Budget Bauble
Sephiroth, Planet's Heir - Decklist

Creatures 30$13.51

  1. Accursed Marauder1Accursed Marauder$0.29
  2. Al Bhed Salvagers1Al Bhed Salvagers$0.26
  3. Archaeomancer1Archaeomancer$0.30
  4. Gaius van Baelsar1Gaius van Baelsar$0.23
  5. Harvester of Souls1Harvester of Souls$0.72
  6. Hunted Bonebrute1Hunted Bonebrute$0.16
  7. Jill, Shiva's Dominant // Shiva, Warden of Ice1Jill, Shiva's Dominant // Shiva, Warden of Ice$0.46
  8. Kaervek, the Spiteful1Kaervek, the Spiteful$0.28
  9. Locke Cole1Locke Cole$0.18
  10. Massacre Girl1Massacre Girl$0.48

Creatures continued

  1. Massacre Girl, Known Killer1Massacre Girl, Known Killer$0.55
  2. Morbid Opportunist1Morbid Opportunist$0.21
  3. Peregrine Drake1Peregrine Drake$0.25
  4. Sahagin1Sahagin$0.15
  5. Sangromancer1Sangromancer$0.75
  6. Seymour Flux1Seymour Flux$0.21
  7. Shambling Cie'th1Shambling Cie'th$0.15
  8. Shinra Reinforcements1Shinra Reinforcements$0.14
  9. Slaughter Specialist1Slaughter Specialist$0.99
  10. Solemn Simulacrum1Solemn Simulacrum$0.26

Creatures continued

  1. Summon: Primal Odin1Summon: Primal Odin$1.77
  2. Syr Konrad, the Grim1Syr Konrad, the Grim$1.00
  3. Tonberry1Tonberry$0.28
  4. Ultimecia, Temporal Threat1Ultimecia, Temporal Threat$0.52
  5. Ultimecia, Time Sorceress // Ultimecia, Omnipotent1Ultimecia, Time Sorceress // Ultimecia, Omnipotent$0.24
  6. Undercity Dire Rat1Undercity Dire Rat$0.17
  7. Vincent Valentine // Galian Beast1Vincent Valentine // Galian Beast$1.59
  8. Xande, Dark Mage1Xande, Dark Mage$0.22
  9. Yahenni, Undying Partisan1Yahenni, Undying Partisan$0.26
  10. Zenos yae Galvus // Shinryu, Transcendent Rival1Zenos yae Galvus // Shinryu, Transcendent Rival$0.44

Instants 14$5.76

  1. Blur1Blur$0.39
  2. Dark Ritual1Dark Ritual$0.44
  3. Displace1Displace$0.35
  4. Dreams of Laguna1Dreams of Laguna$0.21
  5. Essence Flux1Essence Flux$1.33
  6. Fight On!1Fight On!$0.20
  7. Flatline1Flatline$0.42

Instants continued

  1. Ghostly Flicker1Ghostly Flicker$1.18
  2. Magic Damper1Magic Damper$0.17
  3. Overkill1Overkill$0.27
  4. Planar Incision1Planar Incision$0.36
  5. Sephiroth's Intervention1Sephiroth's Intervention$0.15
  6. Vayne's Treachery1Vayne's Treachery$0.11
  7. Vincent's Limit Break1Vincent's Limit Break$0.18

Sorceries 8$2.51

  1. Combat Tutorial1Combat Tutorial$0.22
  2. Deadly Embrace1Deadly Embrace$0.23
  3. Evil Reawakened1Evil Reawakened$0.19
  4. Mass Diminish1Mass Diminish$1.10
  5. Poison the Waters1Poison the Waters$0.19
  6. Relm's Sketching1Relm's Sketching$0.23
  7. Resentful Revelation1Resentful Revelation$0.19
  8. Retrieve the Esper1Retrieve the Esper$0.16

Artifacts 8$4.23

  1. Aetheric Amplifier1Aetheric Amplifier$0.55
  2. Blitzball1Blitzball$0.21
  3. Ether1Ether$0.16
  4. Magitek Scythe1Magitek Scythe$0.23
  5. Ring of the Lucii1Ring of the Lucii$0.27
  6. Swiftfoot Boots1Swiftfoot Boots$1.54
  7. The Masamune1The Masamune$1.03
  8. World Map1World Map$0.24

Enchantments 1$0.15

  1. Eternal Thirst1Eternal Thirst$0.15

Lands 38 / 38$18.26

  1. Adventurer's Inn1Adventurer's Inn$0.21
  2. Bojuka Bog1Bojuka Bog$1.18
  3. Choked Estuary1Choked Estuary$0.27
  4. Command Tower1Command Tower$0.21
  5. Contaminated Aquifer1Contaminated Aquifer$0.30
  6. Crossroads Village1Crossroads Village$0.27
  7. Darkslick Shores1Darkslick Shores$1.70
  8. Darkwater Catacombs1Darkwater Catacombs$0.28
  9. Dimir Aqueduct1Dimir Aqueduct$0.25
  10. Dimir Guildgate1Dimir Guildgate$0.13
  11. Dismal Backwater1Dismal Backwater$0.13

