Budget Bauble
Nardole, Resourceful Cyborg - Decklist

Creatures 21$7.61

  1. Adric, Mathematical Genius1Adric, Mathematical Genius$0.36
  2. Archivist1Archivist$0.32
  3. Clara Oswald1Clara Oswald$0.30
  4. Coretapper1Coretapper$0.28
  5. Crystalline Crawler1Crystalline Crawler$0.29
  6. Deepglow Skate1Deepglow Skate$0.36
  7. Drillworks Mole1Drillworks Mole$0.27
  8. Fblthp, Lost on the Range1Fblthp, Lost on the Range$0.35
  9. Goldberry, River-Daughter1Goldberry, River-Daughter$0.64
  10. Ioreth of the Healing House1Ioreth of the Healing House$0.37
  11. Jetfire, Ingenious Scientist // Jetfire, Air Guardian1Jetfire, Ingenious Scientist // Jetfire, Air Guardian$1.26

Creatures continued

  1. Kelpie Guide1Kelpie Guide$0.23
  2. Myr Scrapling1Myr Scrapling$0.26
  3. O'aka, Traveling Merchant1O'aka, Traveling Merchant$0.26
  4. Ornithopter of Paradise1Ornithopter of Paradise$0.35
  5. Scrapyard Recombiner1Scrapyard Recombiner$0.76
  6. Steel Overseer1Steel Overseer$0.24
  7. Thrummingbird1Thrummingbird$0.24
  8. Vigean Graftmage1Vigean Graftmage$0.10
  9. Vizier of Tumbling Sands1Vizier of Tumbling Sands$0.20
  10. Wingspan Mentor1Wingspan Mentor$0.17

Instants 15$3.53

  1. Commander's Insight1Commander's Insight$0.23
  2. Essence Capture1Essence Capture$0.20
  3. Experimental Augury1Experimental Augury$0.21
  4. Flatline1Flatline$0.42
  5. Fuel for the Cause1Fuel for the Cause$0.38
  6. Hurkyl's Final Meditation1Hurkyl's Final Meditation$0.19
  7. Magic Damper1Magic Damper$0.17
  8. Pull from Tomorrow1Pull from Tomorrow$0.17

Instants continued

  1. Reality Spasm1Reality Spasm$0.49
  2. Refocus1Refocus$0.11
  3. Shore Up1Shore Up$0.29
  4. Time Lord Regeneration1Time Lord Regeneration$0.25
  5. Unity of Purpose1Unity of Purpose$0.11
  6. Vault Skyward1Vault Skyward$0.08
  7. Zimone's Hypothesis1Zimone's Hypothesis$0.23

Sorceries 8$3.38

  1. Aminatou's Augury1Aminatou's Augury$0.40
  2. Contentious Plan1Contentious Plan$0.34
  3. Echo Storm1Echo Storm$0.24
  4. Finale of Revelation1Finale of Revelation$0.37
  5. Start the TARDIS1Start the TARDIS$0.32
  6. Tezzeret's Gambit1Tezzeret's Gambit$0.19
  7. Twice Upon a Time // Unlikely Meeting1Twice Upon a Time // Unlikely Meeting$0.19
  8. Wave Goodbye1Wave Goodbye$1.33

Artifacts 14$6.88

  1. Aetheric Amplifier1Aetheric Amplifier$0.55
  2. Astral Cornucopia1Astral Cornucopia$0.27
  3. Bessie, the Doctor's Roadster1Bessie, the Doctor's Roadster$0.28
  4. C.A.M.P.1C.A.M.P.$0.26
  5. Cybership1Cybership$0.60
  6. Darksteel Reactor1Darksteel Reactor$0.27
  7. Fraying Line1Fraying Line$0.28

Artifacts continued

  1. Lux Artillery1Lux Artillery$0.30
  2. Manifold Key1Manifold Key$1.54
  3. Mobilizer Mech1Mobilizer Mech$0.30
  4. Moxite Refinery1Moxite Refinery$0.26
  5. Ring of Evos Isle1Ring of Evos Isle$0.37
  6. TARDIS1TARDIS$0.21
  7. Weatherlight1Weatherlight$1.39

