Budget Bauble
Phenax, God of Deception - Decklist

Creatures 31$15.80

  1. Aegis Turtle1Aegis Turtle$0.15
  2. Caelorna, Coral Tyrant1Caelorna, Coral Tyrant$0.34
  3. Charix, the Raging Isle1Charix, the Raging Isle$0.49
  4. Consuming Aberration1Consuming Aberration$0.22
  5. Corrupted Shapeshifter1Corrupted Shapeshifter$0.19
  6. Cruel Somnophage // Can't Wake Up1Cruel Somnophage // Can't Wake Up$0.41
  7. Duskmantle Guildmage1Duskmantle Guildmage$0.76
  8. Eater of the Dead1Eater of the Dead$0.84
  9. Fleet Swallower1Fleet Swallower$1.22
  10. Fog Bank1Fog Bank$0.18
  11. Glacial Wall1Glacial Wall$0.29

Creatures continued

  1. Horseshoe Crab1Horseshoe Crab$0.17
  2. Hover Barrier1Hover Barrier$0.27
  3. Ioreth of the Healing House1Ioreth of the Healing House$0.37
  4. Jace's Phantasm1Jace's Phantasm$0.26
  5. King Macar, the Gold-Cursed1King Macar, the Gold-Cursed$0.36
  6. Manic Scribe1Manic Scribe$0.31
  7. Mirko Vosk, Mind Drinker1Mirko Vosk, Mind Drinker$0.40
  8. Mortivore1Mortivore$0.31
  9. Nighthowler1Nighthowler$0.23
  10. Profaner of the Dead1Profaner of the Dead$0.31
  11. Ruin Crab1Ruin Crab$1.20

Creatures continued

  1. Scaretiller1Scaretiller$0.25
  2. Sewer Nemesis1Sewer Nemesis$1.00
  3. Sire of Stagnation1Sire of Stagnation$1.86
  4. Syr Konrad, the Grim1Syr Konrad, the Grim$1.00
  5. The Ancient One1The Ancient One$1.63
  6. Wall of Frost1Wall of Frost$0.21
  7. Wall of Lost Thoughts1Wall of Lost Thoughts$0.18
  8. Wall of Runes1Wall of Runes$0.25
  9. Wight of Precinct Six1Wight of Precinct Six$0.14

Planeswalkers 1$0.63

  1. Jace Beleren1Jace Beleren$0.63

Instants 12$5.11

  1. Aetherize1Aetherize$0.28
  2. Crypt Incursion1Crypt Incursion$0.32
  3. Didn't Say Please1Didn't Say Please$0.37
  4. Dramatic Reversal1Dramatic Reversal$0.38
  5. Drown in Dreams1Drown in Dreams$1.00
  6. Drown in the Loch1Drown in the Loch$1.17
  7. Grisly Spectacle1Grisly Spectacle$0.11
  8. Intellectual Offering1Intellectual Offering$0.31
  9. Into the Story1Into the Story$0.22
  10. Psychic Strike1Psychic Strike$0.30
  11. Thought Collapse1Thought Collapse$0.23
  12. Thought Scour1Thought Scour$0.42

Sorceries 6$2.61

  1. Aether Gale1Aether Gale$0.22
  2. Languish1Languish$0.35
  3. Mind Funeral1Mind Funeral$1.12
  4. Pilfered Plans1Pilfered Plans$0.10
  5. Singularity Rupture1Singularity Rupture$0.55
  6. Tip the Scales1Tip the Scales$0.27

Artifacts 7$1.89

  1. Altar of the Pantheon1Altar of the Pantheon$0.26
  2. Bonehoard1Bonehoard$0.24
  3. Commander's Sphere1Commander's Sphere$0.18
  4. Dimir Cluestone1Dimir Cluestone$0.18
  5. Dimir Locket1Dimir Locket$0.16
  6. Keening Stone1Keening Stone$0.35
  7. Realmbreaker, the Invasion Tree1Realmbreaker, the Invasion Tree$0.52

Enchantments 4$3.09

  1. Fraying Sanity1Fraying Sanity$0.58
  2. Patient Rebuilding1Patient Rebuilding$0.58
  3. Sphinx's Tutelage1Sphinx's Tutelage$1.62
  4. Teferi's Tutelage1Teferi's Tutelage$0.31

Lands 38 / 38$20.12

  1. Bojuka Bog1Bojuka Bog$1.18
  2. Choked Estuary1Choked Estuary$0.27
  3. Command Tower1Command Tower$0.21
  4. Darkslick Shores1Darkslick Shores$1.70
  5. Darkwater Catacombs1Darkwater Catacombs$0.28
  6. Dimir Aqueduct1Dimir Aqueduct$0.25
  7. Dimir Guildgate1Dimir Guildgate$0.13
  8. Dismal Backwater1Dismal Backwater$0.13
  9. Drowned Catacomb1Drowned Catacomb$0.42
  10. Evolving Wilds1Evolving Wilds$0.09
  11. Exotic Orchard1Exotic Orchard$0.20

