Budget Bauble
Norman Osborn // Green Goblin - Decklist

Creatures 28$11.36

  1. Anger1Anger$0.34
  2. Archfiend of Ifnir1Archfiend of Ifnir$0.31
  3. Black Cat, Cunning Thief1Black Cat, Cunning Thief$0.76
  4. Captain Howler, Sea Scourge1Captain Howler, Sea Scourge$0.34
  5. Carnage, Crimson Chaos1Carnage, Crimson Chaos$0.87
  6. Chainer, Nightmare Adept1Chainer, Nightmare Adept$0.76
  7. Chameleon, Master of Disguise1Chameleon, Master of Disguise$0.37
  8. Doc Ock, Sinister Scientist1Doc Ock, Sinister Scientist$0.10
  9. Emet-Selch of the Third Seat1Emet-Selch of the Third Seat$0.27
  10. Flying Octobot1Flying Octobot$0.13

Creatures continued

  1. Ghostly Pilferer1Ghostly Pilferer$1.86
  2. Green Goblin, Revenant1Green Goblin, Revenant$0.28
  3. Hobgoblin, Mantled Marauder1Hobgoblin, Mantled Marauder$0.20
  4. Hydro-Man, Fluid Felon1Hydro-Man, Fluid Felon$0.34
  5. Inner Demons Gangsters1Inner Demons Gangsters$0.11
  6. Magmakin Artillerist1Magmakin Artillerist$0.27
  7. Morbius the Living Vampire1Morbius the Living Vampire$0.23
  8. Mysterio, Master of Illusion1Mysterio, Master of Illusion$0.35
  9. Putrid Imp1Putrid Imp$1.35
  10. Raging Goblinoids1Raging Goblinoids$0.24

Creatures continued

  1. Scarlet Spider, Kaine1Scarlet Spider, Kaine$0.27
  2. Shriek, Treblemaker1Shriek, Treblemaker$0.22
  3. Skirge Familiar1Skirge Familiar$0.29
  4. Swarm, Being of Bees1Swarm, Being of Bees$0.17
  5. Tombstone, Career Criminal1Tombstone, Career Criminal$0.20
  6. Ultimate Green Goblin1Ultimate Green Goblin$0.30
  7. Venom, Evil Unleashed1Venom, Evil Unleashed$0.22
  8. Vulture, Scheming Scavenger1Vulture, Scheming Scavenger$0.21

Instants 11$6.71

  1. Amazing Acrobatics1Amazing Acrobatics$0.28
  2. Big Score1Big Score$0.41
  3. Bitter Triumph1Bitter Triumph$0.29
  4. Circular Logic1Circular Logic$0.28
  5. Frantic Search1Frantic Search$0.74
  6. Lethal Scheme1Lethal Scheme$0.25
  7. Spider-Sense1Spider-Sense$1.19
  8. The Spot's Portal1The Spot's Portal$0.23
  9. Tolarian Winds1Tolarian Winds$0.98
  10. Unexpected Windfall1Unexpected Windfall$1.86
  11. Unstable Experiment1Unstable Experiment$0.20

Sorceries 11$2.82

  1. Electro's Bolt1Electro's Bolt$0.17
  2. Faithless Looting1Faithless Looting$0.37
  3. Hex1Hex$0.28
  4. Ill-Timed Explosion1Ill-Timed Explosion$0.33
  5. Prison Break1Prison Break$0.21
  6. Pumpkin Bombardment1Pumpkin Bombardment$0.14
  7. Romantic Rendezvous1Romantic Rendezvous$0.20
  8. Sandman's Quicksand1Sandman's Quicksand$0.18
  9. Seize the Spoils1Seize the Spoils$0.17
  10. Venom's Hunger1Venom's Hunger$0.18
  11. Villainous Wrath1Villainous Wrath$0.59

Artifacts 4$1.45

  1. Cryptcaller Chariot1Cryptcaller Chariot$0.39
  2. Doc Ock's Tentacles1Doc Ock's Tentacles$0.34
  3. Rocket-Powered Goblin Glider1Rocket-Powered Goblin Glider$0.26
  4. Talisman of Indulgence1Talisman of Indulgence$0.46

Enchantments 7$3.18

  1. Alien Symbiosis1Alien Symbiosis$0.17
  2. Burning Vengeance1Burning Vengeance$0.12
  3. Maximum Carnage1Maximum Carnage$1.13
  4. Secrets of the Dead1Secrets of the Dead$0.45
  5. Shadow of the Goblin1Shadow of the Goblin$0.78
  6. Spider-Man No More1Spider-Man No More$0.21
  7. The Death of Gwen Stacy1The Death of Gwen Stacy$0.32

