Budget Bauble
Otharri, Suns' Glory - Decklist

Creatures 19$10.41

  1. Adriana, Captain of the Guard1Adriana, Captain of the Guard$0.36
  2. Aurelia, the Law Above1Aurelia, the Law Above$1.43
  3. Combat Celebrant1Combat Celebrant$1.34
  4. Defiant Vanguard1Defiant Vanguard$0.19
  5. Goldnight Commander1Goldnight Commander$0.17
  6. Grateful Apparition1Grateful Apparition$0.18
  7. Jor Kadeen, First Goldwarden1Jor Kadeen, First Goldwarden$0.31
  8. Mentor of the Meek1Mentor of the Meek$0.18
  9. Metastatic Evangel1Metastatic Evangel$0.35
  10. Mirror Entity1Mirror Entity$1.03

Creatures continued

  1. Odric, Lunarch Marshal1Odric, Lunarch Marshal$0.51
  2. Phantom General1Phantom General$0.20
  3. Prava of the Steel Legion1Prava of the Steel Legion$0.27
  4. Reveille Squad1Reveille Squad$0.19
  5. Rosie Cotton of South Lane1Rosie Cotton of South Lane$0.35
  6. Rumor Gatherer1Rumor Gatherer$0.32
  7. Smellerbee, Rebel Fighter1Smellerbee, Rebel Fighter$0.32
  8. Weathered Wayfarer1Weathered Wayfarer$1.75
  9. Witty Roastmaster1Witty Roastmaster$0.96

Planeswalkers 1$0.31

  1. Elspeth, Sun's Champion1Elspeth, Sun's Champion$0.31

Instants 9$5.35

  1. Battle Hymn1Battle Hymn$1.78
  2. Destroy Evil1Destroy Evil$0.16
  3. Generous Gift1Generous Gift$0.91
  4. Kabira Takedown // Kabira Plateau1Kabira Takedown // Kabira Plateau$0.26
  5. Path to Exile1Path to Exile$0.71
  6. Response // Resurgence1Response // Resurgence$0.31
  7. Surge of Salvation1Surge of Salvation$0.37
  8. Unbreakable Formation1Unbreakable Formation$0.76
  9. Volt Charge1Volt Charge$0.09

Sorceries 10$6.04

  1. Chain Reaction1Chain Reaction$0.20
  2. Collective Effort1Collective Effort$0.21
  3. Cut a Deal1Cut a Deal$0.25
  4. Hour of Reckoning1Hour of Reckoning$0.23
  5. Martial Coup1Martial Coup$0.26
  6. Overpowering Attack1Overpowering Attack$1.38
  7. Rip Apart1Rip Apart$0.21
  8. Seize the Day1Seize the Day$1.30
  9. Vandalblast1Vandalblast$1.72
  10. White Sun's Twilight1White Sun's Twilight$0.28

Artifacts 13$4.67

  1. Aetheric Amplifier1Aetheric Amplifier$0.55
  2. Boros Signet1Boros Signet$0.53
  3. Contagion Clasp1Contagion Clasp$0.30
  4. Fellwar Stone1Fellwar Stone$0.59
  5. Heraldic Banner1Heraldic Banner$0.26
  6. Kemba's Banner1Kemba's Banner$0.34
  7. Mace of the Valiant1Mace of the Valiant$0.24

Artifacts continued

  1. Mask of Memory1Mask of Memory$0.32
  2. Mind Stone1Mind Stone$0.21
  3. Soul-Guide Lantern1Soul-Guide Lantern$0.20
  4. Staff of the Storyteller1Staff of the Storyteller$0.35
  5. Symmetry Matrix1Symmetry Matrix$0.44
  6. Talisman of Conviction1Talisman of Conviction$0.34

Enchantments 9$4.98

  1. Bound in Silence1Bound in Silence$0.11
  2. Court of Grace1Court of Grace$1.21
  3. Divine Visitation1Divine Visitation$0.39
  4. Felidar Retreat1Felidar Retreat$1.07
  5. Inspiring Leader1Inspiring Leader$0.33
  6. Intangible Virtue1Intangible Virtue$0.15
  7. Tocasia's Welcome1Tocasia's Welcome$1.25
  8. Valor in Akros1Valor in Akros$0.12
  9. Windcrag Siege1Windcrag Siege$0.35

Lands 38 / 38$11.41

  1. Battlefield Forge1Battlefield Forge$0.21
  2. Boros Garrison1Boros Garrison$0.19
  3. Buried Ruin1Buried Ruin$0.36
  4. Castle Ardenvale1Castle Ardenvale$0.26
  5. Castle Embereth1Castle Embereth$0.37
  6. Clifftop Retreat1Clifftop Retreat$0.21
  7. Command Tower1Command Tower$0.21
  8. Evolving Wilds1Evolving Wilds$0.09
  9. Exotic Orchard1Exotic Orchard$0.20
  10. Fabled Passage1Fabled Passage$0.77
  11. Forgotten Cave1Forgotten Cave$0.13

