Budget Bauble
Solphim, Mayhem Dominus - Decklist

Creatures 20$11.78

  1. Defiler of Instinct1Defiler of Instinct$0.41
  2. Electrostatic Field1Electrostatic Field$1.03
  3. Erebor Flamesmith1Erebor Flamesmith$0.33
  4. Fanatic of Mogis1Fanatic of Mogis$0.27
  5. Fire Servant1Fire Servant$0.18
  6. Firebrand Archer1Firebrand Archer$0.27
  7. Guttersnipe1Guttersnipe$0.24
  8. Harsh Mentor1Harsh Mentor$0.34
  9. Imodane, the Pyrohammer1Imodane, the Pyrohammer$0.37
  10. Knollspine Dragon1Knollspine Dragon$0.37

Creatures continued

  1. Leyline Tyrant1Leyline Tyrant$0.78
  2. Magus of the Wheel1Magus of the Wheel$1.12
  3. Rampaging Ferocidon1Rampaging Ferocidon$1.54
  4. Runaway Steam-Kin1Runaway Steam-Kin$1.84
  5. Sawblade Scamp1Sawblade Scamp$0.18
  6. Scytheclaw Raptor1Scytheclaw Raptor$0.29
  7. Sin Prodder1Sin Prodder$0.31
  8. Sunspine Lynx1Sunspine Lynx$1.57
  9. Tectonic Giant1Tectonic Giant$0.17
  10. Thermo-Alchemist1Thermo-Alchemist$0.17

Planeswalkers 4$4.08

  1. Chandra, Dressed to Kill1Chandra, Dressed to Kill$1.55
  2. Chandra, Torch of Defiance1Chandra, Torch of Defiance$1.79
  3. Jaya Ballard1Jaya Ballard$0.37
  4. Koth, Fire of Resistance1Koth, Fire of Resistance$0.37

Instants 10$3.52

  1. Big Score1Big Score$0.41
  2. Electrodominance1Electrodominance$0.65
  3. Invoke Calamity1Invoke Calamity$0.38
  4. Lightning Bolt1Lightning Bolt$0.81
  5. Lightning Strike1Lightning Strike$0.09
  6. Risk Factor1Risk Factor$0.46
  7. Shock1Shock$0.07
  8. Smash to Smithereens1Smash to Smithereens$0.30
  9. Thrill of Possibility1Thrill of Possibility$0.17
  10. Volcanic Fallout1Volcanic Fallout$0.18

Sorceries 14$9.42

  1. Acidic Soil1Acidic Soil$0.61
  2. Blasphemous Act1Blasphemous Act$0.75
  3. Browbeat1Browbeat$0.33
  4. Dragon's Approach1Dragon's Approach$1.75
  5. Earthquake1Earthquake$0.53
  6. Fiery Confluence1Fiery Confluence$0.32
  7. Flame Rift1Flame Rift$0.46

Sorceries continued

  1. Grab the Prize1Grab the Prize$0.54
  2. Jaya's Immolating Inferno1Jaya's Immolating Inferno$1.78
  3. Lava Spike1Lava Spike$0.98
  4. Light Up the Stage1Light Up the Stage$0.28
  5. Mana Geyser1Mana Geyser$0.56
  6. Sizzle1Sizzle$0.21
  7. Slagstorm1Slagstorm$0.32

Artifacts 1$0.44

  1. Pyromancer's Goggles1Pyromancer's Goggles$0.44

Enchantments 12$9.00

  1. Court of Ire1Court of Ire$0.36
  2. Dictate of the Twin Gods1Dictate of the Twin Gods$1.11
  3. Double Vision1Double Vision$0.56
  4. Fiery Inscription1Fiery Inscription$0.40
  5. Harness the Storm1Harness the Storm$0.33
  6. Leyline of Combustion1Leyline of Combustion$0.45
  7. Maddening Hex1Maddening Hex$2.00
  8. Mechanized Warfare1Mechanized Warfare$0.56
  9. Pyromancer Ascension1Pyromancer Ascension$0.31
  10. Quest for Pure Flame1Quest for Pure Flame$0.41
  11. Roiling Vortex1Roiling Vortex$1.63
  12. Sulfuric Vortex1Sulfuric Vortex$0.88

Lands 38 / 38$14.58

  1. Barbarian Ring1Barbarian Ring$0.27
  2. Bonders' Enclave1Bonders' Enclave$0.21
  3. Buried Ruin1Buried Ruin$0.36
  4. Castle Embereth1Castle Embereth$0.37
  5. Command Tower1Command Tower$0.21
  6. Demolition Field1Demolition Field$0.23
  7. Den of the Bugbear1Den of the Bugbear$1.39
  8. Desert of the Fervent1Desert of the Fervent$0.13
  9. Dwarven Mine1Dwarven Mine$0.36
  10. Evolving Wilds1Evolving Wilds$0.09
  11. Fabled Passage1Fabled Passage$0.77

