Budget Bauble
Mole Man, Moloid Master - Decklist

Creatures 22$11.30

  1. Aftermath Analyst1Aftermath Analyst$0.88
  2. Avenger of Zendikar1Avenger of Zendikar$0.44
  3. Baloth Prime1Baloth Prime$0.19
  4. Bane of Progress1Bane of Progress$0.34
  5. Eternal Witness1Eternal Witness$1.47
  6. Eumidian Terrabotanist1Eumidian Terrabotanist$0.35
  7. Glacier Godmaw1Glacier Godmaw$0.27
  8. Haywire Mite1Haywire Mite$0.51
  9. Ka-Zar of the Savage Land1Ka-Zar of the Savage Land$0.25
  10. Lasyd Prowler1Lasyd Prowler$0.22
  11. Loot, Exuberant Explorer1Loot, Exuberant Explorer$1.07

Creatures continued

  1. Rampaging Baloths1Rampaging Baloths$0.28
  2. Sandman, Shifting Scoundrel1Sandman, Shifting Scoundrel$0.34
  3. Sazh's Chocobo1Sazh's Chocobo$0.95
  4. Skola Grovedancer1Skola Grovedancer$0.23
  5. Skullmulcher1Skullmulcher$0.10
  6. Summon: Titan1Summon: Titan$1.63
  7. Territory Culler1Territory Culler$0.18
  8. Timeless Witness1Timeless Witness$0.32
  9. Tireless Tracker1Tireless Tracker$0.23
  10. Titania, Nature's Force1Titania, Nature's Force$0.75
  11. Titania, Protector of Argoth1Titania, Protector of Argoth$0.30

Instants 9$2.96

  1. Beast Within1Beast Within$0.53
  2. Cache Grab1Cache Grab$0.24
  3. Collective Resistance1Collective Resistance$0.73
  4. Cycle of Renewal1Cycle of Renewal$0.28
  5. Glorious Decay1Glorious Decay$0.19
  6. Grapple with the Past1Grapple with the Past$0.13
  7. Harrow1Harrow$0.32
  8. Midnight Tilling1Midnight Tilling$0.26
  9. Peerless Recycling1Peerless Recycling$0.28

Sorceries 15$7.60

  1. Ancestral Communion1Ancestral Communion$0.29
  2. Call Damage Control1Call Damage Control$0.22
  3. Collective Unconscious1Collective Unconscious$0.77
  4. Dryad's Revival1Dryad's Revival$0.27
  5. Ezuri's Predation1Ezuri's Predation$0.53
  6. Gaea's Blessing1Gaea's Blessing$0.28
  7. Nylea's Intervention1Nylea's Intervention$0.50
  8. Pest Infestation1Pest Infestation$0.26

Sorceries continued

  1. Planar Engineering1Planar Engineering$1.18
  2. Regrowth1Regrowth$0.48
  3. Scout the City1Scout the City$0.17
  4. Shamanic Revelation1Shamanic Revelation$0.30
  5. Splendid Reclamation1Splendid Reclamation$0.39
  6. Summer Bloom1Summer Bloom$1.50
  7. The Great Aurora1The Great Aurora$0.46

Artifacts 5$2.30

  1. Chocobo Racetrack1Chocobo Racetrack$0.29
  2. Conduit of Worlds1Conduit of Worlds$1.13
  3. Mole Module1Mole Module$0.31
  4. Seer's Sundial1Seer's Sundial$0.15
  5. Weather Maker1Weather Maker$0.42

Enchantments 10$5.31

  1. Bioengineered Future1Bioengineered Future$0.24
  2. Claim the Kingdom1Claim the Kingdom$0.26
  3. Crawling Sensation1Crawling Sensation$0.20
  4. Druid Class1Druid Class$1.21
  5. Eusocial Engineering1Eusocial Engineering$0.26
  6. Kraven's Last Hunt1Kraven's Last Hunt$0.31
  7. Ride the Shoopuf1Ride the Shoopuf$0.33
  8. Sapling Nursery1Sapling Nursery$1.54
  9. Training Regimen1Training Regimen$0.23
  10. Zendikar's Roil1Zendikar's Roil$0.73

Lands 38 / 38$15.15

  1. Arid Archway1Arid Archway$1.40
  2. Blast Zone1Blast Zone$0.34
  3. Blighted Woodland1Blighted Woodland$0.28
  4. Brokers Hideout1Brokers Hideout$0.27
  5. Buried Ruin1Buried Ruin$0.36
  6. Cabaretti Courtyard1Cabaretti Courtyard$0.35
  7. Cryptic Caves1Cryptic Caves$0.14
  8. Demolition Field1Demolition Field$0.23
  9. Dust Bowl1Dust Bowl$0.83
  10. Echoing Deeps1Echoing Deeps$0.51
  11. Eden, Seat of the Sanctum1Eden, Seat of the Sanctum$0.22

Lands continued

  1. Escape Tunnel1Escape Tunnel$0.20
  2. Evolving Wilds1Evolving Wilds$0.09
  3. Fabled Passage1Fabled Passage$0.77
  4. Field of Ruin1Field of Ruin$0.26
  5. Forest×55Forest$0.45
  6. Ghost Quarter1Ghost Quarter$0.44
  7. Havenwood Battleground1Havenwood Battleground$0.28
  8. Mosswort Bridge1Mosswort Bridge$0.22
  9. Myriad Landscape1Myriad Landscape$0.26
  10. Oran-Rief, the Vastwood1Oran-Rief, the Vastwood$0.40
  11. Riveteers Overlook1Riveteers Overlook$0.28

Lands continued

  1. Rogue's Passage1Rogue's Passage$0.34
  2. Scavenger Grounds1Scavenger Grounds$0.21
  3. Snow-Covered Forest×44Snow-Covered Forest$3.96
  4. Sunscorched Desert1Sunscorched Desert$0.34
  5. Terramorphic Expanse1Terramorphic Expanse$0.10
  6. Thespian's Stage1Thespian's Stage$0.40
  7. Tranquil Thicket1Tranquil Thicket$0.11
  8. Vibrant Cityscape1Vibrant Cityscape$0.29
  9. War Room1War Room$0.82

About this Mole Man, Moloid Master deck

A complete 100-card Commander deck: Mole Man, Moloid Master, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $45.88 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Mole Man, Moloid Master decks actually play. Of the cards that fit the budget, the most played are Aftermath Analyst, Beast Within and Loot, Exuberant Explorer. The picks most particular to this commander are Planar Engineering, Sapling Nursery and Splendid Reclamation, which turn up here far more often than in other Mono-Green decks.

Its average mana value is 3.65. It runs no Game Changers.

The most expensive cards are Summon: Titan ($1.63), Sapling Nursery ($1.54) and Summer Bloom ($1.50); 44 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $36.25, and with no limit $702.83; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.65
Game Changers0
Combos0
Deck match43%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 3 cards
  3. Mana value 2: 19 cards
  4. Mana value 3: 12 cards
  5. Mana value 4: 9 cards
  6. Mana value 5: 10 cards
  7. Mana value 6: 4 cards
  8. Mana value 7+: 5 cards

The curve and the average cover Mole Man, Moloid Master and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1014+4
Card advantage1212+0
Targeted disruption1216+4
Mass disruption66+0
Lands3838+0
Plan3024-6

These targets add up to 108 because a card can fill more than one role. 11 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Mole Man, Moloid Master at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Mole Man, Moloid Master decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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