Budget Bauble
Pearl-Ear, Imperial Advisor - Decklist

Creatures 21$8.67

  1. Archon of Sun's Grace1Archon of Sun's Grace$0.34
  2. Auramancer1Auramancer$0.04
  3. Celestial Ancient1Celestial Ancient$0.51
  4. Celestial Archon1Celestial Archon$0.16
  5. Danitha Capashen, Paragon1Danitha Capashen, Paragon$0.35
  6. Defiler of Faith1Defiler of Faith$0.36
  7. Eidolon of Countless Battles1Eidolon of Countless Battles$0.29
  8. Ghostblade Eidolon1Ghostblade Eidolon$0.21
  9. Glyph Elemental1Glyph Elemental$0.29
  10. Heliod's Pilgrim1Heliod's Pilgrim$0.19
  11. Hero of Iroas1Hero of Iroas$0.60

Creatures continued

  1. Kor Spiritdancer1Kor Spiritdancer$0.42
  2. Light-Paws, Emperor's Voice1Light-Paws, Emperor's Voice$1.40
  3. Mesa Enchantress1Mesa Enchantress$0.53
  4. Optimistic Scavenger1Optimistic Scavenger$0.24
  5. Sky-Blessed Samurai1Sky-Blessed Samurai$0.13
  6. Slumbering Keepguard1Slumbering Keepguard$0.22
  7. Sram, Senior Edificer1Sram, Senior Edificer$1.65
  8. Starfield Mystic1Starfield Mystic$0.32
  9. Starnheim Courser1Starnheim Courser$0.26
  10. Transcendent Envoy1Transcendent Envoy$0.16

Instants 2$0.41

  1. Karametra's Blessing1Karametra's Blessing$0.11
  2. Razorgrass Ambush // Razorgrass Field1Razorgrass Ambush // Razorgrass Field$0.30

Sorceries 4$1.85

  1. Divine Reckoning1Divine Reckoning$0.74
  2. Promise of Loyalty1Promise of Loyalty$0.29
  3. Single Combat1Single Combat$0.50
  4. Winds of Rath1Winds of Rath$0.32

Artifacts 1$0.37

  1. Hourglass of the Lost1Hourglass of the Lost$0.37

Enchantments 33$13.10

  1. All That Glitters1All That Glitters$0.52
  2. Angelic Destiny1Angelic Destiny$0.35
  3. Angelic Gift1Angelic Gift$0.06
  4. Armored Ascension1Armored Ascension$0.20
  5. Battle Mastery1Battle Mastery$0.23
  6. Benevolent Blessing1Benevolent Blessing$0.34
  7. Chains of Custody1Chains of Custody$0.29
  8. Curse of Conformity1Curse of Conformity$0.36
  9. Darksteel Mutation1Darksteel Mutation$1.05
  10. Dog Umbra1Dog Umbra$0.20
  11. Eldrazi Conscription1Eldrazi Conscription$1.45

Enchantments continued

  1. Ethereal Armor1Ethereal Armor$0.32
  2. Faith Unbroken1Faith Unbroken$0.09
  3. Feather of Flight1Feather of Flight$0.37
  4. Holy Mantle1Holy Mantle$0.35
  5. Hyena Umbra1Hyena Umbra$0.29
  6. Light of Promise1Light of Promise$0.41
  7. Mammoth Umbra1Mammoth Umbra$0.24
  8. Minimus Containment1Minimus Containment$0.16
  9. On Serra's Wings1On Serra's Wings$0.18
  10. Ossification1Ossification$0.19
  11. Pentarch Ward1Pentarch Ward$0.16

