Creatures 23 / 23$9.02
1Accursed Marauder$0.29
1Al Bhed Salvagers$0.26
1Gaius van Baelsar$0.23
1Harvester of Souls$0.72
1Jecht, Reluctant Guardian // Braska's Final Aeon$0.35
1Kaervek, the Spiteful$0.28
1Locke Cole$0.18
1Massacre Girl$0.48
1Massacre Girl, Known Killer$0.55
1Morbid Opportunist$0.21
1Seymour Flux$0.21
1Shambling Cie'th$0.15
Creatures continued
1Shinra Reinforcements$0.14
1Slaughter Specialist$0.99
1Solemn Simulacrum$0.26
1Tonberry$0.28
1Ultimecia, Temporal Threat$0.52
1Ultimecia, Time Sorceress // Ultimecia, Omnipotent$0.24
1Undercity Dire Rat$0.17
1Vincent Valentine // Galian Beast$1.59
1Xande, Dark Mage$0.22
1Yahenni, Undying Partisan$0.26
1Zenos yae Galvus // Shinryu, Transcendent Rival$0.44
Instants 14 / 14$5.50
Instants continued
Sorceries 8 / 8$2.51
Artifacts 12 / 12$5.03
Enchantments 5 / 5$0.91
Lands 37 / 37$16.50
Lands continued
Lands continued
Deck statistics and card selection
Deck statistics
Mana curve
- Mana value 0: 0 cards
- Mana value 1: 6 cards
- Mana value 2: 15 cards
- Mana value 3: 19 cards
- Mana value 4: 13 cards
- Mana value 5: 7 cards
- Mana value 6: 3 cards
- Mana value 7+: 0 cards
The curve and the average cover Sephiroth, Planet's Heir and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.
Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.
Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.
Compare prices at other card limits
Full deck price by per-card cap
- Up to $0.25 per card: $27.10 for 100 of 100 cards; the commander costs more than this cap; 30% deck match
- Up to $0.50 per card: $32.42 for 100 of 100 cards; the commander costs more than this cap; 50% deck match
- Up to $0.75 per card: $36.32 for 100 of 100 cards; the commander costs more than this cap; 53% deck match
- Up to $1 per card: $38.46 for 100 of 100 cards; the commander costs more than this cap; 56% deck match
- Up to $1.50 per card: $47.54 for 100 of 100 cards; the commander costs more than this cap; 61% deck match
- Up to $2 per card: $56.08 for 100 of 100 cards; the commander costs more than this cap; 65% deck match
- Up to $3 per card: $61.52 for 100 of 100 cards; the commander costs more than this cap; 69% deck match
- Up to $5 per card: $90.03 for 100 of 100 cards; the commander costs more than this cap; 73% deck match
- Up to $7.50 per card: $117.50 for 100 of 100 cards; the commander costs more than this cap; 75% deck match
- Up to $10 per card: $157.97 for 100 of 100 cards; the commander costs more than this cap; 75% deck match
- Up to $15 per card: $185.81 for 100 of 100 cards; 74% deck match
- Up to $20 per card: $204.33 for 100 of 100 cards; 75% deck match
- Up to $30 per card: $352.13 for 100 of 100 cards; 79% deck match
- Up to $50 per card: $352.13 for 100 of 100 cards; 79% deck match
- Up to $100 per card: $467.12 for 100 of 100 cards; 79% deck match
- No per-card cap: $467.12 for 100 of 100 cards; 79% deck match
Each bar is the complete Command Zone template deck for Sephiroth, Planet's Heir at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Sephiroth, Planet's Heir decks usually play.






































































