Budget Bauble
Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time - Decklist

Creatures 24$11.12

  1. Archaeomancer1Archaeomancer$0.30
  2. Archmage Emeritus1Archmage Emeritus$0.74
  3. Chrome Host Seedshark1Chrome Host Seedshark$0.30
  4. Curious Homunculus // Voracious Reader1Curious Homunculus // Voracious Reader$0.32
  5. Deekah, Fractal Theorist1Deekah, Fractal Theorist$0.25
  6. Demilich1Demilich$0.49
  7. Docent of Perfection // Final Iteration1Docent of Perfection // Final Iteration$0.59
  8. Geralf, the Fleshwright1Geralf, the Fleshwright$1.06
  9. Haughty Djinn1Haughty Djinn$0.31
  10. Hermes, Overseer of Elpis1Hermes, Overseer of Elpis$0.36
  11. Horned Loch-Whale // Lagoon Breach1Horned Loch-Whale // Lagoon Breach$0.29
  12. Lier, Disciple of the Drowned1Lier, Disciple of the Drowned$1.21

Creatures continued

  1. Mercurial Spelldancer1Mercurial Spelldancer$0.39
  2. Mocking Sprite1Mocking Sprite$0.20
  3. Murmuring Mystic1Murmuring Mystic$0.33
  4. Octavia, Living Thesis1Octavia, Living Thesis$0.87
  5. Picklock Prankster // Free the Fae1Picklock Prankster // Free the Fae$0.31
  6. Sapphire Dragon // Psionic Pulse1Sapphire Dragon // Psionic Pulse$0.35
  7. Sea Hag // Aquatic Ingress1Sea Hag // Aquatic Ingress$0.08
  8. Sword Coast Serpent // Capsizing Wave1Sword Coast Serpent // Capsizing Wave$0.29
  9. Talrand, Sky Summoner1Talrand, Sky Summoner$0.39
  10. Thing in the Ice // Awoken Horror1Thing in the Ice // Awoken Horror$0.52
  11. Thunderclap Drake1Thunderclap Drake$0.52
  12. Torrential Gearhulk1Torrential Gearhulk$0.65

Instants 27$10.51

  1. Cackling Counterpart1Cackling Counterpart$0.31
  2. Complete the Circuit1Complete the Circuit$0.31
  3. Confounding Riddle1Confounding Riddle$0.31
  4. Consider1Consider$0.35
  5. Dig Through Time1Dig Through Time$0.26
  6. Engulf the Shore1Engulf the Shore$0.42
  7. Evacuation1Evacuation$0.26
  8. Filter Out1Filter Out$0.22
  9. Ghostly Flicker1Ghostly Flicker$1.18

Instants continued

  1. High Tide1High Tide$0.83
  2. Impulse1Impulse$0.14
  3. Mission Briefing1Mission Briefing$0.34
  4. Mystic Confluence1Mystic Confluence$0.50
  5. Opt1Opt$0.18
  6. Perplexing Test1Perplexing Test$0.27
  7. Press the Enemy1Press the Enemy$0.54
  8. Quick Study1Quick Study$0.24
  9. See Double1See Double$1.07

Instants continued

  1. Silundi Vision // Silundi Isle1Silundi Vision // Silundi Isle$0.41
  2. Soul Read1Soul Read$0.22
  3. Spellgyre1Spellgyre$0.21
  4. Sublime Epiphany1Sublime Epiphany$0.27
  5. Supplant Form1Supplant Form$0.84
  6. Supreme Will1Supreme Will$0.13
  7. Turnabout1Turnabout$0.28
  8. Unsubstantiate1Unsubstantiate$0.19
  9. Zimone's Hypothesis1Zimone's Hypothesis$0.23

Sorceries 2$0.29

  1. Flood of Recollection1Flood of Recollection$0.19
  2. Rise from the Tides1Rise from the Tides$0.10

Artifacts 3$1.77

  1. Adaptive Training Post1Adaptive Training Post$0.27
  2. Mindsplice Apparatus1Mindsplice Apparatus$1.16
  3. Runechanter's Pike1Runechanter's Pike$0.34

Enchantments 4$2.97

  1. Case of the Ransacked Lab1Case of the Ransacked Lab$0.58
  2. Jace's Sanctum1Jace's Sanctum$0.57
  3. Metallurgic Summonings1Metallurgic Summonings$1.52
  4. Shark Typhoon1Shark Typhoon$0.30

Battles 1$0.30

  1. Invasion of Arcavios // Invocation of the Founders1Invasion of Arcavios // Invocation of the Founders$0.30

Lands 38 / 38$20.43

  1. Arcane Lighthouse1Arcane Lighthouse$1.70
  2. Castle Vantress1Castle Vantress$0.31
  3. Cephalid Coliseum1Cephalid Coliseum$0.27
  4. Command Tower1Command Tower$0.21
  5. Coral Atoll1Coral Atoll$0.63
  6. Demolition Field1Demolition Field$0.23
  7. Desert of the Mindful1Desert of the Mindful$0.07
  8. Deserted Temple1Deserted Temple$0.82
  9. Fabled Passage1Fabled Passage$0.77
  10. Guildless Commons1Guildless Commons$1.23
  11. Halimar Depths1Halimar Depths$0.33

Lands continued

  1. Hall of Storm Giants1Hall of Storm Giants$0.44
  2. Hidden Cataract1Hidden Cataract$0.18
  3. Island×55Island$0.35
  4. Lonely Sandbar1Lonely Sandbar$0.18
  5. Myriad Landscape1Myriad Landscape$0.26
  6. Mystic Sanctuary1Mystic Sanctuary$1.14
  7. Nesting Grounds1Nesting Grounds$0.28
  8. Remote Isle1Remote Isle$0.23
  9. Riptide Laboratory1Riptide Laboratory$0.66
  10. Rivendell1Rivendell$1.03
  11. Rogue's Passage1Rogue's Passage$0.34

Lands continued

  1. Scavenger Grounds1Scavenger Grounds$0.21
  2. Seat of the Synod1Seat of the Synod$0.90
  3. Snow-Covered Island×44Snow-Covered Island$4.24
  4. Sunken Palace1Sunken Palace$0.35
  5. Temple of the False God1Temple of the False God$0.19
  6. Terrain Generator1Terrain Generator$1.38
  7. The Surgical Bay1The Surgical Bay$0.21
  8. Tolaria West1Tolaria West$0.47
  9. War Room1War Room$0.82

About this Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time deck

A complete 100-card Commander deck: Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $50.97 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time decks actually play. Of the cards that fit the budget, the most played are High Tide, Talrand, Sky Summoner and Archmage Emeritus. The picks most particular to this commander are Confounding Riddle, Supreme Will and Mystic Confluence, which turn up here far more often than in other Mono-Blue decks.

Its average mana value is 3.97. It runs no Game Changers and holds every piece of 2 known combos.

The most expensive cards are Metallurgic Summonings ($1.52), Lier, Disciple of the Drowned ($1.21) and Ghostly Flicker ($1.18); 44 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $37.55, and with no limit $525.60; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.97
Game Changers0
Combos2
Deck match62%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 3 cards
  3. Mana value 2: 10 cards
  4. Mana value 3: 13 cards
  5. Mana value 4: 15 cards
  6. Mana value 5: 10 cards
  7. Mana value 6: 7 cards
  8. Mana value 7+: 4 cards

The curve and the average cover Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1212+0
Targeted disruption1213+1
Mass disruption66+0
Lands3839+1
Plan3026-4

These targets add up to 108 because a card can fill more than one role. 7 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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