Budget Bauble
Myrel, Shield of Argive - Decklist

Creatures 38$17.12

  1. Archetype of Courage1Archetype of Courage$1.51
  2. Baird, Steward of Argive1Baird, Steward of Argive$0.22
  3. Ballyrush Banneret1Ballyrush Banneret$0.17
  4. Bastion Protector1Bastion Protector$0.25
  5. Bounty Agent1Bounty Agent$0.35
  6. Captain of the Watch1Captain of the Watch$0.36
  7. Catapult Master1Catapult Master$1.14
  8. Cathar Commando1Cathar Commando$0.24
  9. Champion of the Parish1Champion of the Parish$0.87
  10. Champions of Minas Tirith1Champions of Minas Tirith$0.37

Creatures continued

  1. Court Street Denizen1Court Street Denizen$0.10
  2. Darien, King of Kjeldor1Darien, King of Kjeldor$1.44
  3. Defiler of Faith1Defiler of Faith$0.36
  4. Faramir, Field Commander1Faramir, Field Commander$0.16
  5. Firemane Commando1Firemane Commando$0.53
  6. Goldnight Commander1Goldnight Commander$0.17
  7. Haazda Marshal1Haazda Marshal$0.29
  8. Hero of Bladehold1Hero of Bladehold$0.61
  9. Intrepid Hero1Intrepid Hero$0.88
  10. Keeper of the Accord1Keeper of the Accord$0.51

Creatures continued

  1. Kinscaer Sentry1Kinscaer Sentry$0.34
  2. Mentor of the Meek1Mentor of the Meek$0.18
  3. Odric, Master Tactician1Odric, Master Tactician$0.36
  4. Platoon Dispenser1Platoon Dispenser$0.54
  5. Prava of the Steel Legion1Prava of the Steel Legion$0.27
  6. Precinct Captain1Precinct Captain$0.25
  7. Preeminent Captain1Preeminent Captain$0.74
  8. Rescue Retriever1Rescue Retriever$0.40
  9. Resistance Squad1Resistance Squad$0.17
  10. Resolute Reinforcements1Resolute Reinforcements$0.11

Creatures continued

  1. Reverent Hoplite1Reverent Hoplite$0.22
  2. Selfless Squire1Selfless Squire$0.37
  3. Serra Redeemer1Serra Redeemer$0.36
  4. Siege Veteran1Siege Veteran$0.40
  5. Thalia, Guardian of Thraben1Thalia, Guardian of Thraben$0.41
  6. Thalia, Heretic Cathar1Thalia, Heretic Cathar$0.93
  7. Thraben Inspector1Thraben Inspector$0.19
  8. Valiant Veteran1Valiant Veteran$0.35

Planeswalkers 2$1.60

  1. Basri Ket1Basri Ket$1.29
  2. Elspeth, Sun's Champion1Elspeth, Sun's Champion$0.31

Instants 4$1.76

  1. Entrapment Maneuver1Entrapment Maneuver$0.31
  2. Kabira Takedown // Kabira Plateau1Kabira Takedown // Kabira Plateau$0.26
  3. Path to Exile1Path to Exile$0.71
  4. Settle the Wreckage1Settle the Wreckage$0.48

Sorceries 6$3.13

  1. By Invitation Only1By Invitation Only$0.37
  2. Decree of Justice1Decree of Justice$0.23
  3. Finale of Glory1Finale of Glory$1.74
  4. Hour of Reckoning1Hour of Reckoning$0.23
  5. Martial Coup1Martial Coup$0.26
  6. Winnowing1Winnowing$0.30

Artifacts 6$3.93

  1. Heraldic Banner1Heraldic Banner$0.26
  2. Horn of Valhalla // Ysgard's Call1Horn of Valhalla // Ysgard's Call$0.95
  3. Horn of the Mark1Horn of the Mark$0.40
  4. Patchwork Banner1Patchwork Banner$1.58
  5. Strixhaven Stadium1Strixhaven Stadium$0.30
  6. Symmetry Matrix1Symmetry Matrix$0.44

Enchantments 5$3.17

  1. Folk Hero1Folk Hero$0.61
  2. In the Trenches1In the Trenches$0.40
  3. Intangible Virtue1Intangible Virtue$0.15
  4. Mobilization1Mobilization$0.76
  5. Tocasia's Welcome1Tocasia's Welcome$1.25

