Budget Bauble
Ojer Axonil, Deepest Might // Temple of Power - Decklist

Creatures 24$13.47

  1. Blisterspit Gremlin1Blisterspit Gremlin$0.11
  2. Brimstone Trebuchet1Brimstone Trebuchet$0.10
  3. Chandra, Fire of Kaladesh // Chandra, Roaring Flame1Chandra, Fire of Kaladesh // Chandra, Roaring Flame$1.92
  4. Cinder Pyromancer1Cinder Pyromancer$0.30
  5. Defiler of Instinct1Defiler of Instinct$0.41
  6. Electrostatic Field1Electrostatic Field$1.03
  7. Erebor Flamesmith1Erebor Flamesmith$0.33
  8. Firebrand Archer1Firebrand Archer$0.27
  9. Firespitter Whelp1Firespitter Whelp$0.18
  10. Guttersnipe1Guttersnipe$0.24
  11. Harsh Mentor1Harsh Mentor$0.34
  12. Immolation Shaman1Immolation Shaman$0.45

Creatures continued

  1. Magebane Lizard1Magebane Lizard$0.82
  2. Rampaging Ferocidon1Rampaging Ferocidon$1.54
  3. Runaway Steam-Kin1Runaway Steam-Kin$1.84
  4. Sawblade Scamp1Sawblade Scamp$0.18
  5. Spear Spewer1Spear Spewer$0.22
  6. Spitfire Lagac1Spitfire Lagac$0.22
  7. Storm-Kiln Artist1Storm-Kiln Artist$1.74
  8. Sunshot Militia1Sunshot Militia$0.18
  9. Thermo-Alchemist1Thermo-Alchemist$0.17
  10. Tunneling Geopede1Tunneling Geopede$0.33
  11. Unruly Catapult1Unruly Catapult$0.30
  12. Voldaren Epicure1Voldaren Epicure$0.25

Planeswalkers 2$3.34

  1. Chandra, Dressed to Kill1Chandra, Dressed to Kill$1.55
  2. Chandra, Torch of Defiance1Chandra, Torch of Defiance$1.79

Instants 10$3.79

  1. Blazing Crescendo1Blazing Crescendo$0.14
  2. Flick a Coin1Flick a Coin$0.39
  3. Lava Dart1Lava Dart$0.88
  4. Lightning Bolt1Lightning Bolt$0.81
  5. Needle Drop1Needle Drop$0.40
  6. Shock1Shock$0.07
  7. Spikefield Hazard // Spikefield Cave1Spikefield Hazard // Spikefield Cave$0.35
  8. Thrill of Possibility1Thrill of Possibility$0.17
  9. Unleash Fury1Unleash Fury$0.40
  10. Volcanic Fallout1Volcanic Fallout$0.18

Sorceries 14$6.88

  1. End the Festivities1End the Festivities$0.88
  2. Fiery Confluence1Fiery Confluence$0.32
  3. Flame Jab1Flame Jab$0.18
  4. Forked Bolt1Forked Bolt$0.27
  5. Grab the Prize1Grab the Prize$0.54
  6. Grapeshot1Grapeshot$0.31
  7. Light Up the Stage1Light Up the Stage$0.28

Sorceries continued

  1. Magic Missile1Magic Missile$0.25
  2. Mana Clash1Mana Clash$0.95
  3. Rain of Embers1Rain of Embers$0.13
  4. Tectonic Hazard1Tectonic Hazard$0.31
  5. Volcanic Spray1Volcanic Spray$0.77
  6. Witch's Mark1Witch's Mark$0.26
  7. Wrenn's Resolve1Wrenn's Resolve$1.43

Artifacts 5$2.34

  1. Arcane Signet1Arcane Signet$0.38
  2. Champion's Helm1Champion's Helm$1.04
  3. Heraldic Banner1Heraldic Banner$0.26
  4. Hero's Blade1Hero's Blade$0.18
  5. The Irencrag1The Irencrag$0.48

Enchantments 6$3.45

  1. Claws of Valakut1Claws of Valakut$0.20
  2. Dragon Mantle1Dragon Mantle$0.12
  3. Fiery Inscription1Fiery Inscription$0.40
  4. Roiling Vortex1Roiling Vortex$1.63
  5. Sulfuric Vortex1Sulfuric Vortex$0.88
  6. Tavern Brawler1Tavern Brawler$0.22

Lands 38 / 38$13.67

  1. Barbarian Ring1Barbarian Ring$0.27
  2. Bonders' Enclave1Bonders' Enclave$0.21
  3. Castle Embereth1Castle Embereth$0.37
  4. Command Tower1Command Tower$0.21
  5. Demolition Field1Demolition Field$0.23
  6. Den of the Bugbear1Den of the Bugbear$1.39
  7. Desert of the Fervent1Desert of the Fervent$0.13
  8. Dwarven Mine1Dwarven Mine$0.36
  9. Evolving Wilds1Evolving Wilds$0.09
  10. Fabled Passage1Fabled Passage$0.77
  11. Field of Ruin1Field of Ruin$0.26