Lands continued

  1. Fabled Passage1Fabled Passage$0.77
  2. Fetid Pools1Fetid Pools$0.27
  3. Island×33Island$0.21
  4. Jidoor, Aristocratic Capital // Overture1Jidoor, Aristocratic Capital // Overture$1.26
  5. Jwar Isle Refuge1Jwar Isle Refuge$0.17
  6. Myriad Landscape1Myriad Landscape$0.26
  7. Mystic Sanctuary1Mystic Sanctuary$1.14
  8. Nephalia Drownyard1Nephalia Drownyard$0.31
  9. Restless Reef1Restless Reef$1.85
  10. Rogue's Passage1Rogue's Passage$0.34
  11. Scavenger Grounds1Scavenger Grounds$0.21

Lands continued

  1. Shipwreck Marsh1Shipwreck Marsh$1.42
  2. Snow-Covered Island×22Snow-Covered Island$2.12
  3. Snow-Covered Swamp×22Snow-Covered Swamp$1.18
  4. Sunken Hollow1Sunken Hollow$0.28
  5. Sunken Ruins1Sunken Ruins$0.50
  6. Swamp×22Swamp$0.20
  7. Tainted Isle1Tainted Isle$1.76
  8. Temple of Deceit1Temple of Deceit$0.19
  9. Temple of the False God1Temple of the False God$0.19
  10. Terramorphic Expanse1Terramorphic Expanse$0.10
  11. Underground River1Underground River$0.53

About this Phenax, God of Deception deck

A complete 100-card Commander deck: Phenax, God of Deception, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $60.87 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Phenax, God of Deception decks actually play. Of the cards that fit the budget, the most played are Consuming Aberration, Ruin Crab and Charix, the Raging Isle. The picks most particular to this commander are Wall of Frost, Wight of Precinct Six and Eater of the Dead, which turn up here far more often than in other Dimir decks.

Its average mana value is 3.39. It runs no Game Changers and holds every piece of 8 known combos.

The most expensive cards are Sire of Stagnation ($1.86), The Ancient One ($1.63) and Sphinx's Tutelage ($1.62); 44 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $44.58, and with no limit $363.29; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.39
Game Changers0
Combos8
Deck match64%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 5 cards
  3. Mana value 2: 10 cards
  4. Mana value 3: 23 cards
  5. Mana value 4: 11 cards
  6. Mana value 5: 8 cards
  7. Mana value 6: 3 cards
  8. Mana value 7+: 2 cards

The curve and the average cover Phenax, God of Deception and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1212+0
Targeted disruption1212+0
Mass disruption66+0
Lands3838+0
Plan3022-8

These targets add up to 108 because a card can fill more than one role. 1 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

  1. Up to $0.25 per card: $27.97 for 100 of 100 cards; the commander costs more than this cap; 26% deck match
  2. Up to $0.50 per card: $36.14 for 100 of 100 cards; the commander costs more than this cap; 46% deck match
  3. Up to $0.75 per card: $40.96 for 100 of 100 cards; the commander costs more than this cap; 51% deck match
  4. Up to $1 per card: $44.58 for 100 of 100 cards; the commander costs more than this cap; 56% deck match
  5. Up to $1.50 per card: $52.62 for 100 of 100 cards; the commander costs more than this cap; 61% deck match
  6. Up to $2 per card: $60.87 for 100 of 100 cards; the commander costs more than this cap; 64% deck match
  7. Up to $3 per card: $76.56 for 100 of 100 cards; the commander costs more than this cap; 70% deck match
  8. Up to $5 per card: $111.60 for 100 of 100 cards; the commander costs more than this cap; 76% deck match
  9. Up to $7.50 per card: $123.05 for 100 of 100 cards; the commander costs more than this cap; 78% deck match
  10. Up to $10 per card: $132.40 for 100 of 100 cards; the commander costs more than this cap; 78% deck match
  11. Up to $15 per card: $158.78 for 100 of 100 cards; 79% deck match
  12. Up to $20 per card: $207.84 for 100 of 100 cards; 80% deck match
  13. Up to $30 per card: $266.03 for 100 of 100 cards; 81% deck match
  14. Up to $50 per card: $307.80 for 100 of 100 cards; 83% deck match
  15. Up to $100 per card: $363.29 for 100 of 100 cards; 83% deck match
  16. No per-card cap: $363.29 for 100 of 100 cards; 83% deck match

Each bar is the complete Command Zone template deck for Phenax, God of Deception at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Phenax, God of Deception decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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