Budget Bauble
Mathise, Surge Channeler - Decklist

Creatures 20$8.45

  1. Aberrant Mind Sorcerer1Aberrant Mind Sorcerer$0.21
  2. Archmage Emeritus1Archmage Emeritus$0.74
  3. Bamboozling Beeble1Bamboozling Beeble$0.13
  4. Deekah, Fractal Theorist1Deekah, Fractal Theorist$0.25
  5. Demilich1Demilich$0.49
  6. Feywild Trickster1Feywild Trickster$0.24
  7. Gale, Waterdeep Prodigy1Gale, Waterdeep Prodigy$0.30
  8. Haughty Djinn1Haughty Djinn$0.31
  9. Homunculus Horde1Homunculus Horde$0.99
  10. Iron Mastiff1Iron Mastiff$0.31

Creatures continued

  1. Mercurial Spelldancer1Mercurial Spelldancer$0.39
  2. Mischievous Mystic1Mischievous Mystic$0.30
  3. Mocking Sprite1Mocking Sprite$0.20
  4. Monitor Monitor1Monitor Monitor$0.13
  5. Murmuring Mystic1Murmuring Mystic$0.33
  6. Pixie Guide1Pixie Guide$0.16
  7. Psychosis Crawler1Psychosis Crawler$0.67
  8. Talrand, Sky Summoner1Talrand, Sky Summoner$0.39
  9. Thunderclap Drake1Thunderclap Drake$0.52
  10. Wizards of Thay1Wizards of Thay$1.39

Instants 19$12.54

  1. Aetherize1Aetherize$0.28
  2. Aetherspouts1Aetherspouts$0.76
  3. Archmage's Charm1Archmage's Charm$1.89
  4. Complete the Circuit1Complete the Circuit$0.31
  5. Contact Other Plane1Contact Other Plane$0.17
  6. Disallow1Disallow$0.35
  7. Diviner's Portent1Diviner's Portent$1.12
  8. Dream Fracture1Dream Fracture$0.17
  9. Fact or Fiction1Fact or Fiction$0.19
  10. Flow of Knowledge1Flow of Knowledge$0.28

Instants continued

  1. Frantic Search1Frantic Search$0.74
  2. Gale's Redirection1Gale's Redirection$0.29
  3. Press the Enemy1Press the Enemy$0.54
  4. Reenact the Crime1Reenact the Crime$0.27
  5. Reins of Power1Reins of Power$1.77
  6. Rewind1Rewind$0.35
  7. See Double1See Double$1.07
  8. Silundi Vision // Silundi Isle1Silundi Vision // Silundi Isle$0.41
  9. Unwind1Unwind$1.58

Sorceries 14$5.61

  1. Arcane Endeavor1Arcane Endeavor$0.45
  2. Baral's Expertise1Baral's Expertise$0.23
  3. Call to Mind1Call to Mind$0.27
  4. Clone Legion1Clone Legion$1.32
  5. Cone of Cold1Cone of Cold$0.30
  6. Curse of the Swine1Curse of the Swine$0.27
  7. Haunting Imitation1Haunting Imitation$0.32

Sorceries continued

  1. Power of Persuasion1Power of Persuasion$0.18
  2. Ravenform1Ravenform$0.26
  3. Rise from the Tides1Rise from the Tides$0.10
  4. Sorcerous Squall1Sorcerous Squall$0.96
  5. Spelltwine1Spelltwine$0.29
  6. Treasure Cruise1Treasure Cruise$0.27
  7. Wash Out1Wash Out$0.39

Artifacts 2$1.55

  1. Mindsplice Apparatus1Mindsplice Apparatus$1.16
  2. Wizard's Spellbook1Wizard's Spellbook$0.39

Enchantments 6$3.73

  1. Arcane Melee1Arcane Melee$0.37
  2. Case of the Ransacked Lab1Case of the Ransacked Lab$0.58
  3. Font of Magic1Font of Magic$0.39
  4. Jace's Sanctum1Jace's Sanctum$0.57
  5. Metallurgic Summonings1Metallurgic Summonings$1.52
  6. Shark Typhoon1Shark Typhoon$0.30

Lands 38 / 38$19.84

  1. Agna Qel'a1Agna Qel'a$0.92
  2. Archway of Innovation1Archway of Innovation$1.20
  3. Castle Vantress1Castle Vantress$0.31
  4. Cephalid Coliseum1Cephalid Coliseum$0.27
  5. Command Tower1Command Tower$0.21
  6. Coral Atoll1Coral Atoll$0.63
  7. Demolition Field1Demolition Field$0.23
  8. Evolving Wilds1Evolving Wilds$0.09
  9. Fabled Passage1Fabled Passage$0.77
  10. Geier Reach Sanitarium1Geier Reach Sanitarium$0.79
  11. Ghost Quarter1Ghost Quarter$0.44

