Budget Bauble
Quistis Trepe - Decklist

Creatures 23$12.33

  1. Archaeomancer1Archaeomancer$0.30
  2. Archmage Emeritus1Archmage Emeritus$0.74
  3. Curious Homunculus // Voracious Reader1Curious Homunculus // Voracious Reader$0.32
  4. Deepmuck Desperado1Deepmuck Desperado$0.26
  5. Diluvian Primordial1Diluvian Primordial$0.25
  6. Exhibition Tidecaller1Exhibition Tidecaller$0.61
  7. Haughty Djinn1Haughty Djinn$0.31
  8. Hermes, Overseer of Elpis1Hermes, Overseer of Elpis$0.36
  9. Jill, Shiva's Dominant // Shiva, Warden of Ice1Jill, Shiva's Dominant // Shiva, Warden of Ice$0.46
  10. Meneldor, Swift Savior1Meneldor, Swift Savior$0.21
  11. Murmuring Mystic1Murmuring Mystic$0.33
  12. Naban, Dean of Iteration1Naban, Dean of Iteration$0.30

Creatures continued

  1. Neerdiv, Devious Diver1Neerdiv, Devious Diver$1.52
  2. Nephalia Smuggler1Nephalia Smuggler$0.07
  3. Peregrine Drake1Peregrine Drake$0.25
  4. Ruin Crab1Ruin Crab$1.20
  5. Shadow Kin1Shadow Kin$0.74
  6. Solemn Simulacrum1Solemn Simulacrum$0.26
  7. Talrand, Sky Summoner1Talrand, Sky Summoner$0.39
  8. Terisian Mindbreaker1Terisian Mindbreaker$1.02
  9. Thing in the Ice // Awoken Horror1Thing in the Ice // Awoken Horror$0.52
  10. Thunderclap Drake1Thunderclap Drake$0.52
  11. Wizards of Thay1Wizards of Thay$1.39

Instants 20$11.48

  1. Aetherize1Aetherize$0.28
  2. Blur1Blur$0.39
  3. Brain Freeze1Brain Freeze$1.82
  4. Didn't Say Please1Didn't Say Please$0.37
  5. Displace1Displace$0.35
  6. Drown in Dreams1Drown in Dreams$1.00
  7. Essence Flux1Essence Flux$1.33
  8. Evacuation1Evacuation$0.26
  9. Fact or Fiction1Fact or Fiction$0.19
  10. Frantic Search1Frantic Search$0.74

Instants continued

  1. Ghostly Flicker1Ghostly Flicker$1.18
  2. Hide on the Ceiling1Hide on the Ceiling$0.72
  3. Ice Magic1Ice Magic$0.12
  4. Illusionist's Stratagem1Illusionist's Stratagem$0.39
  5. Planar Incision1Planar Incision$0.36
  6. Run Away Together1Run Away Together$0.09
  7. See Double1See Double$1.07
  8. Siren's Ruse1Siren's Ruse$0.25
  9. Teferi's Time Twist1Teferi's Time Twist$0.34
  10. Thought Collapse1Thought Collapse$0.23

Sorceries 10$7.46

  1. Blatant Thievery1Blatant Thievery$1.30
  2. Bond of Insight1Bond of Insight$0.20
  3. Curse of the Swine1Curse of the Swine$0.27
  4. Cut Your Losses1Cut Your Losses$1.64
  5. Faerie Slumber Party1Faerie Slumber Party$1.86
  6. Memories Returning1Memories Returning$0.27
  7. Relm's Sketching1Relm's Sketching$0.23
  8. Sorcerous Squall1Sorcerous Squall$0.96
  9. Splash Portal1Splash Portal$0.34
  10. Wash Out1Wash Out$0.39

Artifacts 5$4.89

  1. Blue Mage's Cane1Blue Mage's Cane$0.23
  2. Crystal Shard1Crystal Shard$1.49
  3. Mindsplice Apparatus1Mindsplice Apparatus$1.16
  4. Realmbreaker, the Invasion Tree1Realmbreaker, the Invasion Tree$0.52
  5. Riverchurn Monument1Riverchurn Monument$1.49

Enchantments 3$1.21

  1. Candlekeep Sage1Candlekeep Sage$0.26
  2. Drowned Secrets1Drowned Secrets$0.61
  3. Gossip's Talent1Gossip's Talent$0.34

Lands 38 / 38$21.44

  1. Archway of Innovation1Archway of Innovation$1.20
  2. Blast Zone1Blast Zone$0.34
  3. Buried Ruin1Buried Ruin$0.36
  4. Castle Vantress1Castle Vantress$0.31
  5. Cephalid Coliseum1Cephalid Coliseum$0.27
  6. Command Tower1Command Tower$0.21
  7. Coral Atoll1Coral Atoll$0.63
  8. Demolition Field1Demolition Field$0.23
  9. Desert of the Mindful1Desert of the Mindful$0.07
  10. Fabled Passage1Fabled Passage$0.77
  11. Geier Reach Sanitarium1Geier Reach Sanitarium$0.79

Lands continued

  1. Halimar Depths1Halimar Depths$0.33
  2. Island×55Island$0.35
  3. Jidoor, Aristocratic Capital // Overture1Jidoor, Aristocratic Capital // Overture$1.26
  4. Lonely Sandbar1Lonely Sandbar$0.18
  5. Myriad Landscape1Myriad Landscape$0.26
  6. Mystic Sanctuary1Mystic Sanctuary$1.14
  7. Riptide Laboratory1Riptide Laboratory$0.66
  8. Rivendell1Rivendell$1.03
  9. Rogue's Passage1Rogue's Passage$0.34
  10. Scavenger Grounds1Scavenger Grounds$0.21
  11. Seat of the Synod1Seat of the Synod$0.90

Lands continued

  1. Snow-Covered Island×44Snow-Covered Island$4.24
  2. Sunken Palace1Sunken Palace$0.35
  3. Temple of the False God1Temple of the False God$0.19
  4. Terrain Generator1Terrain Generator$1.38
  5. Tolaria West1Tolaria West$0.47
  6. Urza's Mine1Urza's Mine$0.66
  7. Urza's Power Plant1Urza's Power Plant$0.59
  8. Urza's Tower1Urza's Tower$0.90
  9. War Room1War Room$0.82

About this Quistis Trepe deck

A complete 100-card Commander deck: Quistis Trepe, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $59.03 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Quistis Trepe decks actually play. Of the cards that fit the budget, the most played are Essence Flux, Ghostly Flicker and Blur. The picks most particular to this commander are Planar Incision, Blue Mage's Cane and Siren's Ruse, which turn up here far more often than in other Mono-Blue decks.

Its average mana value is 3.32. It runs no Game Changers and holds every piece of 7 known combos.

The most expensive cards are Faerie Slumber Party ($1.86), Brain Freeze ($1.82) and Cut Your Losses ($1.64); 36 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $37.07, and with no limit $580.89; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.32
Game Changers0
Combos7
Deck match57%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 6 cards
  3. Mana value 2: 14 cards
  4. Mana value 3: 16 cards
  5. Mana value 4: 18 cards
  6. Mana value 5: 2 cards
  7. Mana value 6: 2 cards
  8. Mana value 7+: 4 cards

The curve and the average cover Quistis Trepe and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1212+0
Targeted disruption1214+2
Mass disruption67+1
Lands3838+0
Plan3022-8

These targets add up to 108 because a card can fill more than one role. 4 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Quistis Trepe at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Quistis Trepe decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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