Enchantments 3$1.42

  1. An Unearthly Child1An Unearthly Child$0.27
  2. Awakened Awareness1Awakened Awareness$0.18
  3. Inexorable Tide1Inexorable Tide$0.97

Lands 38 / 38$16.16

  1. Archway of Innovation1Archway of Innovation$1.20
  2. Ash Barrens1Ash Barrens$0.15
  3. Buried Ruin1Buried Ruin$0.36
  4. Castle Vantress1Castle Vantress$0.31
  5. Command Tower1Command Tower$0.21
  6. Darksteel Citadel1Darksteel Citadel$0.45
  7. Drannith Ruins1Drannith Ruins$0.40
  8. Evolving Wilds1Evolving Wilds$0.09
  9. Exotic Orchard1Exotic Orchard$0.20
  10. Fabled Passage1Fabled Passage$0.77
  11. Forge of Heroes1Forge of Heroes$0.32

Lands continued

  1. Gallifrey Council Chamber1Gallifrey Council Chamber$0.32
  2. Hall of Oracles1Hall of Oracles$0.27
  3. Island×55Island$0.35
  4. Mage-Ring Network1Mage-Ring Network$0.30
  5. Myriad Landscape1Myriad Landscape$0.26
  6. Mystic Sanctuary1Mystic Sanctuary$1.14
  7. Nesting Grounds1Nesting Grounds$0.28
  8. Opal Palace1Opal Palace$0.13
  9. Path of Ancestry1Path of Ancestry$0.17
  10. Rivendell1Rivendell$1.03
  11. Rogue's Passage1Rogue's Passage$0.34

Lands continued

  1. Seat of the Synod1Seat of the Synod$0.90
  2. Snow-Covered Island×44Snow-Covered Island$4.24
  3. Spire of Industry1Spire of Industry$0.21
  4. Temple of the False God1Temple of the False God$0.19
  5. Terramorphic Expanse1Terramorphic Expanse$0.10
  6. The Monumental Facade1The Monumental Facade$0.24
  7. Thriving Isle1Thriving Isle$0.10
  8. Trenzalore Clocktower1Trenzalore Clocktower$0.31
  9. War Room1War Room$0.82

About this Nardole, Resourceful Cyborg deck

A complete 100-card Commander deck: Nardole, Resourceful Cyborg, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $39.25 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Nardole, Resourceful Cyborg decks actually play. Of the cards that fit the budget, the most played are Tezzeret's Gambit, Inexorable Tide and TARDIS. The picks most particular to this commander are Coretapper, Adric, Mathematical Genius and Thrummingbird, which turn up here far more often than in other Mono-Blue decks.

Its average mana value is 2.98. It runs no Game Changers.

The most expensive cards are Manifold Key ($1.54), Weatherlight ($1.39) and Wave Goodbye ($1.33); 52 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $28.88, and with no limit $649.52; the chart below compares every limit.

Deck statistics and card selection
Average mana value2.98
Game Changers0
Combos0
Deck match50%

Mana curve

  1. Mana value 0: 1 card
  2. Mana value 1: 7 cards
  3. Mana value 2: 22 cards
  4. Mana value 3: 12 cards
  5. Mana value 4: 10 cards
  6. Mana value 5: 5 cards
  7. Mana value 6: 3 cards
  8. Mana value 7+: 2 cards

The curve and the average cover Nardole, Resourceful Cyborg and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1011+1
Card advantage1212+0
Targeted disruption1216+4
Mass disruption66+0
Lands3838+0
Plan3023-7

These targets add up to 108 because a card can fill more than one role. 6 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Nardole, Resourceful Cyborg at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Nardole, Resourceful Cyborg decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

Download .txt

Submit feedback

Your message goes to the Budget Bauble team with this page’s address and your browser type. Privacy