.26
  7. Mystic Gate1Mystic Gate$0.62
  8. Mystic Sanctuary1Mystic Sanctuary$1.14
  9. Plains×22Plains$0.10
  10. Port Town1Port Town$0.20
  11. Prairie Stream1Prairie Stream$0.19

Lands continued

  1. Riptide Laboratory1Riptide Laboratory$0.66
  2. Scavenger Grounds1Scavenger Grounds$0.21
  3. Seachrome Coast1Seachrome Coast$0.34
  4. Sejiri Refuge1Sejiri Refuge$0.11
  5. Skycloud Expanse1Skycloud Expanse$0.19
  6. Snow-Covered Island×22Snow-Covered Island$2.12
  7. Snow-Covered Plains×22Snow-Covered Plains$0.76
  8. Temple of Enlightenment1Temple of Enlightenment$0.13
  9. Temple of the False God1Temple of the False God$0.19
  10. Terramorphic Expanse1Terramorphic Expanse$0.10
  11. Tranquil Cove1Tranquil Cove$0.07

About this Kwain, Itinerant Meddler deck

A complete 100-card Commander deck: Kwain, Itinerant Meddler, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $48.38 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Kwain, Itinerant Meddler decks actually play. Of the cards that fit the budget, the most played are Dictate of Kruphix, Laboratory Maniac and Arcane Denial. The picks most particular to this commander are Body of Knowledge, Triskaidekaphile and Minds Aglow, which turn up here far more often than in other Azorius decks.

Its average mana value is 3.21. It runs no Game Changers.

The most expensive cards are Arcane Denial ($1.85), Reins of Power ($1.77) and The Second Doctor ($1.75); 39 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $33.75, and with no limit $477.44; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.21
Game Changers0
Combos0
Deck match45%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 6 cards
  3. Mana value 2: 12 cards
  4. Mana value 3: 18 cards
  5. Mana value 4: 18 cards
  6. Mana value 5: 6 cards
  7. Mana value 6: 1 card
  8. Mana value 7+: 1 card

The curve and the average cover Kwain, Itinerant Meddler and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1011+1
Card advantage1217+5
Targeted disruption1212+0
Mass disruption66+0
Lands3838+0
Plan3021-9

These targets add up to 108 because a card can fill more than one role. 6 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Kwain, Itinerant Meddler at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Kwain, Itinerant Meddler decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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