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Mastermind Plum - Decklist

Creatures 26 / 26$12.06

  1. Dire Fleet Hoarder1Dire Fleet Hoarder$0.15
  2. Disciple of the Vault1Disciple of the Vault$1.12
  3. Dockside Chef1Dockside Chef$0.22
  4. Fain, the Broker1Fain, the Broker$1.47
  5. Forsworn Paladin1Forsworn Paladin$0.35
  6. Gleaming Barrier1Gleaming Barrier$0.09
  7. Greedy Freebooter1Greedy Freebooter$1.24
  8. Hired Hexblade1Hired Hexblade$0.10
  9. Hoard Robber1Hoard Robber$0.24

Creatures continued

  1. Lobelia Sackville-Baggins1Lobelia Sackville-Baggins$0.33
  2. Lobelia, Defender of Bag End1Lobelia, Defender of Bag End$0.27
  3. Marching Duodrone1Marching Duodrone$0.16
  4. Marionette Master1Marionette Master$1.71
  5. Marut1Marut$0.09
  6. Mirkwood Bats1Mirkwood Bats$1.02
  7. Misfortune Teller1Misfortune Teller$0.24
  8. Moonstone Eulogist1Moonstone Eulogist$0.32
  9. Nadier's Nightblade1Nadier's Nightblade$0.26

Creatures continued

  1. Pactdoll Terror1Pactdoll Terror$0.25
  2. Ruthless Knave1Ruthless Knave$0.15
  3. Shambling Ghast1Shambling Ghast$0.31
  4. Skullport Merchant1Skullport Merchant$0.14
  5. Syr Ginger, the Meal Ender1Syr Ginger, the Meal Ender$1.12
  6. Treasure Dredger1Treasure Dredger$0.20
  7. Undercity Scrounger1Undercity Scrounger$0.26
  8. Zhentarim Bandit1Zhentarim Bandit$0.25

Instants 8 / 8$3.94

  1. Consuming Corruption1Consuming Corruption$0.25
  2. Costly Plunder1Costly Plunder$0.20
  3. Deadly Derision1Deadly Derision$0.25
  4. Deadly Dispute1Deadly Dispute$0.30
  5. Fake Your Own Death1Fake Your Own Death$0.10
  6. Fanatical Offering1Fanatical Offering$1.47
  7. Go for the Throat1Go for the Throat$0.28
  8. Reckoner's Bargain1Reckoner's Bargain$1.09

Sorceries 7 / 7$2.34

  1. Battle at the Bridge1Battle at the Bridge$0.29
  2. Contract Killing1Contract Killing$0.21
  3. Devour Intellect1Devour Intellect$0.21
  4. Grim Bounty1Grim Bounty$0.10
  5. Lich-Knights' Conquest1Lich-Knights' Conquest$0.81
  6. Monumental Corruption1Monumental Corruption$0.38
  7. Petty Larceny1Petty Larceny$0.34

Artifacts 17 / 17$6.89

  1. Buried Treasure1Buried Treasure$0.22
  2. Careening Mine Cart1Careening Mine Cart$0.28
  3. Collector's Vault1Collector's Vault$0.62
  4. Currency Converter1Currency Converter$0.27
  5. Gilded Pinions1Gilded Pinions$0.27
  6. Goldvein Pick1Goldvein Pick$0.20
  7. Lead Pipe1Lead Pipe$0.09
  8. Luxurious Locomotive1Luxurious Locomotive$0.33
  9. Mishra's Bauble1Mishra's Bauble$1.35

Artifacts continued

  1. Noble's Purse1Noble's Purse$0.67
  2. Prized Statue1Prized Statue$0.37
  3. Prying Blade1Prying Blade$0.24
  4. Tarrian's Journal // The Tomb of Aclazotz1Tarrian's Journal // The Tomb of Aclazotz$0.45
  5. Thieves' Tools1Thieves' Tools$0.20
  6. Treasure Chest1Treasure Chest$0.46
  7. Treasure Map // Treasure Cove1Treasure Map // Treasure Cove$0.56
  8. Wayfarer's Bauble1Wayfarer's Bauble$0.31

Enchantments 4 / 4$1.10

  1. Agent of the Iron Throne1Agent of the Iron Throne$0.48
  2. Oath of the Grey Host1Oath of the Grey Host$0.21
  3. Sidequest: Hunt the Mark // Yiazmat, Ultimate Mark1Sidequest: Hunt the Mark // Yiazmat, Ultimate Mark$0.21
  4. Underhanded Designs1Underhanded Designs$0.20

