Budget Bauble
Pippin, Guard of the Citadel - Decklist

Creatures 42$17.56

  1. Ballyrush Banneret1Ballyrush Banneret$0.17
  2. Bastion Protector1Bastion Protector$0.25
  3. Beregond of the Guard1Beregond of the Guard$0.33
  4. Boromir, Gondor's Hope1Boromir, Gondor's Hope$0.32
  5. Captain of the Watch1Captain of the Watch$0.36
  6. Cathar Commando1Cathar Commando$0.24
  7. Champions of Minas Tirith1Champions of Minas Tirith$0.37
  8. Claim Jumper1Claim Jumper$0.33
  9. Daxos of Meletis1Daxos of Meletis$0.24
  10. Dennick, Pious Apprentice // Dennick, Pious Apparition1Dennick, Pious Apprentice // Dennick, Pious Apparition$0.22
  11. Esquire of the King1Esquire of the King$0.16

Creatures continued

  1. Faramir, Field Commander1Faramir, Field Commander$0.16
  2. Faramir, Prince of Ithilien1Faramir, Prince of Ithilien$0.36
  3. Faramir, Steward of Gondor1Faramir, Steward of Gondor$0.35
  4. Frodo, Determined Hero1Frodo, Determined Hero$1.57
  5. Gandalf, Friend of the Shire1Gandalf, Friend of the Shire$0.21
  6. Grey Host Reinforcements1Grey Host Reinforcements$0.32
  7. Harbin, Vanguard Aviator1Harbin, Vanguard Aviator$0.18
  8. Ioreth of the Healing House1Ioreth of the Healing House$0.37
  9. Jawbone Duelist1Jawbone Duelist$0.25
  10. Keeper of the Accord1Keeper of the Accord$0.51
  11. Lavinia, Azorius Renegade1Lavinia, Azorius Renegade$0.33

Creatures continued

  1. Lossarnach Captain1Lossarnach Captain$0.43
  2. Mentor of the Meek1Mentor of the Meek$0.18
  3. Odric, Lunarch Marshal1Odric, Lunarch Marshal$0.51
  4. Odric, Master Tactician1Odric, Master Tactician$0.36
  5. Palace Jailer1Palace Jailer$0.19
  6. Preeminent Captain1Preeminent Captain$0.74
  7. Prince Imrahil the Fair1Prince Imrahil the Fair$0.20
  8. Rescue Retriever1Rescue Retriever$0.40
  9. Riptide Entrancer1Riptide Entrancer$1.43
  10. Rosie Cotton of South Lane1Rosie Cotton of South Lane$0.35
  11. Samwise the Stouthearted1Samwise the Stouthearted$0.23

Creatures continued

  1. Selfless Squire1Selfless Squire$0.37
  2. Siege Veteran1Siege Veteran$0.40
  3. Skystrike Officer1Skystrike Officer$0.31
  4. Thalia, Guardian of Thraben1Thalia, Guardian of Thraben$0.41
  5. Thalia, Heretic Cathar1Thalia, Heretic Cathar$0.93
  6. Valiant Veteran1Valiant Veteran$0.35
  7. Weathered Wayfarer1Weathered Wayfarer$1.75
  8. Yotian Tactician1Yotian Tactician$0.16
  9. Éowyn, Lady of Rohan1Éowyn, Lady of Rohan$0.26

Planeswalkers 1$0.31

  1. Elspeth, Sun's Champion1Elspeth, Sun's Champion$0.31

Instants 5$2.37

  1. Protect the Negotiators1Protect the Negotiators$0.27
  2. Reprieve1Reprieve$1.16
  3. Shore Up1Shore Up$0.29
  4. Stern Scolding1Stern Scolding$0.28
  5. Surge of Salvation1Surge of Salvation$0.37

Sorceries 5$3.66

  1. Austere Command1Austere Command$0.31
  2. Martial Coup1Martial Coup$0.26
  3. Now for Wrath, Now for Ruin!1Now for Wrath, Now for Ruin!$0.18
  4. Ondu Inversion // Ondu Skyruins1Ondu Inversion // Ondu Skyruins$1.09
  5. The Battle of Bywater1The Battle of Bywater$1.82

