Budget Bauble
Neriv, Crackling Vanguard - Decklist

Creatures 26$11.53

  1. Angel of Invention1Angel of Invention$0.34
  2. Baron Bertram Graywater1Baron Bertram Graywater$0.36
  3. Bone Devourer1Bone Devourer$0.35
  4. Chittering Witch1Chittering Witch$0.33
  5. Commander Liara Portyr1Commander Liara Portyr$0.23
  6. Emeria Angel1Emeria Angel$0.26
  7. Fire Lord Zuko1Fire Lord Zuko$0.33
  8. Gix, Yawgmoth Praetor1Gix, Yawgmoth Praetor$0.68
  9. Goblin Kaboomist1Goblin Kaboomist$0.50

Creatures continued

  1. Hero of Bladehold1Hero of Bladehold$0.61
  2. Iraxxa, Empress of Mars1Iraxxa, Empress of Mars$1.35
  3. Ironwill Forger1Ironwill Forger$0.32
  4. Lagomos, Hand of Hatred1Lagomos, Hand of Hatred$0.27
  5. Loyal Apprentice1Loyal Apprentice$0.24
  6. Mardu Siegebreaker1Mardu Siegebreaker$0.37
  7. Ophiomancer1Ophiomancer$0.98
  8. Party Thrasher1Party Thrasher$0.62
  9. Pia Nalaar, Consul of Revival1Pia Nalaar, Consul of Revival$0.53

Creatures continued

  1. Redoubled Stormsinger1Redoubled Stormsinger$0.27
  2. Rose, Cutthroat Raider1Rose, Cutthroat Raider$0.69
  3. Selfless Spirit1Selfless Spirit$0.52
  4. Siege-Gang Commander1Siege-Gang Commander$0.26
  5. Teysa, Opulent Oligarch1Teysa, Opulent Oligarch$0.25
  6. Thalisse, Reverent Medium1Thalisse, Reverent Medium$0.28
  7. Toby, Beastie Befriender1Toby, Beastie Befriender$0.32
  8. Toggo, Goblin Weaponsmith1Toggo, Goblin Weaponsmith$0.27

Planeswalkers 2$0.66

  1. Elspeth, Sun's Champion1Elspeth, Sun's Champion$0.31
  2. Kaya, Geist Hunter1Kaya, Geist Hunter$0.35

Instants 7$3.53

  1. Abrade1Abrade$0.17
  2. Bitter Triumph1Bitter Triumph$0.29
  3. Deadly Dispute1Deadly Dispute$0.30
  4. Fanatical Offering1Fanatical Offering$1.47
  5. Grand Crescendo1Grand Crescendo$0.65
  6. Inevitable Defeat1Inevitable Defeat$0.45
  7. Stroke of Midnight1Stroke of Midnight$0.20

Sorceries 10$2.13

  1. Eliminate the Competition1Eliminate the Competition$0.17
  2. Forbidden Friendship1Forbidden Friendship$0.24
  3. Glimpse the Impossible1Glimpse the Impossible$0.26
  4. Hour of Reckoning1Hour of Reckoning$0.23
  5. Lingering Souls1Lingering Souls$0.18
  6. Release the Dogs1Release the Dogs$0.15
  7. Release the Gremlins1Release the Gremlins$0.21
  8. Sunder the Gateway1Sunder the Gateway$0.10
  9. Tempt with Vengeance1Tempt with Vengeance$0.31
  10. White Sun's Twilight1White Sun's Twilight$0.28

Artifacts 7$5.43

  1. Fellwar Stone1Fellwar Stone$0.59
  2. Infantry Shield1Infantry Shield$1.20
  3. Skyclave Relic1Skyclave Relic$1.32
  4. Staff of the Storyteller1Staff of the Storyteller$0.35
  5. Talisman of Conviction1Talisman of Conviction$0.34
  6. Talisman of Hierarchy1Talisman of Hierarchy$0.43
  7. Urabrask's Forge1Urabrask's Forge$1.20

