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Rev, Tithe Extractor - Decklist

Creatures 30 / 30$8.59

  1. Arvinox, the Mind Flail1Arvinox, the Mind Flail$0.34
  2. Battlefly Swarm1Battlefly Swarm$0.31
  3. Bismuth Mindrender1Bismuth Mindrender$0.39
  4. Black Knight1Black Knight$0.24
  5. Blackbloom Rogue // Blackbloom Bog1Blackbloom Rogue // Blackbloom Bog$0.14
  6. Dauthi Cutthroat1Dauthi Cutthroat$0.40
  7. Dauthi Horror1Dauthi Horror$0.24
  8. Dauthi Slayer1Dauthi Slayer$0.42
  9. Elegy Acolyte1Elegy Acolyte$0.42
  10. Etherium Pteramander1Etherium Pteramander$0.21

Creatures continued

  1. Eye Collector1Eye Collector$0.17
  2. Eyetwitch1Eyetwitch$0.32
  3. Faerie Dreamthief1Faerie Dreamthief$0.36
  4. Forsworn Paladin1Forsworn Paladin$0.35
  5. Gingerbrute1Gingerbrute$0.26
  6. Gonti, Lord of Luxury1Gonti, Lord of Luxury$0.25
  7. Gurmag Swiftwing1Gurmag Swiftwing$0.27
  8. Hoard Robber1Hoard Robber$0.24
  9. Knight of Malice1Knight of Malice$0.11
  10. Lobelia, Defender of Bag End1Lobelia, Defender of Bag End$0.27

Creatures continued

  1. Nadier's Nightblade1Nadier's Nightblade$0.26
  2. Nighthawk Scavenger1Nighthawk Scavenger$0.36
  3. Pilfering Imp1Pilfering Imp$0.24
  4. Prickly Boggart1Prickly Boggart$0.31
  5. Shadow Alley Denizen1Shadow Alley Denizen$0.20
  6. Stirge1Stirge$0.26
  7. Tormented Soul1Tormented Soul$0.16
  8. Vampire Cutthroat1Vampire Cutthroat$0.52
  9. Vault Skirge1Vault Skirge$0.32
  10. Zhentarim Bandit1Zhentarim Bandit$0.25

Instants 8 / 8$2.00

  1. Consuming Corruption1Consuming Corruption$0.25
  2. Costly Plunder1Costly Plunder$0.20
  3. Deadly Dispute1Deadly Dispute$0.30
  4. Eviscerator's Insight1Eviscerator's Insight$0.26
  5. Fake Your Own Death1Fake Your Own Death$0.10
  6. Go for the Throat1Go for the Throat$0.28
  7. Infernal Grasp1Infernal Grasp$0.24
  8. Outrageous Robbery1Outrageous Robbery$0.37

Sorceries 8 / 8$2.21

  1. Come Back Wrong1Come Back Wrong$0.38
  2. Cruelclaw's Heist1Cruelclaw's Heist$0.31
  3. Exsanguinate1Exsanguinate$0.31
  4. Feed the Swarm1Feed the Swarm$0.22
  5. Grim Bounty1Grim Bounty$0.10
  6. Night's Whisper1Night's Whisper$0.23
  7. Petty Larceny1Petty Larceny$0.34
  8. Predators' Hour1Predators' Hour$0.32

Artifacts 11 / 11$2.95

  1. Bladed Pinions1Bladed Pinions$0.28
  2. Chromatic Lantern1Chromatic Lantern$0.43
  3. Goldvein Pick1Goldvein Pick$0.20
  4. Hidden Blade1Hidden Blade$0.31
  5. Mask of Memory1Mask of Memory$0.32
  6. Quick-Draw Katana1Quick-Draw Katana$0.14
  7. Rogue's Gloves1Rogue's Gloves$0.29
  8. Sharpened Pitchfork1Sharpened Pitchfork$0.10
  9. Thieves' Tools1Thieves' Tools$0.20
  10. Treasure Map // Treasure Cove1Treasure Map // Treasure Cove$0.56
  11. Viridian Claw1Viridian Claw$0.12

Enchantments 5 / 5$1.63

  1. Agent of the Iron Throne1Agent of the Iron Throne$0.48
  2. Dead Man's Chest1Dead Man's Chest$0.30
  3. Discreet Retreat1Discreet Retreat$0.32
  4. Into the Pit1Into the Pit$0.32
  5. Sidequest: Hunt the Mark // Yiazmat, Ultimate Mark1Sidequest: Hunt the Mark // Yiazmat, Ultimate Mark$0.21

