Budget Bauble
Spider-Man Noir - Decklist

Creatures 33$17.23

  1. Alchemist's Assistant1Alchemist's Assistant$0.26
  2. Ayara's Oathsworn1Ayara's Oathsworn$0.33
  3. Bloodtracker1Bloodtracker$0.24
  4. Bringer of the Last Gift1Bringer of the Last Gift$0.69
  5. Common Crook1Common Crook$0.07
  6. Dogged Detective1Dogged Detective$0.27
  7. Duty-Bound Dead1Duty-Bound Dead$0.11
  8. Embodiment of Agonies1Embodiment of Agonies$0.44
  9. Emperor of Bones1Emperor of Bones$1.68
  10. Eye of Duskmantle1Eye of Duskmantle$0.26
  11. Fain, the Broker1Fain, the Broker$1.47

Creatures continued

  1. Fetid Gargantua1Fetid Gargantua$0.16
  2. K'rrik, Son of Yawgmoth1K'rrik, Son of Yawgmoth$1.01
  3. Knight of Infamy1Knight of Infamy$0.21
  4. Morlun, Devourer of Spiders1Morlun, Devourer of Spiders$0.38
  5. Necropolis Regent1Necropolis Regent$0.49
  6. Nefarox, Overlord of Grixis1Nefarox, Overlord of Grixis$0.33
  7. Nine-Lives Familiar1Nine-Lives Familiar$1.53
  8. Qarsi Revenant1Qarsi Revenant$1.54
  9. Scorpion, Seething Striker1Scorpion, Seething Striker$0.24
  10. Siegfried, Famed Swordsman1Siegfried, Famed Swordsman$0.32
  11. Solemn Simulacrum1Solemn Simulacrum$0.26

Creatures continued

  1. Spider-Bot1Spider-Bot$0.20
  2. Spike Cannibal1Spike Cannibal$1.31
  3. Stonecoil Serpent1Stonecoil Serpent$0.36
  4. Syr Konrad, the Grim1Syr Konrad, the Grim$1.00
  5. Tombstone, Career Criminal1Tombstone, Career Criminal$0.20
  6. Unshakable Tail1Unshakable Tail$0.36
  7. Venom, Evil Unleashed1Venom, Evil Unleashed$0.22
  8. Westgate Regent1Westgate Regent$0.24
  9. Whispering Snitch1Whispering Snitch$0.05
  10. Yathan Tombguard1Yathan Tombguard$0.33
  11. Zodiark, Umbral God1Zodiark, Umbral God$0.67

Instants 5$1.52

  1. Archenemy's Charm1Archenemy's Charm$0.78
  2. Lethal Scheme1Lethal Scheme$0.25
  3. Maximum Overdrive1Maximum Overdrive$0.19
  4. Oblivion's Hunger1Oblivion's Hunger$0.09
  5. Unexpected Fangs1Unexpected Fangs$0.21

Sorceries 7$2.63

  1. Deadly Cover-Up1Deadly Cover-Up$0.61
  2. Diresight1Diresight$0.16
  3. Dread Return1Dread Return$0.50
  4. Gix's Command1Gix's Command$0.48
  5. Grave Strength1Grave Strength$0.11
  6. Risky Research1Risky Research$0.18
  7. Villainous Wrath1Villainous Wrath$0.59

Artifacts 10$2.35

  1. Aetheric Amplifier1Aetheric Amplifier$0.55
  2. Altar of the Goyf1Altar of the Goyf$0.21
  3. Charcoal Diamond1Charcoal Diamond$0.25
  4. Conformer Shuriken1Conformer Shuriken$0.28
  5. Eerie Gravestone1Eerie Gravestone$0.18
  6. Magnifying Glass1Magnifying Glass$0.11
  7. Reaper's Talisman1Reaper's Talisman$0.17
  8. Sigil of Valor1Sigil of Valor$0.16
  9. The Grim Captain's Locker1The Grim Captain's Locker$0.25
  10. Wurmwall Sweeper1Wurmwall Sweeper$0.19

