Budget Bauble
Omarthis, Ghostfire Initiate - Decklist

Creatures 37$17.63

  1. Arcbound Fiend1Arcbound Fiend$0.36
  2. Arcbound Hybrid1Arcbound Hybrid$0.13
  3. Arcbound Overseer1Arcbound Overseer$1.90
  4. Arcbound Slith1Arcbound Slith$0.37
  5. Arcbound Stinger1Arcbound Stinger$0.21
  6. Arcbound Worker1Arcbound Worker$0.25
  7. Chronomaton1Chronomaton$0.22
  8. Clockwork Hydra1Clockwork Hydra$0.19
  9. Clockwork Vorrac1Clockwork Vorrac$0.11
  10. Cryptic Trilobite1Cryptic Trilobite$1.65

Creatures continued

  1. Crystalline Crawler1Crystalline Crawler$0.29
  2. Drillworks Mole1Drillworks Mole$0.27
  3. Endless One1Endless One$0.60
  4. Epochrasite1Epochrasite$0.29
  5. Etched Oracle1Etched Oracle$0.09
  6. Foundry Inspector1Foundry Inspector$0.26
  7. Graaz, Unstoppable Juggernaut1Graaz, Unstoppable Juggernaut$0.30
  8. Hangarback Walker1Hangarback Walker$0.25
  9. Hexavus1Hexavus$0.47
  10. Iron Apprentice1Iron Apprentice$0.30

Creatures continued

  1. Iron Spider, Stark Upgrade1Iron Spider, Stark Upgrade$1.66
  2. Marketback Walker1Marketback Walker$0.38
  3. Mindless Automaton1Mindless Automaton$0.17
  4. Myr Scrapling1Myr Scrapling$0.26
  5. Myriad Construct1Myriad Construct$0.23
  6. Patchwork Automaton1Patchwork Automaton$0.18
  7. Pentavus1Pentavus$0.17
  8. Scrapyard Recombiner1Scrapyard Recombiner$0.76
  9. Steel Overseer1Steel Overseer$0.24
  10. Stonecoil Serpent1Stonecoil Serpent$0.36

Creatures continued

  1. Surge Conductor1Surge Conductor$0.33
  2. Syr Ginger, the Meal Ender1Syr Ginger, the Meal Ender$1.12
  3. Thopter Squadron1Thopter Squadron$1.92
  4. Threefold Thunderhulk1Threefold Thunderhulk$0.30
  5. Towashi Guide-Bot1Towashi Guide-Bot$0.23
  6. Ugin's Conjurant1Ugin's Conjurant$0.16
  7. Zenith Chronicler1Zenith Chronicler$0.65

Sorceries 4$0.92

  1. Environmental Sciences1Environmental Sciences$0.21
  2. Expanded Anatomy1Expanded Anatomy$0.27
  3. Gruesome Slaughter1Gruesome Slaughter$0.30
  4. Introduction to Prophecy1Introduction to Prophecy$0.14

Artifacts 19$9.57

  1. Aetheric Amplifier1Aetheric Amplifier$0.55
  2. Astral Cornucopia1Astral Cornucopia$0.27
  3. Boompile1Boompile$0.66
  4. C.A.M.P.1C.A.M.P.$0.26
  5. Contagion Clasp1Contagion Clasp$0.30
  6. Culling Dais1Culling Dais$0.18
  7. Ecologist's Terrarium1Ecologist's Terrarium$0.21
  8. Elementalist's Palette1Elementalist's Palette$0.30
  9. Everflowing Chalice1Everflowing Chalice$0.28
  10. False Floor1False Floor$0.25

Artifacts continued

  1. Fraying Line1Fraying Line$0.28
  2. Lux Artillery1Lux Artillery$0.30
  3. Recon Craft Theta1Recon Craft Theta$1.88
  4. Scroll of Fate1Scroll of Fate$0.30
  5. Spawning Pit1Spawning Pit$1.59
  6. Symmetry Matrix1Symmetry Matrix$0.44
  7. The Filigree Sylex1The Filigree Sylex$0.30
  8. Throne of Geth1Throne of Geth$0.92
  9. Trading Post1Trading Post$0.30