Lands 37 / 37$8.14

  1. Access Tunnel1Access Tunnel$0.30
  2. Barren Moor1Barren Moor$0.16
  3. Command Tower1Command Tower$0.21
  4. Crystal Grotto1Crystal Grotto$0.19
  5. Demolition Field1Demolition Field$0.23
  6. Escape Tunnel1Escape Tunnel$0.20
  7. Evolving Wilds1Evolving Wilds$0.09
  8. Exotic Orchard1Exotic Orchard$0.20
  9. Field of Ruin1Field of Ruin$0.26
  10. Ghost Quarter1Ghost Quarter$0.44

Lands continued

  1. Hidden Grotto1Hidden Grotto$0.22
  2. Hive of the Eye Tyrant1Hive of the Eye Tyrant$0.47
  3. Memorial to Folly1Memorial to Folly$0.24
  4. Mortuary Mire1Mortuary Mire$0.30
  5. Myriad Landscape1Myriad Landscape$0.26
  6. Path of Ancestry1Path of Ancestry$0.17
  7. Realm of Koh1Realm of Koh$0.38
  8. Rogue's Passage1Rogue's Passage$0.34
  9. Scavenger Grounds1Scavenger Grounds$0.21
  10. Spire of Industry1Spire of Industry$0.21

Lands continued

  1. Swamp×99Swamp$0.90
  2. Temple of the False God1Temple of the False God$0.19
  3. Terramorphic Expanse1Terramorphic Expanse$0.10
  4. The Gold Saucer1The Gold Saucer$0.29
  5. Thespian's Stage1Thespian's Stage$0.40
  6. Thriving Moor1Thriving Moor$0.11
  7. Vivid Marsh1Vivid Marsh$0.39
  8. Volatile Fault1Volatile Fault$0.29
  9. Witch's Cottage1Witch's Cottage$0.39
Deck statistics and card selection
Average mana value2.27
Game Changers0
Combos0
Deck match41%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 13 cards
  3. Mana value 2: 33 cards
  4. Mana value 3: 8 cards
  5. Mana value 4: 7 cards
  6. Mana value 5: 1 card
  7. Mana value 6: 0 cards
  8. Mana value 7+: 1 card

The curve and the average cover Rev, Tithe Extractor and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

  1. Up to $0.25 per card: $40.38 for 100 of 100 cards; the commander costs more than this cap; 23% deck match
  2. Up to $0.50 per card: $48.92 for 100 of 100 cards; the commander costs more than this cap; 38% deck match
  3. Up to $0.75 per card: $53.64 for 100 of 100 cards; the commander costs more than this cap; 42% deck match
  4. Up to $1 per card: $58.61 for 100 of 100 cards; the commander costs more than this cap; 46% deck match
  5. Up to $1.50 per card: $68.59 for 100 of 100 cards; the commander costs more than this cap; 52% deck match
  6. Up to $2 per card: $76.50 for 100 of 100 cards; the commander costs more than this cap; 52% deck match
  7. Up to $3 per card: $106.50 for 100 of 100 cards; the commander costs more than this cap; 58% deck match
  8. Up to $5 per card: $140.35 for 100 of 100 cards; the commander costs more than this cap; 66% deck match
  9. Up to $7.50 per card: $171.60 for 100 of 100 cards; the commander costs more than this cap; 69% deck match
  10. Up to $10 per card: $201.93 for 100 of 100 cards; the commander costs more than this cap; 70% deck match
  11. Up to $15 per card: $268.02 for 100 of 100 cards; the commander costs more than this cap; 72% deck match
  12. Up to $20 per card: $284.81 for 100 of 100 cards; the commander costs more than this cap; 73% deck match
  13. Up to $30 per card: $361.15 for 100 of 100 cards; 74% deck match
  14. Up to $50 per card: $492.01 for 100 of 100 cards; 74% deck match
  15. Up to $100 per card: $565.72 for 100 of 100 cards; 74% deck match
  16. No per-card cap: $685.27 for 100 of 100 cards; 74% deck match

Each bar is the complete Command Zone template deck for Rev, Tithe Extractor at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Rev, Tithe Extractor decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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