Lands 37 / 37$16.31

  1. Access Tunnel1Access Tunnel$0.30
  2. Barren Moor1Barren Moor$0.16
  3. Blast Zone1Blast Zone$0.34
  4. Bojuka Bog1Bojuka Bog$1.18
  5. Buried Ruin1Buried Ruin$0.36
  6. Castle Locthwain1Castle Locthwain$1.34
  7. Demolition Field1Demolition Field$0.23
  8. Desert of the Glorified1Desert of the Glorified$0.14
  9. Escape Tunnel1Escape Tunnel$0.20
  10. Evolving Wilds1Evolving Wilds$0.09

Lands continued

  1. Field of Ruin1Field of Ruin$0.26
  2. Geier Reach Sanitarium1Geier Reach Sanitarium$0.79
  3. Hidden Necropolis1Hidden Necropolis$0.18
  4. Leechridden Swamp1Leechridden Swamp$0.73
  5. Memorial to Folly1Memorial to Folly$0.24
  6. Midgar, City of Mako // Reactor Raid1Midgar, City of Mako // Reactor Raid$1.59
  7. Mortuary Mire1Mortuary Mire$0.30
  8. Myriad Landscape1Myriad Landscape$0.26
  9. Polluted Mire1Polluted Mire$0.15
  10. Rogue's Passage1Rogue's Passage$0.34

Lands continued

  1. Snow-Covered Swamp×55Snow-Covered Swamp$2.95
  2. Swamp×44Swamp$0.40
  3. Temple of the False God1Temple of the False God$0.19
  4. Terramorphic Expanse1Terramorphic Expanse$0.10
  5. The Gold Saucer1The Gold Saucer$0.29
  6. Thespian's Stage1Thespian's Stage$0.40
  7. Treasure Vault1Treasure Vault$1.30
  8. Volatile Fault1Volatile Fault$0.29
  9. War Room1War Room$0.82
  10. Witch's Cottage1Witch's Cottage$0.39
Deck statistics and card selection
Average mana value2.63
Game Changers0
Combos0
Deck match71%

Mana curve

  1. Mana value 0: 1 card
  2. Mana value 1: 11 cards
  3. Mana value 2: 25 cards
  4. Mana value 3: 11 cards
  5. Mana value 4: 7 cards
  6. Mana value 5: 6 cards
  7. Mana value 6: 1 card
  8. Mana value 7+: 1 card

The curve and the average cover Mastermind Plum and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

  1. Up to $0.25 per card: $20.76 for 100 of 100 cards; the commander costs more than this cap; 37% deck match
  2. Up to $0.50 per card: $28.41 for 100 of 100 cards; the commander costs more than this cap; 47% deck match
  3. Up to $0.75 per card: $34.15 for 100 of 100 cards; the commander costs more than this cap; 50% deck match
  4. Up to $1 per card: $36.77 for 100 of 100 cards; the commander costs more than this cap; 48% deck match
  5. Up to $1.50 per card: $46.86 for 100 of 100 cards; the commander costs more than this cap; 49% deck match
  6. Up to $2 per card: $50.22 for 100 of 100 cards; the commander costs more than this cap; 50% deck match
  7. Up to $3 per card: $75.30 for 100 of 100 cards; the commander costs more than this cap; 54% deck match
  8. Up to $5 per card: $101.98 for 100 of 100 cards; the commander costs more than this cap; 57% deck match
  9. Up to $7.50 per card: $107.52 for 100 of 100 cards; 57% deck match
  10. Up to $10 per card: $131.88 for 100 of 100 cards; 58% deck match
  11. Up to $15 per card: $178.74 for 100 of 100 cards; 60% deck match
  12. Up to $20 per card: $194.94 for 100 of 100 cards; 60% deck match
  13. Up to $30 per card: $244.61 for 100 of 100 cards; 60% deck match
  14. Up to $50 per card: $374.72 for 100 of 100 cards; 60% deck match
  15. Up to $100 per card: $430.08 for 100 of 100 cards; 60% deck match
  16. No per-card cap: $430.08 for 100 of 100 cards; 60% deck match

Each bar is the complete Command Zone template deck for Mastermind Plum at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Mastermind Plum decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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