Lands continued

  1. Drowned Catacomb1Drowned Catacomb$0.42
  2. Evolving Wilds1Evolving Wilds$0.09
  3. Exotic Orchard1Exotic Orchard$0.20
  4. Fetid Pools1Fetid Pools$0.27
  5. Island×33Island$0.21
  6. Midgar, City of Mako // Reactor Raid1Midgar, City of Mako // Reactor Raid$1.59
  7. Myriad Landscape1Myriad Landscape$0.26
  8. Mystic Sanctuary1Mystic Sanctuary$1.14
  9. Path of Ancestry1Path of Ancestry$0.17
  10. Rogue's Passage1Rogue's Passage$0.34
  11. Shipwreck Marsh1Shipwreck Marsh$1.42

Lands continued

  1. Snow-Covered Island×22Snow-Covered Island$2.12
  2. Snow-Covered Swamp×22Snow-Covered Swamp$1.18
  3. Sunken Hollow1Sunken Hollow$0.28
  4. Sunken Ruins1Sunken Ruins$0.50
  5. Swamp×22Swamp$0.20
  6. Tainted Isle1Tainted Isle$1.76
  7. Temple of Deceit1Temple of Deceit$0.19
  8. Temple of the False God1Temple of the False God$0.19
  9. Terramorphic Expanse1Terramorphic Expanse$0.10
  10. Treno, Dark City1Treno, Dark City$0.17
  11. Underground River1Underground River$0.53

About this Sephiroth, Planet's Heir deck

A complete 100-card Commander deck: Sephiroth, Planet's Heir, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $54.48 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Sephiroth, Planet's Heir decks actually play. Of the cards that fit the budget, the most played are The Masamune, Massacre Girl and Swiftfoot Boots. The picks most particular to this commander are Sephiroth's Intervention, Vincent Valentine // Galian Beast and Overkill, which turn up here far more often than in other Dimir decks.

Its average mana value is 3.31. It runs no Game Changers and holds every piece of 2 known combos.

The most expensive cards are Summon: Primal Odin ($1.77), Vincent Valentine // Galian Beast ($1.59) and Swiftfoot Boots ($1.54); 47 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $38.46, and with no limit $467.12; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.31
Game Changers0
Combos2
Deck match64%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 5 cards
  3. Mana value 2: 13 cards
  4. Mana value 3: 18 cards
  5. Mana value 4: 14 cards
  6. Mana value 5: 8 cards
  7. Mana value 6: 4 cards
  8. Mana value 7+: 0 cards

The curve and the average cover Sephiroth, Planet's Heir and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1212+0
Targeted disruption1212+0
Mass disruption66+0
Lands3838+0
Plan3023-7

These targets add up to 108 because a card can fill more than one role. 2 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

  1. Up to $0.25 per card: $27.10 for 100 of 100 cards; the commander costs more than this cap; 30% deck match
  2. Up to $0.50 per card: $32.42 for 100 of 100 cards; the commander costs more than this cap; 50% deck match
  3. Up to $0.75 per card: $36.32 for 100 of 100 cards; the commander costs more than this cap; 53% deck match
  4. Up to $1 per card: $38.46 for 100 of 100 cards; the commander costs more than this cap; 56% deck match
  5. Up to $1.50 per card: $47.54 for 100 of 100 cards; the commander costs more than this cap; 61% deck match
  6. Up to $2 per card: $56.08 for 100 of 100 cards; the commander costs more than this cap; 65% deck match
  7. Up to $3 per card: $61.52 for 100 of 100 cards; the commander costs more than this cap; 69% deck match
  8. Up to $5 per card: $90.03 for 100 of 100 cards; the commander costs more than this cap; 73% deck match
  9. Up to $7.50 per card: $117.50 for 100 of 100 cards; the commander costs more than this cap; 75% deck match
  10. Up to $10 per card: $157.97 for 100 of 100 cards; the commander costs more than this cap; 75% deck match
  11. Up to $15 per card: $185.81 for 100 of 100 cards; 74% deck match
  12. Up to $20 per card: $204.33 for 100 of 100 cards; 75% deck match
  13. Up to $30 per card: $352.13 for 100 of 100 cards; 79% deck match
  14. Up to $50 per card: $352.13 for 100 of 100 cards; 79% deck match
  15. Up to $100 per card: $467.12 for 100 of 100 cards; 79% deck match
  16. No per-card cap: $467.12 for 100 of 100 cards; 79% deck match

Each bar is the complete Command Zone template deck for Sephiroth, Planet's Heir at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Sephiroth, Planet's Heir decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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