Budget Bauble
Lightning, Army of One - Decklist

Creatures 23$14.74

  1. Akiri, Fearless Voyager1Akiri, Fearless Voyager$0.88
  2. Ashe, Princess of Dalmasca1Ashe, Princess of Dalmasca$0.17
  3. Aurelia, the Law Above1Aurelia, the Law Above$1.43
  4. Bastion Protector1Bastion Protector$0.25
  5. Bruenor Battlehammer1Bruenor Battlehammer$0.81
  6. Cid, Freeflier Pilot1Cid, Freeflier Pilot$0.35
  7. Combat Celebrant1Combat Celebrant$1.34
  8. Danitha Capashen, Paragon1Danitha Capashen, Paragon$0.35
  9. Firion, Wild Rose Warrior1Firion, Wild Rose Warrior$0.62
  10. Freya Crescent1Freya Crescent$0.25
  11. Gilgamesh, Master-at-Arms1Gilgamesh, Master-at-Arms$0.70
  12. Joshua, Phoenix's Dominant // Phoenix, Warden of Fire1Joshua, Phoenix's Dominant // Phoenix, Warden of Fire$1.32

Creatures continued

  1. Lightning, Security Sergeant1Lightning, Security Sergeant$0.33
  2. Nelly Borca, Impulsive Accuser1Nelly Borca, Impulsive Accuser$1.75
  3. Puresteel Paladin1Puresteel Paladin$0.66
  4. Raubahn, Bull of Ala Mhigo1Raubahn, Bull of Ala Mhigo$0.28
  5. Reyav, Master Smith1Reyav, Master Smith$0.30
  6. Seifer Almasy1Seifer Almasy$0.24
  7. Sephiroth, Fallen Hero1Sephiroth, Fallen Hero$0.27
  8. Sram, Senior Edificer1Sram, Senior Edificer$1.65
  9. Vincent, Vengeful Atoner1Vincent, Vengeful Atoner$0.33
  10. Weapons Vendor1Weapons Vendor$0.19
  11. Zack Fair1Zack Fair$0.27

Instants 11$5.15

  1. Cloud's Limit Break1Cloud's Limit Break$0.28
  2. Fire Magic1Fire Magic$0.62
  3. Haste Magic1Haste Magic$0.20
  4. Legion Leadership // Legion Stronghold1Legion Leadership // Legion Stronghold$0.41
  5. Lightning Bolt1Lightning Bolt$0.81
  6. Lightning Helix1Lightning Helix$0.24
  7. Lightning Strike1Lightning Strike$0.09
  8. Restoration Magic1Restoration Magic$1.89
  9. Slash of Light1Slash of Light$0.22
  10. Stroke of Midnight1Stroke of Midnight$0.20
  11. Thunder Magic1Thunder Magic$0.19

Sorceries 9$8.10

  1. Blasphemous Act1Blasphemous Act$0.75
  2. Fiery Confluence1Fiery Confluence$0.32
  3. Overpowering Attack1Overpowering Attack$1.38
  4. Secret Rendezvous1Secret Rendezvous$0.25
  5. Seize the Day1Seize the Day$1.30
  6. Sundering Eruption // Volcanic Fissure1Sundering Eruption // Volcanic Fissure$1.33
  7. Suplex1Suplex$0.25
  8. Taunt from the Rampart1Taunt from the Rampart$0.80
  9. Vandalblast1Vandalblast$1.72

Artifacts 16$11.79

  1. Arcane Signet1Arcane Signet$0.38
  2. Blitzball1Blitzball$0.21
  3. Celestial Armor1Celestial Armor$0.46
  4. Champion's Helm1Champion's Helm$1.04
  5. Colossus Hammer1Colossus Hammer$0.79
  6. Conformer Shuriken1Conformer Shuriken$0.28
  7. Conqueror's Flail1Conqueror's Flail$0.57
  8. Fireshrieker1Fireshrieker$0.21

Artifacts continued

  1. Mask of Memory1Mask of Memory$0.32
  2. Sol Ring1Sol Ring$1.09
  3. Swiftfoot Boots1Swiftfoot Boots$1.54
  4. The Spear of Leonidas1The Spear of Leonidas$1.80
  5. Trailblazer's Boots1Trailblazer's Boots$1.06
  6. Two-Handed Axe // Sweeping Cleave1Two-Handed Axe // Sweeping Cleave$1.53
  7. White Auracite1White Auracite$0.19
  8. Wrecking Ball Arm1Wrecking Ball Arm$0.32

Enchantments 2$0.47

  1. Flaming Fist1Flaming Fist$0.25
  2. Sidequest: Play Blitzball // World Champion, Celestial Weapon1Sidequest: Play Blitzball // World Champion, Celestial Weapon$0.22

