Creatures 24 / 24$11.29
1Arvinox, the Mind Flail$0.34
1Azula, Cunning Usurper$0.34
1Black Cat, Cunning Thief$0.76
1Decadent Dragon // Expensive Taste$1.21
1Dire Fleet Daredevil$0.22
1Don Andres, the Renegade$0.42
1Etali, Primal Storm$0.46
1Fire Lord Azula$0.80
1Gonti, Lord of Luxury$0.25
1Gonti, Night Minister$0.79
1Grenzo, Havoc Raiser$0.31
1Hostage Taker$0.20
Creatures continued
Planeswalkers 1 / 1$1.33
Instants 9 / 9$3.99
Sorceries 8 / 8$2.37
Artifacts 13 / 13$6.72
Artifacts continued
Enchantments 7 / 7$4.81
Lands 37 / 37$14.95
Lands continued
Lands continued
Deck statistics and card selection
Deck statistics
Mana curve
- Mana value 0: 0 cards
- Mana value 1: 5 cards
- Mana value 2: 18 cards
- Mana value 3: 13 cards
- Mana value 4: 13 cards
- Mana value 5: 5 cards
- Mana value 6: 2 cards
- Mana value 7+: 7 cards
The curve and the average cover Nathan Drake, Treasure Hunter and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.
Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.
Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.
Compare prices at other card limits
Full deck price by per-card cap
- Up to $0.25 per card: $21.59 for 100 of 100 cards; the commander costs more than this cap; 14% deck match
- Up to $0.50 per card: $30.68 for 100 of 100 cards; the commander costs more than this cap; 47% deck match
- Up to $0.75 per card: $33.76 for 100 of 100 cards; the commander costs more than this cap; 49% deck match
- Up to $1 per card: $37.04 for 100 of 100 cards; the commander costs more than this cap; 52% deck match
- Up to $1.50 per card: $50.60 for 100 of 100 cards; the commander costs more than this cap; 55% deck match
- Up to $2 per card: $55.44 for 100 of 100 cards; the commander costs more than this cap; 56% deck match
- Up to $3 per card: $75.79 for 100 of 100 cards; the commander costs more than this cap; 64% deck match
- Up to $5 per card: $101.43 for 100 of 100 cards; 70% deck match
- Up to $7.50 per card: $123.27 for 100 of 100 cards; 74% deck match
- Up to $10 per card: $207.26 for 100 of 100 cards; 77% deck match
- Up to $15 per card: $260.61 for 100 of 100 cards; 78% deck match
- Up to $20 per card: $347.32 for 100 of 100 cards; 77% deck match
- Up to $30 per card: $399.42 for 100 of 100 cards; 77% deck match
- Up to $50 per card: $399.42 for 100 of 100 cards; 77% deck match
- Up to $100 per card: $399.42 for 100 of 100 cards; 77% deck match
- No per-card cap: $399.42 for 100 of 100 cards; 77% deck match
Each bar is the complete Command Zone template deck for Nathan Drake, Treasure Hunter at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Nathan Drake, Treasure Hunter decks usually play.



















































