Enchantments 6$1.49

  1. Canonized in Blood1Canonized in Blood$0.26
  2. Criminal Past1Criminal Past$0.21
  3. Derelict Attic // Widow's Walk1Derelict Attic // Widow's Walk$0.15
  4. Grasping Shadows // Shadows' Lair1Grasping Shadows // Shadows' Lair$0.22
  5. Polluted Cistern // Dim Oubliette1Polluted Cistern // Dim Oubliette$0.40
  6. Sigil of Myrkul1Sigil of Myrkul$0.25

Lands 38 / 38$16.80

  1. Ash Barrens1Ash Barrens$0.15
  2. Barad-dûr1Barad-dûr$1.60
  3. Barren Moor1Barren Moor$0.16
  4. Bojuka Bog1Bojuka Bog$1.18
  5. Buried Ruin1Buried Ruin$0.36
  6. Castle Locthwain1Castle Locthwain$1.34
  7. Cathedral of War1Cathedral of War$0.72
  8. Command Tower1Command Tower$0.21
  9. Conduit Pylons1Conduit Pylons$0.29
  10. Daily Bugle Building1Daily Bugle Building$0.33
  11. Dakmor Salvage1Dakmor Salvage$0.34

Lands continued

  1. Demolition Field1Demolition Field$0.23
  2. Drannith Ruins1Drannith Ruins$0.40
  3. Drownyard Temple1Drownyard Temple$0.24
  4. Evolving Wilds1Evolving Wilds$0.09
  5. Forge of Heroes1Forge of Heroes$0.32
  6. Havengul Laboratory // Havengul Mystery1Havengul Laboratory // Havengul Mystery$0.61
  7. Hidden Grotto1Hidden Grotto$0.22
  8. Midgar, City of Mako // Reactor Raid1Midgar, City of Mako // Reactor Raid$1.59
  9. Mortuary Mire1Mortuary Mire$0.30
  10. Myriad Landscape1Myriad Landscape$0.26
  11. Nesting Grounds1Nesting Grounds$0.28

Lands continued

  1. Polluted Mire1Polluted Mire$0.15
  2. Rogue's Passage1Rogue's Passage$0.34
  3. Snow-Covered Swamp×55Snow-Covered Swamp$2.95
  4. Surveillance Room1Surveillance Room$0.24
  5. Swamp×44Swamp$0.40
  6. Temple of the False God1Temple of the False God$0.19
  7. Terramorphic Expanse1Terramorphic Expanse$0.10
  8. War Room1War Room$0.82
  9. Witch's Cottage1Witch's Cottage$0.39

About this Spider-Man Noir deck

A complete 100-card Commander deck: Spider-Man Noir, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $42.24 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Spider-Man Noir decks actually play. Of the cards that fit the budget, the most played are Syr Konrad, the Grim, Eye of Duskmantle and Qarsi Revenant. The picks most particular to this commander are Siegfried, Famed Swordsman, Nefarox, Overlord of Grixis and Whispering Snitch, which turn up here far more often than in other Mono-Black decks.

Its average mana value is 3.47. It runs no Game Changers.

The most expensive cards are Emperor of Bones ($1.68), Qarsi Revenant ($1.54) and Nine-Lives Familiar ($1.53); 48 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $31.33, and with no limit $467.94; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.47
Game Changers0
Combos0
Deck match67%

Mana curve

  1. Mana value 0: 1 card
  2. Mana value 1: 2 cards
  3. Mana value 2: 19 cards
  4. Mana value 3: 15 cards
  5. Mana value 4: 8 cards
  6. Mana value 5: 10 cards
  7. Mana value 6: 2 cards
  8. Mana value 7+: 5 cards

The curve and the average cover Spider-Man Noir and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1212+0
Targeted disruption1216+4
Mass disruption66+0
Lands3839+1
Plan3022-8

These targets add up to 108 because a card can fill more than one role. 6 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Spider-Man Noir at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Spider-Man Noir decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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