Enchantments 9$4.94

  1. Bastion of Remembrance1Bastion of Remembrance$0.27
  2. Felidar Retreat1Felidar Retreat$1.07
  3. Legion Loyalty1Legion Loyalty$0.29
  4. Of Herbs and Stewed Rabbit1Of Herbs and Stewed Rabbit$0.94
  5. Outlaws' Merriment1Outlaws' Merriment$0.32
  6. Ral and the Implicit Maze1Ral and the Implicit Maze$0.14
  7. Skrelv's Hive1Skrelv's Hive$0.32
  8. Tocasia's Welcome1Tocasia's Welcome$1.25
  9. Within Range1Within Range$0.34

Lands 38 / 38$13.72

  1. Battlefield Forge1Battlefield Forge$0.21
  2. Bojuka Bog1Bojuka Bog$1.18
  3. Canyon Slough1Canyon Slough$0.21
  4. Castle Ardenvale1Castle Ardenvale$0.26
  5. Castle Embereth1Castle Embereth$0.37
  6. Caves of Koilos1Caves of Koilos$0.30
  7. Clifftop Retreat1Clifftop Retreat$0.21
  8. Command Tower1Command Tower$0.21
  9. Dalkovan Encampment1Dalkovan Encampment$0.44
  10. Dragonskull Summit1Dragonskull Summit$0.45
  11. Dwarven Mine1Dwarven Mine$0.36
  12. Evolving Wilds1Evolving Wilds$0.09

Lands continued

  1. Exotic Orchard1Exotic Orchard$0.20
  2. Fetid Heath1Fetid Heath$0.26
  3. Haunted Ridge1Haunted Ridge$1.25
  4. Isolated Chapel1Isolated Chapel$0.20
  5. Kher Keep1Kher Keep$0.25
  6. Mountain×22Mountain$0.16
  7. Nomad Outpost1Nomad Outpost$0.21
  8. Path of Ancestry1Path of Ancestry$0.17
  9. Plains×22Plains$0.10
  10. Rugged Prairie1Rugged Prairie$0.27
  11. Shattered Landscape1Shattered Landscape$0.22
  12. Shattered Sanctum1Shattered Sanctum$1.58

Lands continued

  1. Smoldering Marsh1Smoldering Marsh$0.25
  2. Snow-Covered Mountain×22Snow-Covered Mountain$1.00
  3. Snow-Covered Plains1Snow-Covered Plains$0.38
  4. Snow-Covered Swamp1Snow-Covered Swamp$0.59
  5. Sulfurous Springs1Sulfurous Springs$0.46
  6. Swamp1Swamp$0.10
  7. Temple of Silence1Temple of Silence$0.23
  8. Temple of Triumph1Temple of Triumph$0.18
  9. Terramorphic Expanse1Terramorphic Expanse$0.10
  10. Vault of the Archangel1Vault of the Archangel$1.03
  11. Windbrisk Heights1Windbrisk Heights$0.24

About this Neriv, Crackling Vanguard deck

A complete 100-card Commander deck: Neriv, Crackling Vanguard, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $42.81 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Neriv, Crackling Vanguard decks actually play. Of the cards that fit the budget, the most played are Talisman of Conviction, Talisman of Hierarchy and Ophiomancer. The picks most particular to this commander are Pia Nalaar, Consul of Revival, Iraxxa, Empress of Mars and Grand Crescendo, which turn up here far more often than in other Mardu decks.

Its average mana value is 3.29. It runs no Game Changers.

The most expensive cards are Fanatical Offering ($1.47), Iraxxa, Empress of Mars ($1.35) and Skyclave Relic ($1.32); 44 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $32.16, and with no limit $337.20; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.29
Game Changers0
Combos0
Deck match62%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 2 cards
  3. Mana value 2: 18 cards
  4. Mana value 3: 18 cards
  5. Mana value 4: 14 cards
  6. Mana value 5: 7 cards
  7. Mana value 6: 1 card
  8. Mana value 7+: 2 cards

The curve and the average cover Neriv, Crackling Vanguard and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1213+1
Targeted disruption1213+1
Mass disruption66+0
Lands3838+0
Plan3027-3

These targets add up to 108 because a card can fill more than one role. 7 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Neriv, Crackling Vanguard at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Neriv, Crackling Vanguard decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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