Budget Bauble
Ratchet, Field Medic // Ratchet, Rescue Racer - Decklist

Creatures 24$11.34

  1. Angel of the Ruins1Angel of the Ruins$0.22
  2. Bottle Gnomes1Bottle Gnomes$0.11
  3. Bronze Guardian1Bronze Guardian$0.27
  4. Burnished Hart1Burnished Hart$0.11
  5. Canoptek Tomb Sentinel1Canoptek Tomb Sentinel$1.96
  6. Cataclysmic Gearhulk1Cataclysmic Gearhulk$0.29
  7. Circuit Mender1Circuit Mender$0.17
  8. Digsite Engineer1Digsite Engineer$0.74
  9. Filigree Familiar1Filigree Familiar$0.11
  10. Foundry Inspector1Foundry Inspector$0.26
  11. Gingerbrute1Gingerbrute$0.26
  12. Ironsoul Enforcer1Ironsoul Enforcer$0.87

Creatures continued

  1. Leonin Elder1Leonin Elder$0.34
  2. Market Gnome1Market Gnome$0.27
  3. Meteor Golem1Meteor Golem$0.17
  4. Myr Retriever1Myr Retriever$0.86
  5. Nykthos Paragon1Nykthos Paragon$0.61
  6. Scrap Trawler1Scrap Trawler$1.37
  7. Solemn Simulacrum1Solemn Simulacrum$0.26
  8. Spectrum Sentinel1Spectrum Sentinel$0.42
  9. Steel Overseer1Steel Overseer$0.24
  10. Syr Ginger, the Meal Ender1Syr Ginger, the Meal Ender$1.12
  11. Teshar, Ancestor's Apostle1Teshar, Ancestor's Apostle$0.18
  12. Treasure Keeper1Treasure Keeper$0.13

Instants 2$0.50

  1. Dispatch1Dispatch$0.40
  2. Divine Offering1Divine Offering$0.10

Sorceries 3$2.08

  1. Brilliant Restoration1Brilliant Restoration$1.54
  2. Fumigate1Fumigate$0.26
  3. Organic Extinction1Organic Extinction$0.28

Artifacts 30$12.52

  1. Basilica Skullbomb1Basilica Skullbomb$0.26
  2. Candy Trail1Candy Trail$1.45
  3. Carrot Cake1Carrot Cake$0.27
  4. Chromatic Star1Chromatic Star$0.29
  5. Citizen's Crowbar1Citizen's Crowbar$0.19
  6. Dispeller's Capsule1Dispeller's Capsule$0.07
  7. Dungeoneer's Pack1Dungeoneer's Pack$0.26
  8. Dusk Rose Reliquary1Dusk Rose Reliquary$0.29
  9. Eriette's Tempting Apple1Eriette's Tempting Apple$0.26
  10. Golden Egg1Golden Egg$0.28

Artifacts continued

  1. Golem's Heart1Golem's Heart$0.24
  2. Ichor Wellspring1Ichor Wellspring$0.28
  3. Implement of Improvement1Implement of Improvement$0.22
  4. Mishra's Bauble1Mishra's Bauble$1.35
  5. Orazca Relic1Orazca Relic$0.14
  6. Potion of Healing1Potion of Healing$0.27
  7. Pristine Talisman1Pristine Talisman$0.32
  8. Ratchet Bomb1Ratchet Bomb$0.36
  9. Scourglass1Scourglass$0.23
  10. Scrabbling Claws1Scrabbling Claws$0.22

Artifacts continued

  1. Sculpting Steel1Sculpting Steel$1.66
  2. Slagstone Refinery1Slagstone Refinery$0.18
  3. Soul-Guide Lantern1Soul-Guide Lantern$0.20
  4. Sunbeam Spellbomb1Sunbeam Spellbomb$0.24
  5. The Prydwen, Steel Flagship1The Prydwen, Steel Flagship$0.33
  6. Tinker's Tote1Tinker's Tote$0.21
  7. Trading Post1Trading Post$0.30
  8. Unstable Glyphbridge // Sandswirl Wanderglyph1Unstable Glyphbridge // Sandswirl Wanderglyph$0.29
  9. Wayfarer's Bauble1Wayfarer's Bauble$0.31
  10. Welding Jar1Welding Jar$1.55