Lands continued

  1. Halimar Depths1Halimar Depths$0.33
  2. Hall of Storm Giants1Hall of Storm Giants$0.44
  3. Island×55Island$0.35
  4. Lonely Sandbar1Lonely Sandbar$0.18
  5. Myriad Landscape1Myriad Landscape$0.26
  6. Mystic Sanctuary1Mystic Sanctuary$1.14
  7. Remote Isle1Remote Isle$0.23
  8. Riptide Laboratory1Riptide Laboratory$0.66
  9. Rivendell1Rivendell$1.03
  10. Rogue's Passage1Rogue's Passage$0.34
  11. Scavenger Grounds1Scavenger Grounds$0.21

Lands continued

  1. Seat of the Synod1Seat of the Synod$0.90
  2. Snow-Covered Island×44Snow-Covered Island$4.24
  3. Temple of the False God1Temple of the False God$0.19
  4. Terrain Generator1Terrain Generator$1.38
  5. Terramorphic Expanse1Terramorphic Expanse$0.10
  6. The Surgical Bay1The Surgical Bay$0.21
  7. Tolaria West1Tolaria West$0.47
  8. Underdark Rift1Underdark Rift$0.50
  9. War Room1War Room$0.82

About this Mathise, Surge Channeler deck

A complete 100-card Commander deck: Mathise, Surge Channeler, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $57.34 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Mathise, Surge Channeler decks actually play. Of the cards that fit the budget, the most played are Frantic Search, Pixie Guide and Feywild Trickster. The picks most particular to this commander are Gale's Redirection, Contact Other Plane and Wizard's Spellbook, which turn up here far more often than in other Mono-Blue decks.

Its average mana value is 4.11. It runs no Game Changers.

The most expensive cards are Archmage's Charm ($1.89), Reins of Power ($1.77) and Unwind ($1.58); 42 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $40.28, and with no limit $404.06; the chart below compares every limit.

Deck statistics and card selection
Average mana value4.11
Game Changers0
Combos0
Deck match72%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 1 card
  3. Mana value 2: 5 cards
  4. Mana value 3: 17 cards
  5. Mana value 4: 21 cards
  6. Mana value 5: 9 cards
  7. Mana value 6: 4 cards
  8. Mana value 7+: 5 cards

The curve and the average cover Mathise, Surge Channeler and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1213+1
Targeted disruption1215+3
Mass disruption66+0
Lands3839+1
Plan3024-6

These targets add up to 108 because a card can fill more than one role. 8 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

  1. Up to $0.25 per card: $20.19 for 100 of 100 cards; the commander costs more than this cap; 23% deck match
  2. Up to $0.50 per card: $31.35 for 100 of 100 cards; the commander costs more than this cap; 56% deck match
  3. Up to $0.75 per card: $35.52 for 100 of 100 cards; the commander costs more than this cap; 62% deck match
  4. Up to $1 per card: $40.28 for 100 of 100 cards; the commander costs more than this cap; 64% deck match
  5. Up to $1.50 per card: $52.56 for 100 of 100 cards; the commander costs more than this cap; 68% deck match
  6. Up to $2 per card: $57.34 for 100 of 100 cards; the commander costs more than this cap; 72% deck match
  7. Up to $3 per card: $63.37 for 100 of 100 cards; the commander costs more than this cap; 71% deck match
  8. Up to $5 per card: $95.15 for 100 of 100 cards; the commander costs more than this cap; 74% deck match
  9. Up to $7.50 per card: $101.85 for 100 of 100 cards; 74% deck match
  10. Up to $10 per card: $131.33 for 100 of 100 cards; 77% deck match
  11. Up to $15 per card: $168.52 for 100 of 100 cards; 77% deck match
  12. Up to $20 per card: $186.98 for 100 of 100 cards; 77% deck match
  13. Up to $30 per card: $213.64 for 100 of 100 cards; 77% deck match
  14. Up to $50 per card: $293.24 for 100 of 100 cards; 77% deck match
  15. Up to $100 per card: $293.24 for 100 of 100 cards; 77% deck match
  16. No per-card cap: $404.06 for 100 of 100 cards; 77% deck match

Each bar is the complete Command Zone template deck for Mathise, Surge Channeler at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Mathise, Surge Channeler decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

Download .txt

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