Lands continued

  1. Furycalm Snarl1Furycalm Snarl$0.23
  2. Inspiring Vantage1Inspiring Vantage$1.99
  3. Kher Keep1Kher Keep$0.25
  4. Mountain×33Mountain$0.24
  5. Myriad Landscape1Myriad Landscape$0.26
  6. Path of Ancestry1Path of Ancestry$0.17
  7. Plains×22Plains$0.10
  8. Rogue's Passage1Rogue's Passage$0.34
  9. Rugged Prairie1Rugged Prairie$0.27
  10. Sacred Peaks1Sacred Peaks$0.23
  11. Secluded Steppe1Secluded Steppe$0.11

Lands continued

  1. Slayers' Stronghold1Slayers' Stronghold$0.28
  2. Snow-Covered Mountain×22Snow-Covered Mountain$1.00
  3. Snow-Covered Plains×22Snow-Covered Plains$0.76
  4. Sunhome, Fortress of the Legion1Sunhome, Fortress of the Legion$0.34
  5. Sunscorched Divide1Sunscorched Divide$0.23
  6. Temple of Triumph1Temple of Triumph$0.18
  7. Temple of the False God1Temple of the False God$0.19
  8. Terramorphic Expanse1Terramorphic Expanse$0.10
  9. War Room1War Room$0.82
  10. Wind-Scarred Crag1Wind-Scarred Crag$0.08
  11. Windbrisk Heights1Windbrisk Heights$0.24

About this Otharri, Suns' Glory deck

A complete 100-card Commander deck: Otharri, Suns' Glory, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $48.45 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Otharri, Suns' Glory decks actually play. Of the cards that fit the budget, the most played are Talisman of Conviction, Path to Exile and Boros Signet. The picks most particular to this commander are Goldnight Commander, Grateful Apparition and Kemba's Banner, which turn up here far more often than in other Boros decks.

Its average mana value is 3.10. It runs no Game Changers.

The most expensive cards are Battle Hymn ($1.78), Weathered Wayfarer ($1.75) and Vandalblast ($1.72); 42 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $35.39, and with no limit $376.20; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.10
Game Changers0
Combos0
Deck match59%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 5 cards
  3. Mana value 2: 17 cards
  4. Mana value 3: 20 cards
  5. Mana value 4: 12 cards
  6. Mana value 5: 5 cards
  7. Mana value 6: 1 card
  8. Mana value 7+: 2 cards

The curve and the average cover Otharri, Suns' Glory and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1212+0
Targeted disruption1213+1
Mass disruption66+0
Lands3839+1
Plan3023-7

These targets add up to 108 because a card can fill more than one role. 3 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

  1. Up to $0.25 per card: $21.80 for 100 of 100 cards; the commander costs more than this cap; 27% deck match
  2. Up to $0.50 per card: $30.78 for 100 of 100 cards; the commander costs more than this cap; 48% deck match
  3. Up to $0.75 per card: $32.94 for 100 of 100 cards; the commander costs more than this cap; 53% deck match
  4. Up to $1 per card: $35.39 for 100 of 100 cards; the commander costs more than this cap; 55% deck match
  5. Up to $1.50 per card: $43.21 for 100 of 100 cards; the commander costs more than this cap; 59% deck match
  6. Up to $2 per card: $48.45 for 100 of 100 cards; the commander costs more than this cap; 59% deck match
  7. Up to $3 per card: $75.08 for 100 of 100 cards; the commander costs more than this cap; 72% deck match
  8. Up to $5 per card: $120.92 for 100 of 100 cards; the commander costs more than this cap; 81% deck match
  9. Up to $7.50 per card: $146.73 for 100 of 100 cards; 83% deck match
  10. Up to $10 per card: $171.50 for 100 of 100 cards; 84% deck match
  11. Up to $15 per card: $210.69 for 100 of 100 cards; 84% deck match
  12. Up to $20 per card: $243.28 for 100 of 100 cards; 84% deck match
  13. Up to $30 per card: $277.71 for 100 of 100 cards; 84% deck match
  14. Up to $50 per card: $376.20 for 100 of 100 cards; 83% deck match
  15. Up to $100 per card: $376.20 for 100 of 100 cards; 83% deck match
  16. No per-card cap: $376.20 for 100 of 100 cards; 83% deck match

Each bar is the complete Command Zone template deck for Otharri, Suns' Glory at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Otharri, Suns' Glory decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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