Lands 38 / 38$16.09

  1. Bojuka Bog1Bojuka Bog$1.18
  2. Cascade Bluffs1Cascade Bluffs$0.34
  3. Cephalid Coliseum1Cephalid Coliseum$0.27
  4. Choked Estuary1Choked Estuary$0.27
  5. Command Tower1Command Tower$0.21
  6. Crumbling Necropolis1Crumbling Necropolis$0.33
  7. Daily Bugle Building1Daily Bugle Building$0.33
  8. Desolate Lighthouse1Desolate Lighthouse$0.20
  9. Dragonskull Summit1Dragonskull Summit$0.45
  10. Drowned Catacomb1Drowned Catacomb$0.42
  11. Evolving Wilds1Evolving Wilds$0.09
  12. Exotic Orchard1Exotic Orchard$0.20

Lands continued

  1. Foreboding Ruins1Foreboding Ruins$0.32
  2. Frostboil Snarl1Frostboil Snarl$0.22
  3. Geier Reach Sanitarium1Geier Reach Sanitarium$0.79
  4. Haunted Ridge1Haunted Ridge$1.25
  5. Island×22Island$0.14
  6. Mountain×22Mountain$0.16
  7. Ominous Asylum1Ominous Asylum$0.20
  8. Oscorp Industries1Oscorp Industries$1.18
  9. Path of Ancestry1Path of Ancestry$0.17
  10. Seething Landscape1Seething Landscape$0.23
  11. Shipwreck Marsh1Shipwreck Marsh$1.42
  12. Shivan Reef1Shivan Reef$0.22

Lands continued

  1. Sinister Hideout1Sinister Hideout$0.20
  2. Smoldering Marsh1Smoldering Marsh$0.25
  3. Snow-Covered Island×22Snow-Covered Island$2.12
  4. Snow-Covered Mountain1Snow-Covered Mountain$0.50
  5. Snow-Covered Swamp1Snow-Covered Swamp$0.59
  6. Sulfur Falls1Sulfur Falls$0.18
  7. Sulfurous Springs1Sulfurous Springs$0.46
  8. Sunken Hollow1Sunken Hollow$0.28
  9. Swamp1Swamp$0.10
  10. Underground River1Underground River$0.53
  11. Vibrant Cityscape1Vibrant Cityscape$0.29

About this Norman Osborn // Green Goblin deck

A complete 100-card Commander deck: Norman Osborn // Green Goblin, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $55.47 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Norman Osborn // Green Goblin decks actually play. Of the cards that fit the budget, the most played are Frantic Search, Faithless Looting and Shadow of the Goblin. The picks most particular to this commander are Ultimate Green Goblin, Green Goblin, Revenant and Ghostly Pilferer, which turn up here far more often than in other Grixis decks.

Its average mana value is 3.31. It runs no Game Changers.

The most expensive cards are Ghostly Pilferer ($1.86), Unexpected Windfall ($1.86) and Putrid Imp ($1.35); 49 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $44.18, and with no limit $957.52; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.31
Game Changers0
Combos0
Deck match67%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 4 cards
  3. Mana value 2: 15 cards
  4. Mana value 3: 16 cards
  5. Mana value 4: 14 cards
  6. Mana value 5: 11 cards
  7. Mana value 6: 2 cards
  8. Mana value 7+: 0 cards

The curve and the average cover Norman Osborn // Green Goblin and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1214+2
Targeted disruption1213+1
Mass disruption66+0
Lands3838+0
Plan3023-7

These targets add up to 108 because a card can fill more than one role. 5 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

  1. Up to $0.25 per card: $30.39 for 100 of 100 cards; the commander costs more than this cap; 29% deck match
  2. Up to $0.50 per card: $38.83 for 100 of 100 cards; the commander costs more than this cap; 58% deck match
  3. Up to $0.75 per card: $40.85 for 100 of 100 cards; the commander costs more than this cap; 59% deck match
  4. Up to $1 per card: $44.18 for 100 of 100 cards; the commander costs more than this cap; 63% deck match
  5. Up to $1.50 per card: $52.54 for 100 of 100 cards; the commander costs more than this cap; 64% deck match
  6. Up to $2 per card: $55.47 for 100 of 100 cards; the commander costs more than this cap; 67% deck match
  7. Up to $3 per card: $68.61 for 100 of 100 cards; the commander costs more than this cap; 65% deck match
  8. Up to $5 per card: $90.89 for 100 of 100 cards; the commander costs more than this cap; 66% deck match
  9. Up to $7.50 per card: $112.63 for 100 of 100 cards; the commander costs more than this cap; 64% deck match
  10. Up to $10 per card: $183.16 for 100 of 100 cards; the commander costs more than this cap; 65% deck match
  11. Up to $15 per card: $214.34 for 100 of 100 cards; 66% deck match
  12. Up to $20 per card: $262.27 for 100 of 100 cards; 71% deck match
  13. Up to $30 per card: $342.23 for 100 of 100 cards; 71% deck match
  14. Up to $50 per card: $378.16 for 100 of 100 cards; 71% deck match
  15. Up to $100 per card: $378.16 for 100 of 100 cards; 71% deck match
  16. No per-card cap: $957.52 for 100 of 100 cards; 71% deck match

Each bar is the complete Command Zone template deck for Norman Osborn // Green Goblin at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Norman Osborn // Green Goblin decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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