Creatures 24$11.12
1Archaeomancer$0.30
1Archmage Emeritus$0.74
1Chrome Host Seedshark$0.30
1Curious Homunculus // Voracious Reader$0.32
1Deekah, Fractal Theorist$0.25
1Demilich$0.49
1Docent of Perfection // Final Iteration$0.59
1Geralf, the Fleshwright$1.06
1Haughty Djinn$0.31
1Hermes, Overseer of Elpis$0.36
1Horned Loch-Whale // Lagoon Breach$0.29
1Lier, Disciple of the Drowned$1.21
Creatures continued
1Mercurial Spelldancer$0.39
1Mocking Sprite$0.20
1Murmuring Mystic$0.33
1Octavia, Living Thesis$0.87
1Picklock Prankster // Free the Fae$0.31
1Sapphire Dragon // Psionic Pulse$0.35
1Sea Hag // Aquatic Ingress$0.08
1Sword Coast Serpent // Capsizing Wave$0.29
1Talrand, Sky Summoner$0.39
1Thing in the Ice // Awoken Horror$0.52
1Thunderclap Drake$0.52
1Torrential Gearhulk$0.65
Instants 27$10.51
Instants continued
Instants continued
Sorceries 2$0.29
Artifacts 3$1.77
Enchantments 4$2.97
Battles 1$0.30
Lands 38 / 38$20.43
Lands continued
Lands continued
About this Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time deck
A complete 100-card Commander deck: Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $50.97 in TCGplayer singles, and no card but the commander may cost more than $2.
The list is drawn from what Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time decks actually play. Of the cards that fit the budget, the most played are High Tide, Talrand, Sky Summoner and Archmage Emeritus. The picks most particular to this commander are Confounding Riddle, Supreme Will and Mystic Confluence, which turn up here far more often than in other Mono-Blue decks.
Its average mana value is 3.97. It runs no Game Changers and holds every piece of 2 known combos.
The most expensive cards are Metallurgic Summonings ($1.52), Lier, Disciple of the Drowned ($1.21) and Ghostly Flicker ($1.18); 44 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $37.55, and with no limit $525.60; the chart below compares every limit.
Deck statistics and card selection
Deck statistics
Mana curve
- Mana value 0: 0 cards
- Mana value 1: 3 cards
- Mana value 2: 10 cards
- Mana value 3: 13 cards
- Mana value 4: 15 cards
- Mana value 5: 10 cards
- Mana value 6: 7 cards
- Mana value 7+: 4 cards
The curve and the average cover Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.
Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.
Command Zone template
| Role | Target | Your draft | Difference |
|---|---|---|---|
| Ramp | 10 | 10 | +0 |
| Card advantage | 12 | 12 | +0 |
| Targeted disruption | 12 | 13 | +1 |
| Mass disruption | 6 | 6 | +0 |
| Lands | 38 | 39 | +1 |
| Plan | 30 | 26 | -4 |
These targets add up to 108 because a card can fill more than one role. 7 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.
Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.
Check your own decklist against the template →
Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.
Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.
Compare prices at other card limits
Full deck price by per-card cap
- Up to $0.25 per card: $19.09 for 100 of 100 cards; the commander costs more than this cap; 27% deck match
- Up to $0.50 per card: $28.68 for 100 of 100 cards; the commander costs more than this cap; 55% deck match
- Up to $0.75 per card: $32.28 for 100 of 100 cards; the commander costs more than this cap; 59% deck match
- Up to $1 per card: $37.55 for 100 of 100 cards; the commander costs more than this cap; 58% deck match
- Up to $1.50 per card: $49.16 for 100 of 100 cards; the commander costs more than this cap; 60% deck match
- Up to $2 per card: $53.68 for 100 of 100 cards; the commander costs more than this cap; 61% deck match
- Up to $3 per card: $64.59 for 100 of 100 cards; the commander costs more than this cap; 63% deck match
- Up to $5 per card: $90.42 for 100 of 100 cards; 68% deck match
- Up to $7.50 per card: $99.26 for 100 of 100 cards; 69% deck match
- Up to $10 per card: $99.26 for 100 of 100 cards; 69% deck match
- Up to $15 per card: $149.84 for 100 of 100 cards; 67% deck match
- Up to $20 per card: $170.48 for 100 of 100 cards; 68% deck match
- Up to $30 per card: $196.60 for 100 of 100 cards; 68% deck match
- Up to $50 per card: $348.19 for 100 of 100 cards; 68% deck match
- Up to $100 per card: $406.29 for 100 of 100 cards; 68% deck match
- No per-card cap: $525.60 for 100 of 100 cards; 68% deck match
Each bar is the complete Command Zone template deck for Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time decks usually play.



































