Lands continued

  1. Fire Nation Palace1Fire Nation Palace$1.70
  2. Forgotten Cave1Forgotten Cave$0.13
  3. Hall of Oracles1Hall of Oracles$0.27
  4. Hidden Volcano1Hidden Volcano$0.14
  5. Mountain×55Mountain$0.40
  6. Myriad Landscape1Myriad Landscape$0.26
  7. Opal Palace1Opal Palace$0.13
  8. Ramunap Ruins1Ramunap Ruins$0.22
  9. Rogue's Passage1Rogue's Passage$0.34
  10. Scavenger Grounds1Scavenger Grounds$0.21
  11. Shivan Gorge1Shivan Gorge$1.03

Lands continued

  1. Smoldering Crater1Smoldering Crater$0.18
  2. Snow-Covered Mountain×44Snow-Covered Mountain$2.00
  3. Spinerock Knoll1Spinerock Knoll$0.47
  4. Sunscorched Desert1Sunscorched Desert$0.34
  5. Teetering Peaks1Teetering Peaks$0.22
  6. Temple of the False God1Temple of the False God$0.19
  7. Terramorphic Expanse1Terramorphic Expanse$0.10
  8. The Autonomous Furnace1The Autonomous Furnace$0.23
  9. War Room1War Room$0.82

About this Ojer Axonil, Deepest Might // Temple of Power deck

A complete 100-card Commander deck: Ojer Axonil, Deepest Might // Temple of Power, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $70.10 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Ojer Axonil, Deepest Might // Temple of Power decks actually play. Of the cards that fit the budget, the most played are Firebrand Archer, Thermo-Alchemist and Arcane Signet. The picks most particular to this commander are Tectonic Hazard, End the Festivities and Unruly Catapult, which turn up here far more often than in other Mono-Red decks.

Its average mana value is 2.26. It runs no Game Changers.

The most expensive cards are Chandra, Fire of Kaladesh // Chandra, Roaring Flame ($1.92), Runaway Steam-Kin ($1.84) and Chandra, Torch of Defiance ($1.79); 43 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $55.48, and with no limit $530.83; the chart below compares every limit.

Deck statistics and card selection
Average mana value2.26
Game Changers0
Combos0
Deck match73%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 15 cards
  3. Mana value 2: 22 cards
  4. Mana value 3: 19 cards
  5. Mana value 4: 6 cards
  6. Mana value 5: 0 cards
  7. Mana value 6: 0 cards
  8. Mana value 7+: 0 cards

The curve and the average cover Ojer Axonil, Deepest Might // Temple of Power and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1212+0
Targeted disruption1214+2
Mass disruption66+0
Lands3839+1
Plan3027-3

These targets add up to 108 because a card can fill more than one role. 7 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

  1. Up to $0.25 per card: $39.05 for 100 of 100 cards; the commander costs more than this cap; 31% deck match
  2. Up to $0.50 per card: $48.41 for 100 of 100 cards; the commander costs more than this cap; 60% deck match
  3. Up to $0.75 per card: $50.08 for 100 of 100 cards; the commander costs more than this cap; 62% deck match
  4. Up to $1 per card: $55.48 for 100 of 100 cards; the commander costs more than this cap; 68% deck match
  5. Up to $1.50 per card: $59.93 for 100 of 100 cards; the commander costs more than this cap; 70% deck match
  6. Up to $2 per card: $70.10 for 100 of 100 cards; the commander costs more than this cap; 73% deck match
  7. Up to $3 per card: $91.47 for 100 of 100 cards; the commander costs more than this cap; 77% deck match
  8. Up to $5 per card: $114.54 for 100 of 100 cards; the commander costs more than this cap; 82% deck match
  9. Up to $7.50 per card: $132.09 for 100 of 100 cards; the commander costs more than this cap; 81% deck match
  10. Up to $10 per card: $147.02 for 100 of 100 cards; the commander costs more than this cap; 81% deck match
  11. Up to $15 per card: $185.82 for 100 of 100 cards; the commander costs more than this cap; 84% deck match
  12. Up to $20 per card: $234.77 for 100 of 100 cards; the commander costs more than this cap; 85% deck match
  13. Up to $30 per card: $260.39 for 100 of 100 cards; 85% deck match
  14. Up to $50 per card: $368.25 for 100 of 100 cards; 85% deck match
  15. Up to $100 per card: $428.89 for 100 of 100 cards; 85% deck match
  16. No per-card cap: $530.83 for 100 of 100 cards; 85% deck match

Each bar is the complete Command Zone template deck for Ojer Axonil, Deepest Might // Temple of Power at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Ojer Axonil, Deepest Might // Temple of Power decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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