Enchantments continued

  1. Quarantine Field1Quarantine Field$0.34
  2. Redemption Arc1Redemption Arc$0.28
  3. Sage's Reverie1Sage's Reverie$0.28
  4. Shardmage's Rescue1Shardmage's Rescue$0.30
  5. Sheltered by Ghosts1Sheltered by Ghosts$1.11
  6. Sigil of the Empty Throne1Sigil of the Empty Throne$0.44
  7. Songbirds' Blessing1Songbirds' Blessing$0.42
  8. Spectral Steel1Spectral Steel$0.17
  9. Spirit Mantle1Spirit Mantle$0.28
  10. Tempest Technique1Tempest Technique$0.30
  11. Unquestioned Authority1Unquestioned Authority$1.37

Lands 38 / 38$13.29

  1. Bonders' Enclave1Bonders' Enclave$0.21
  2. Castle Ardenvale1Castle Ardenvale$0.26
  3. Command Tower1Command Tower$0.21
  4. Demolition Field1Demolition Field$0.23
  5. Desert of the True1Desert of the True$0.23
  6. Deserted Temple1Deserted Temple$0.82
  7. Drifting Meadow1Drifting Meadow$0.14
  8. Evolving Wilds1Evolving Wilds$0.09
  9. Fabled Passage1Fabled Passage$0.77
  10. Field of Ruin1Field of Ruin$0.26
  11. Ghost Quarter1Ghost Quarter$0.44

Lands continued

  1. Guildless Commons1Guildless Commons$1.23
  2. Hidden Courtyard1Hidden Courtyard$0.20
  3. Idyllic Grange1Idyllic Grange$0.37
  4. Ishgard, the Holy See // Faith & Grief1Ishgard, the Holy See // Faith & Grief$1.54
  5. Karoo1Karoo$0.30
  6. Mistveil Plains1Mistveil Plains$0.26
  7. Monumental Henge1Monumental Henge$0.56
  8. Myriad Landscape1Myriad Landscape$0.26
  9. Plains×55Plains$0.25
  10. Roadside Reliquary1Roadside Reliquary$0.28
  11. Rogue's Passage1Rogue's Passage$0.34

Lands continued

  1. Scavenger Grounds1Scavenger Grounds$0.21
  2. Secluded Steppe1Secluded Steppe$0.11
  3. Sejiri Steppe1Sejiri Steppe$0.28
  4. Snow-Covered Plains×44Snow-Covered Plains$1.52
  5. Temple of the False God1Temple of the False God$0.19
  6. Terramorphic Expanse1Terramorphic Expanse$0.10
  7. Valgavoth's Lair1Valgavoth's Lair$0.57
  8. War Room1War Room$0.82
  9. Windbrisk Heights1Windbrisk Heights$0.24

About this Pearl-Ear, Imperial Advisor deck

A complete 100-card Commander deck: Pearl-Ear, Imperial Advisor, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $37.96 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Pearl-Ear, Imperial Advisor decks actually play. Of the cards that fit the budget, the most played are Ethereal Armor, All That Glitters and Sage's Reverie. The picks most particular to this commander are Light-Paws, Emperor's Voice, Eldrazi Conscription and Mesa Enchantress, which turn up here far more often than in other Mono-White decks.

Its average mana value is 3.10. It runs no Game Changers.

The most expensive cards are Sram, Senior Edificer ($1.65), Eldrazi Conscription ($1.45) and Light-Paws, Emperor's Voice ($1.40); 50 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $29.73, and with no limit $802.60; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.10
Game Changers0
Combos0
Deck match80%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 6 cards
  3. Mana value 2: 19 cards
  4. Mana value 3: 16 cards
  5. Mana value 4: 10 cards
  6. Mana value 5: 9 cards
  7. Mana value 6: 0 cards
  8. Mana value 7+: 2 cards

The curve and the average cover Pearl-Ear, Imperial Advisor and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1212+0
Targeted disruption1217+5
Mass disruption66+0
Lands3839+1
Plan3026-4

These targets add up to 108 because a card can fill more than one role. 9 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Pearl-Ear, Imperial Advisor at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Pearl-Ear, Imperial Advisor decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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