Lands 38 / 38$13.06

  1. Abraded Bluffs1Abraded Bluffs$0.31
  2. Access Tunnel1Access Tunnel$0.30
  3. Axgard Armory1Axgard Armory$0.38
  4. Battlefield Forge1Battlefield Forge$0.21
  5. Boros Garrison1Boros Garrison$0.19
  6. Buried Ruin1Buried Ruin$0.36
  7. Clifftop Retreat1Clifftop Retreat$0.21
  8. Command Tower1Command Tower$0.21
  9. Evolving Wilds1Evolving Wilds$0.09
  10. Exotic Orchard1Exotic Orchard$0.20
  11. Fabled Passage1Fabled Passage$0.77

Lands continued

  1. Furycalm Snarl1Furycalm Snarl$0.23
  2. Inspiring Vantage1Inspiring Vantage$1.99
  3. Ishgard, the Holy See // Faith & Grief1Ishgard, the Holy See // Faith & Grief$1.54
  4. Mountain×33Mountain$0.24
  5. Myriad Landscape1Myriad Landscape$0.26
  6. Path of Ancestry1Path of Ancestry$0.17
  7. Plains×22Plains$0.10
  8. Rabanastre, Royal City1Rabanastre, Royal City$0.19
  9. Radiant Summit1Radiant Summit$0.29
  10. Rogue's Passage1Rogue's Passage$0.34
  11. Rugged Prairie1Rugged Prairie$0.27

Lands continued

  1. Sacred Peaks1Sacred Peaks$0.23
  2. Slayers' Stronghold1Slayers' Stronghold$0.28
  3. Snow-Covered Mountain×22Snow-Covered Mountain$1.00
  4. Snow-Covered Plains×22Snow-Covered Plains$0.76
  5. Sunhome, Fortress of the Legion1Sunhome, Fortress of the Legion$0.34
  6. Sunscorched Divide1Sunscorched Divide$0.23
  7. Temple of Triumph1Temple of Triumph$0.18
  8. Temple of the False God1Temple of the False God$0.19
  9. Terramorphic Expanse1Terramorphic Expanse$0.10
  10. War Room1War Room$0.82
  11. Wind-Scarred Crag1Wind-Scarred Crag$0.08

About this Lightning, Army of One deck

A complete 100-card Commander deck: Lightning, Army of One, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $63.81 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Lightning, Army of One decks actually play. Of the cards that fit the budget, the most played are Sol Ring, Arcane Signet and Swiftfoot Boots. The picks most particular to this commander are Lightning Bolt, Puresteel Paladin and Bastion Protector, which turn up here far more often than in other Boros decks.

Its average mana value is 2.79. It runs no Game Changers.

The most expensive cards are Restoration Magic ($1.89), The Spear of Leonidas ($1.80) and Nelly Borca, Impulsive Accuser ($1.75); 34 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $44.03, and with no limit $563.23; the chart below compares every limit.

Deck statistics and card selection
Average mana value2.79
Game Changers0
Combos0
Deck match55%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 9 cards
  3. Mana value 2: 19 cards
  4. Mana value 3: 21 cards
  5. Mana value 4: 7 cards
  6. Mana value 5: 4 cards
  7. Mana value 6: 1 card
  8. Mana value 7+: 1 card

The curve and the average cover Lightning, Army of One and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1212+0
Targeted disruption1214+2
Mass disruption66+0
Lands3840+2
Plan3024-6

These targets add up to 108 because a card can fill more than one role. 6 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

  1. Up to $0.25 per card: $27.86 for 100 of 100 cards; the commander costs more than this cap; 14% deck match
  2. Up to $0.50 per card: $35.52 for 100 of 100 cards; the commander costs more than this cap; 27% deck match
  3. Up to $0.75 per card: $39.52 for 100 of 100 cards; the commander costs more than this cap; 36% deck match
  4. Up to $1 per card: $44.03 for 100 of 100 cards; the commander costs more than this cap; 42% deck match
  5. Up to $1.50 per card: $53.38 for 100 of 100 cards; the commander costs more than this cap; 48% deck match
  6. Up to $2 per card: $64.44 for 100 of 100 cards; the commander costs more than this cap; 54% deck match
  7. Up to $3 per card: $85.30 for 100 of 100 cards; the commander costs more than this cap; 60% deck match
  8. Up to $5 per card: $130.45 for 100 of 100 cards; the commander costs more than this cap; 63% deck match
  9. Up to $7.50 per card: $185.09 for 100 of 100 cards; the commander costs more than this cap; 67% deck match
  10. Up to $10 per card: $224.11 for 100 of 100 cards; the commander costs more than this cap; 68% deck match
  11. Up to $15 per card: $250.21 for 100 of 100 cards; 68% deck match
  12. Up to $20 per card: $295.65 for 100 of 100 cards; 70% deck match
  13. Up to $30 per card: $392.21 for 100 of 100 cards; 72% deck match
  14. Up to $50 per card: $495.27 for 100 of 100 cards; 74% deck match
  15. Up to $100 per card: $563.23 for 100 of 100 cards; 75% deck match
  16. No per-card cap: $563.23 for 100 of 100 cards; 75% deck match

Each bar is the complete Command Zone template deck for Lightning, Army of One at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Lightning, Army of One decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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