Artifacts 3$0.99

  1. Horn of the Mark1Horn of the Mark$0.40
  2. Inherited Envelope1Inherited Envelope$0.27
  3. Mask of Memory1Mask of Memory$0.32

Enchantments 5$3.34

  1. Dazzling Theater // Prop Room1Dazzling Theater // Prop Room$0.35
  2. Mobilization1Mobilization$0.76
  3. The Bath Song1The Bath Song$0.31
  4. The Phasing of Zhalfir1The Phasing of Zhalfir$0.34
  5. War of the Last Alliance1War of the Last Alliance$1.58

Lands 38 / 38$13.24

  1. Adarkar Wastes1Adarkar Wastes$0.34
  2. Azorius Chancery1Azorius Chancery$0.16
  3. Castle Ardenvale1Castle Ardenvale$0.26
  4. Command Tower1Command Tower$0.21
  5. Deserted Beach1Deserted Beach$1.35
  6. Evolving Wilds1Evolving Wilds$0.09
  7. Exotic Orchard1Exotic Orchard$0.20
  8. Fabled Passage1Fabled Passage$0.77
  9. Fortified Beachhead1Fortified Beachhead$0.30
  10. Glacial Fortress1Glacial Fortress$0.19
  11. Great Hall of the Citadel1Great Hall of the Citadel$0.34

Lands continued

  1. Idyllic Beachfront1Idyllic Beachfront$0.25
  2. Irrigated Farmland1Irrigated Farmland$0.16
  3. Island×33Island$0.21
  4. Myriad Landscape1Myriad Landscape$0.26
  5. Mystic Gate1Mystic Gate$0.62
  6. Mystic Sanctuary1Mystic Sanctuary$1.14
  7. Path of Ancestry1Path of Ancestry$0.17
  8. Plains×22Plains$0.10
  9. Port Town1Port Town$0.20
  10. Prairie Stream1Prairie Stream$0.19
  11. Restless Anchorage1Restless Anchorage$0.22

Lands continued

  1. Rivendell1Rivendell$1.03
  2. Rogue's Passage1Rogue's Passage$0.34
  3. Seachrome Coast1Seachrome Coast$0.34
  4. Skycloud Expanse1Skycloud Expanse$0.19
  5. Snow-Covered Island×22Snow-Covered Island$2.12
  6. Snow-Covered Plains×22Snow-Covered Plains$0.76
  7. Temple of Enlightenment1Temple of Enlightenment$0.13
  8. Temple of the False God1Temple of the False God$0.19
  9. Terramorphic Expanse1Terramorphic Expanse$0.10
  10. Tranquil Cove1Tranquil Cove$0.07
  11. Windbrisk Heights1Windbrisk Heights$0.24

About this Pippin, Guard of the Citadel deck

A complete 100-card Commander deck: Pippin, Guard of the Citadel, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $42.15 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Pippin, Guard of the Citadel decks actually play. Of the cards that fit the budget, the most played are Ioreth of the Healing House, Faramir, Prince of Ithilien and Bastion Protector. The picks most particular to this commander are Skystrike Officer, Harbin, Vanguard Aviator and Odric, Master Tactician, which turn up here far more often than in other Azorius decks.

Its average mana value is 3.21. It runs no Game Changers.

The most expensive cards are The Battle of Bywater ($1.82), Weathered Wayfarer ($1.75) and War of the Last Alliance ($1.58); 49 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $29.43, and with no limit $426.30; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.21
Game Changers0
Combos0
Deck match44%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 5 cards
  3. Mana value 2: 17 cards
  4. Mana value 3: 16 cards
  5. Mana value 4: 17 cards
  6. Mana value 5: 1 card
  7. Mana value 6: 4 cards
  8. Mana value 7+: 2 cards

The curve and the average cover Pippin, Guard of the Citadel and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1011+1
Card advantage1213+1
Targeted disruption1212+0
Mass disruption66+0
Lands3839+1
Plan3022-8

These targets add up to 108 because a card can fill more than one role. 3 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Pippin, Guard of the Citadel at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Pippin, Guard of the Citadel decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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