Lands continued

  1. Field of Ruin1Field of Ruin$0.26
  2. Fire Nation Palace1Fire Nation Palace$1.70
  3. Forgotten Cave1Forgotten Cave$0.13
  4. Geier Reach Sanitarium1Geier Reach Sanitarium$0.79
  5. Ghost Quarter1Ghost Quarter$0.44
  6. Hidden Volcano1Hidden Volcano$0.14
  7. Mountain×55Mountain$0.40
  8. Myriad Landscape1Myriad Landscape$0.26
  9. Nesting Grounds1Nesting Grounds$0.28
  10. Ramunap Ruins1Ramunap Ruins$0.22
  11. Rogue's Passage1Rogue's Passage$0.34

Lands continued

  1. Scavenger Grounds1Scavenger Grounds$0.21
  2. Shivan Gorge1Shivan Gorge$1.03
  3. Smoldering Crater1Smoldering Crater$0.18
  4. Snow-Covered Mountain×44Snow-Covered Mountain$2.00
  5. Spinerock Knoll1Spinerock Knoll$0.47
  6. Temple of the False God1Temple of the False God$0.19
  7. Terramorphic Expanse1Terramorphic Expanse$0.10
  8. The Autonomous Furnace1The Autonomous Furnace$0.23
  9. War Room1War Room$0.82

About this Solphim, Mayhem Dominus deck

A complete 100-card Commander deck: Solphim, Mayhem Dominus, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $81.33 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Solphim, Mayhem Dominus decks actually play. Of the cards that fit the budget, the most played are Blasphemous Act, Lightning Bolt and Guttersnipe. The picks most particular to this commander are Risk Factor, Flame Rift and Sulfuric Vortex, which turn up here far more often than in other Mono-Red decks.

Its average mana value is 3.18. It runs no Game Changers.

The most expensive cards are Maddening Hex ($2.00), Runaway Steam-Kin ($1.84) and Chandra, Torch of Defiance ($1.79); 37 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $63.65, and with no limit $480.57; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.18
Game Changers0
Combos0
Deck match64%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 6 cards
  3. Mana value 2: 15 cards
  4. Mana value 3: 19 cards
  5. Mana value 4: 12 cards
  6. Mana value 5: 8 cards
  7. Mana value 6: 0 cards
  8. Mana value 7+: 2 cards

The curve and the average cover Solphim, Mayhem Dominus and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1212+0
Targeted disruption1215+3
Mass disruption66+0
Lands3838+0
Plan3029-1

These targets add up to 108 because a card can fill more than one role. 10 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

  1. Up to $0.25 per card: $43.94 for 100 of 100 cards; the commander costs more than this cap; 24% deck match
  2. Up to $0.50 per card: $56.88 for 100 of 100 cards; the commander costs more than this cap; 51% deck match
  3. Up to $0.75 per card: $60.65 for 100 of 100 cards; the commander costs more than this cap; 53% deck match
  4. Up to $1 per card: $63.65 for 100 of 100 cards; the commander costs more than this cap; 56% deck match
  5. Up to $1.50 per card: $67.10 for 100 of 100 cards; the commander costs more than this cap; 58% deck match
  6. Up to $2 per card: $81.33 for 100 of 100 cards; the commander costs more than this cap; 64% deck match
  7. Up to $3 per card: $113.68 for 100 of 100 cards; the commander costs more than this cap; 68% deck match
  8. Up to $5 per card: $136.29 for 100 of 100 cards; the commander costs more than this cap; 73% deck match
  9. Up to $7.50 per card: $156.90 for 100 of 100 cards; the commander costs more than this cap; 76% deck match
  10. Up to $10 per card: $213.15 for 100 of 100 cards; the commander costs more than this cap; 80% deck match
  11. Up to $15 per card: $248.51 for 100 of 100 cards; the commander costs more than this cap; 82% deck match
  12. Up to $20 per card: $285.90 for 100 of 100 cards; the commander costs more than this cap; 81% deck match
  13. Up to $30 per card: $308.50 for 100 of 100 cards; 80% deck match
  14. Up to $50 per card: $369.75 for 100 of 100 cards; 80% deck match
  15. Up to $100 per card: $369.75 for 100 of 100 cards; 80% deck match
  16. No per-card cap: $480.57 for 100 of 100 cards; 80% deck match

Each bar is the complete Command Zone template deck for Solphim, Mayhem Dominus at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Solphim, Mayhem Dominus decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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