Lands 38 / 38$10.86

  1. Access Tunnel1Access Tunnel$0.30
  2. Ancient Den1Ancient Den$1.42
  3. Blighted Steppe1Blighted Steppe$0.20
  4. Buried Ruin1Buried Ruin$0.36
  5. Castle Ardenvale1Castle Ardenvale$0.26
  6. Command Tower1Command Tower$0.21
  7. Daru Encampment1Daru Encampment$0.22
  8. Demolition Field1Demolition Field$0.23
  9. Drifting Meadow1Drifting Meadow$0.14
  10. Evolving Wilds1Evolving Wilds$0.09
  11. Field of Ruin1Field of Ruin$0.26

Lands continued

  1. Forbidding Watchtower1Forbidding Watchtower$0.31
  2. Ghost Quarter1Ghost Quarter$0.44
  3. Hidden Courtyard1Hidden Courtyard$0.20
  4. Idyllic Grange1Idyllic Grange$0.37
  5. Karoo1Karoo$0.30
  6. Memorial to Glory1Memorial to Glory$0.28
  7. Mistveil Plains1Mistveil Plains$0.26
  8. Monumental Henge1Monumental Henge$0.56
  9. Myriad Landscape1Myriad Landscape$0.26
  10. Path of Ancestry1Path of Ancestry$0.17
  11. Plains×55Plains$0.25

Lands continued

  1. Rogue's Passage1Rogue's Passage$0.34
  2. Scavenger Grounds1Scavenger Grounds$0.21
  3. Secluded Steppe1Secluded Steppe$0.11
  4. Snow-Covered Plains×44Snow-Covered Plains$1.52
  5. Temple of the False God1Temple of the False God$0.19
  6. Terramorphic Expanse1Terramorphic Expanse$0.10
  7. The Fair Basilica1The Fair Basilica$0.24
  8. War Room1War Room$0.82
  9. Windbrisk Heights1Windbrisk Heights$0.24

About this Myrel, Shield of Argive deck

A complete 100-card Commander deck: Myrel, Shield of Argive, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $59.42 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Myrel, Shield of Argive decks actually play. Of the cards that fit the budget, the most played are Path to Exile, Mentor of the Meek and Valiant Veteran. The picks most particular to this commander are Rescue Retriever, Ballyrush Banneret and Captain of the Watch, which turn up here far more often than in other Mono-White decks.

Its average mana value is 3.37. It runs no Game Changers.

The most expensive cards are Finale of Glory ($1.74), Patchwork Banner ($1.58) and Archetype of Courage ($1.51); 42 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $51.57, and with no limit $683.64; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.37
Game Changers0
Combos0
Deck match63%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 4 cards
  3. Mana value 2: 15 cards
  4. Mana value 3: 17 cards
  5. Mana value 4: 13 cards
  6. Mana value 5: 7 cards
  7. Mana value 6: 5 cards
  8. Mana value 7+: 1 card

The curve and the average cover Myrel, Shield of Argive and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1011+1
Card advantage1212+0
Targeted disruption1215+3
Mass disruption66+0
Lands3839+1
Plan3023-7

These targets add up to 108 because a card can fill more than one role. 6 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

  1. Up to $0.25 per card: $33.55 for 100 of 100 cards; the commander costs more than this cap; 24% deck match
  2. Up to $0.50 per card: $43.81 for 100 of 100 cards; the commander costs more than this cap; 48% deck match
  3. Up to $0.75 per card: $46.78 for 100 of 100 cards; the commander costs more than this cap; 57% deck match
  4. Up to $1 per card: $51.57 for 100 of 100 cards; the commander costs more than this cap; 61% deck match
  5. Up to $1.50 per card: $56.63 for 100 of 100 cards; the commander costs more than this cap; 65% deck match
  6. Up to $2 per card: $59.42 for 100 of 100 cards; the commander costs more than this cap; 63% deck match
  7. Up to $3 per card: $82.93 for 100 of 100 cards; the commander costs more than this cap; 66% deck match
  8. Up to $5 per card: $127.03 for 100 of 100 cards; the commander costs more than this cap; 74% deck match
  9. Up to $7.50 per card: $176.83 for 100 of 100 cards; the commander costs more than this cap; 75% deck match
  10. Up to $10 per card: $193.49 for 100 of 100 cards; the commander costs more than this cap; 75% deck match
  11. Up to $15 per card: $211.84 for 100 of 100 cards; the commander costs more than this cap; 74% deck match
  12. Up to $20 per card: $225.93 for 100 of 100 cards; 74% deck match
  13. Up to $30 per card: $270.39 for 100 of 100 cards; 75% deck match
  14. Up to $50 per card: $451.97 for 100 of 100 cards; 76% deck match
  15. Up to $100 per card: $564.17 for 100 of 100 cards; 79% deck match
  16. No per-card cap: $683.64 for 100 of 100 cards; 79% deck match

Each bar is the complete Command Zone template deck for Myrel, Shield of Argive at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Myrel, Shield of Argive decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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