Enchantments 1$0.37

  1. Ugin's Mastery1Ugin's Mastery$0.37

Lands 38 / 38$19.44

  1. Arcane Lighthouse1Arcane Lighthouse$1.70
  2. Arch of Orazca1Arch of Orazca$0.34
  3. Blast Zone1Blast Zone$0.34
  4. Bonders' Enclave1Bonders' Enclave$0.21
  5. Buried Ruin1Buried Ruin$0.36
  6. Cave of Temptation1Cave of Temptation$0.27
  7. Darksteel Citadel1Darksteel Citadel$0.45
  8. Drannith Ruins1Drannith Ruins$0.40
  9. Forge of Heroes1Forge of Heroes$0.32
  10. Guildless Commons1Guildless Commons$1.23
  11. High Market1High Market$0.40

Lands continued

  1. Mage-Ring Network1Mage-Ring Network$0.30
  2. Nesting Grounds1Nesting Grounds$0.28
  3. Radiant Fountain1Radiant Fountain$0.20
  4. Rogue's Passage1Rogue's Passage$0.34
  5. Ruins of Oran-Rief1Ruins of Oran-Rief$0.30
  6. Scavenger Grounds1Scavenger Grounds$0.21
  7. Sea Gate Wreckage1Sea Gate Wreckage$0.30
  8. Shrine of the Forsaken Gods1Shrine of the Forsaken Gods$0.36
  9. Snow-Covered Wastes×55Snow-Covered Wastes$3.10
  10. Temple of the False God1Temple of the False God$0.19
  11. The Mycosynth Gardens1The Mycosynth Gardens$0.39

Lands continued

  1. Thespian's Stage1Thespian's Stage$0.40
  2. Tomb of the Spirit Dragon1Tomb of the Spirit Dragon$0.40
  3. Urza's Factory1Urza's Factory$0.29
  4. Urza's Mine1Urza's Mine$0.66
  5. Urza's Power Plant1Urza's Power Plant$0.59
  6. Urza's Tower1Urza's Tower$0.90
  7. War Room1War Room$0.82
  8. Wastes×44Wastes$3.04
  9. Zhalfirin Void1Zhalfirin Void$0.35

About this Omarthis, Ghostfire Initiate deck

A complete 100-card Commander deck: Omarthis, Ghostfire Initiate, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $51.68 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Omarthis, Ghostfire Initiate decks actually play. Of the cards that fit the budget, the most played are Steel Overseer, Hangarback Walker and Stonecoil Serpent. The picks most particular to this commander are Drillworks Mole, Cryptic Trilobite and Hexavus, which turn up here far more often than in other Colorless decks.

Its average mana value is 2.94. It runs no Game Changers.

The most expensive cards are Thopter Squadron ($1.92), Arcbound Overseer ($1.90) and Recon Craft Theta ($1.88); 48 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $39.57, and with no limit $322.14; the chart below compares every limit.

Deck statistics and card selection
Average mana value2.94
Game Changers0
Combos0
Deck match62%

Mana curve

  1. Mana value 0: 9 cards
  2. Mana value 1: 5 cards
  3. Mana value 2: 14 cards
  4. Mana value 3: 10 cards
  5. Mana value 4: 14 cards
  6. Mana value 5: 3 cards
  7. Mana value 6: 3 cards
  8. Mana value 7+: 4 cards

The curve and the average cover Omarthis, Ghostfire Initiate and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1212+0
Targeted disruption1215+3
Mass disruption67+1
Lands3838+0
Plan3024-6

These targets add up to 108 because a card can fill more than one role. 7 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Omarthis, Ghostfire Initiate at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Omarthis, Ghostfire Initiate decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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