Enchantments 2$1.03

  1. Cleric Class1Cleric Class$0.91
  2. Peace of Mind1Peace of Mind$0.12

Lands 38 / 38$16.55

  1. Adventurer's Inn1Adventurer's Inn$0.21
  2. Ancient Den1Ancient Den$1.42
  3. Blighted Steppe1Blighted Steppe$0.20
  4. Buried Ruin1Buried Ruin$0.36
  5. Castle Ardenvale1Castle Ardenvale$0.26
  6. Darksteel Citadel1Darksteel Citadel$0.45
  7. Demolition Field1Demolition Field$0.23
  8. Geier Reach Sanitarium1Geier Reach Sanitarium$0.79
  9. Hall of Tagsin1Hall of Tagsin$0.33
  10. High Market1High Market$0.40
  11. Ishgard, the Holy See // Faith & Grief1Ishgard, the Holy See // Faith & Grief$1.54

Lands continued

  1. Kabira Crossroads1Kabira Crossroads$0.32
  2. Monumental Henge1Monumental Henge$0.56
  3. Myriad Landscape1Myriad Landscape$0.26
  4. Nomad Stadium1Nomad Stadium$0.44
  5. Phyrexia's Core1Phyrexia's Core$0.21
  6. Plains×55Plains$0.25
  7. Power Depot1Power Depot$0.56
  8. Radiant Fountain1Radiant Fountain$0.20
  9. Rogue's Passage1Rogue's Passage$0.34
  10. Scene of the Crime1Scene of the Crime$0.34
  11. Secluded Steppe1Secluded Steppe$0.11

Lands continued

  1. Snow-Covered Plains×44Snow-Covered Plains$1.52
  2. Temple of the False God1Temple of the False God$0.19
  3. The Mycosynth Gardens1The Mycosynth Gardens$0.39
  4. Tomb of the Spirit Dragon1Tomb of the Spirit Dragon$0.40
  5. Treasure Vault1Treasure Vault$1.30
  6. Urza's Mine1Urza's Mine$0.66
  7. Urza's Power Plant1Urza's Power Plant$0.59
  8. Urza's Tower1Urza's Tower$0.90
  9. War Room1War Room$0.82

About this Ratchet, Field Medic // Ratchet, Rescue Racer deck

A complete 100-card Commander deck: Ratchet, Field Medic // Ratchet, Rescue Racer, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $46.84 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Ratchet, Field Medic // Ratchet, Rescue Racer decks actually play. Of the cards that fit the budget, the most played are Implement of Improvement, Sunbeam Spellbomb and Potion of Healing. The picks most particular to this commander are Bottle Gnomes, Tinker's Tote and Leonin Elder, which turn up here far more often than in other Mono-White decks.

Its average mana value is 2.90. It runs no Game Changers.

The most expensive cards are Canoptek Tomb Sentinel ($1.96), Sculpting Steel ($1.66) and Welding Jar ($1.55); 48 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $33.95, and with no limit $283.90; the chart below compares every limit.

Deck statistics and card selection
Average mana value2.90
Game Changers0
Combos0
Deck match77%

Mana curve

  1. Mana value 0: 2 cards
  2. Mana value 1: 16 cards
  3. Mana value 2: 12 cards
  4. Mana value 3: 13 cards
  5. Mana value 4: 7 cards
  6. Mana value 5: 6 cards
  7. Mana value 6: 2 cards
  8. Mana value 7+: 4 cards

The curve and the average cover Ratchet, Field Medic // Ratchet, Rescue Racer and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1213+1
Targeted disruption1213+1
Mass disruption66+0
Lands3838+0
Plan3021-9

These targets add up to 108 because a card can fill more than one role. 2 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Ratchet, Field Medic // Ratchet, Rescue Racer at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Ratchet, Field Medic // Ratchet, Rescue Racer decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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