Budget Bauble
Stiltzkin, Moogle Merchant - Decklist

Creatures 25$15.88

  1. Akroan Horse1Akroan Horse$0.50
  2. Akron Legionnaire1Akron Legionnaire$0.19
  3. Alabaster Leech1Alabaster Leech$0.38
  4. Archon of Absolution1Archon of Absolution$0.16
  5. Baird, Steward of Argive1Baird, Steward of Argive$0.22
  6. Claim Jumper1Claim Jumper$0.33
  7. Cloudbound Moogle1Cloudbound Moogle$0.17
  8. Crystal Barricade1Crystal Barricade$1.98
  9. Delivery Moogle1Delivery Moogle$0.23

Creatures continued

  1. Discerning Financier1Discerning Financier$0.24
  2. Keeper of the Accord1Keeper of the Accord$0.51
  3. Mangara, the Diplomat1Mangara, the Diplomat$0.34
  4. Mishra's War Machine1Mishra's War Machine$0.42
  5. Moon-Blessed Cleric1Moon-Blessed Cleric$0.39
  6. Nils, Discipline Enforcer1Nils, Discipline Enforcer$0.27
  7. Orzhov Advokist1Orzhov Advokist$0.15
  8. Psychosis Crawler1Psychosis Crawler$0.67
  9. Rust Elemental1Rust Elemental$1.77

Creatures continued

  1. Steel Golem1Steel Golem$1.54
  2. Summon: Good King Mog XII1Summon: Good King Mog XII$0.26
  3. Sun Titan1Sun Titan$0.22
  4. Weathered Wayfarer1Weathered Wayfarer$1.75
  5. Windborn Muse1Windborn Muse$0.54
  6. Yes Man, Personal Securitron1Yes Man, Personal Securitron$2.00
  7. Zenith Chronicler1Zenith Chronicler$0.65

Instants 6$4.93

  1. Argivian Find1Argivian Find$0.80
  2. Moogles' Valor1Moogles' Valor$0.67
  3. Oblation1Oblation$0.56
  4. Parting Gust1Parting Gust$1.26
  5. Reprieve1Reprieve$1.16
  6. Settle the Wreckage1Settle the Wreckage$0.48

Sorceries 6$2.60

  1. Austere Command1Austere Command$0.31
  2. Cut a Deal1Cut a Deal$0.25
  3. Fumigate1Fumigate$0.26
  4. Promise of Loyalty1Promise of Loyalty$0.29
  5. Secret Rendezvous1Secret Rendezvous$0.25
  6. Starfall Invocation1Starfall Invocation$1.24

Artifacts 10$7.11

  1. Avarice Totem1Avarice Totem$0.41
  2. Bloodthirsty Blade1Bloodthirsty Blade$0.37
  3. Coveted Jewel1Coveted Jewel$0.24
  4. Elixir1Elixir$0.53
  5. Helm of Awakening1Helm of Awakening$1.59
  6. Hithlain Rope1Hithlain Rope$0.46
  7. Jinxed Idol1Jinxed Idol$1.06
  8. Mindstorm Crown1Mindstorm Crown$0.19
  9. Pendant of Prosperity1Pendant of Prosperity$0.60
  10. Sculpting Steel1Sculpting Steel$1.66

Enchantments 14$6.81

  1. Curse of Exhaustion1Curse of Exhaustion$0.36
  2. Darksteel Mutation1Darksteel Mutation$1.05
  3. Grasp of Fate1Grasp of Fate$0.26
  4. Monologue Tax1Monologue Tax$1.10
  5. Nine Lives1Nine Lives$0.66
  6. Noble Heritage1Noble Heritage$0.48
  7. Overencumbered1Overencumbered$0.30

Enchantments continued

  1. Phyrexian Unlife1Phyrexian Unlife$0.62
  2. Redemption Arc1Redemption Arc$0.28
  3. Sidequest: Catch a Fish // Cooking Campsite1Sidequest: Catch a Fish // Cooking Campsite$0.20
  4. Solitary Confinement1Solitary Confinement$0.51
  5. Tenuous Truce1Tenuous Truce$0.36
  6. The Fall of Lord Konda // Fragment of Konda1The Fall of Lord Konda // Fragment of Konda$0.27
  7. Vault 75: Middle School1Vault 75: Middle School$0.36

Lands 38 / 38$17.11

  1. Adventurer's Inn1Adventurer's Inn$0.21
  2. Arcane Lighthouse1Arcane Lighthouse$1.70
  3. Arid Archway1Arid Archway$1.40
  4. Buried Ruin1Buried Ruin$0.36
  5. Castle Ardenvale1Castle Ardenvale$0.26
  6. Command Tower1Command Tower$0.21
  7. Demolition Field1Demolition Field$0.23
  8. Evolving Wilds1Evolving Wilds$0.09
  9. Fabled Passage1Fabled Passage$0.77
  10. Field of Ruin1Field of Ruin$0.26
  11. Geier Reach Sanitarium1Geier Reach Sanitarium$0.79

Lands continued

  1. Ghost Quarter1Ghost Quarter$0.44
  2. Guildless Commons1Guildless Commons$1.23
  3. Ishgard, the Holy See // Faith & Grief1Ishgard, the Holy See // Faith & Grief$1.54
  4. Karoo1Karoo$0.30
  5. Mistveil Plains1Mistveil Plains$0.26
  6. Monumental Henge1Monumental Henge$0.56
  7. Myriad Landscape1Myriad Landscape$0.26
  8. Plains×55Plains$0.25
  9. Rogue's Passage1Rogue's Passage$0.34
  10. Scavenger Grounds1Scavenger Grounds$0.21
  11. Secluded Steppe1Secluded Steppe$0.11

Lands continued

  1. Snow-Covered Plains×44Snow-Covered Plains$1.52
  2. Temple of the False God1Temple of the False God$0.19
  3. Terrain Generator1Terrain Generator$1.38
  4. Terramorphic Expanse1Terramorphic Expanse$0.10
  5. The Gold Saucer1The Gold Saucer$0.29
  6. The Mycosynth Gardens1The Mycosynth Gardens$0.39
  7. Thespian's Stage1Thespian's Stage$0.40
  8. War Room1War Room$0.82
  9. Windbrisk Heights1Windbrisk Heights$0.24

About this Stiltzkin, Moogle Merchant deck

A complete 100-card Commander deck: Stiltzkin, Moogle Merchant, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $54.75 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Stiltzkin, Moogle Merchant decks actually play. Of the cards that fit the budget, the most played are Nine Lives, Steel Golem and Rust Elemental. The picks most particular to this commander are Jinxed Idol, Yes Man, Personal Securitron and Akroan Horse, which turn up here far more often than in other Mono-White decks.

Its average mana value is 3.31. It runs no Game Changers.

The most expensive cards are Yes Man, Personal Securitron ($2.00), Crystal Barricade ($1.98) and Rust Elemental ($1.77); 36 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $38.33, and with no limit $530.28; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.31
Game Changers0
Combos0
Deck match56%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 6 cards
  3. Mana value 2: 12 cards
  4. Mana value 3: 21 cards
  5. Mana value 4: 11 cards
  6. Mana value 5: 7 cards
  7. Mana value 6: 3 cards
  8. Mana value 7+: 2 cards

The curve and the average cover Stiltzkin, Moogle Merchant and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1011+1
Card advantage1212+0
Targeted disruption1215+3
Mass disruption66+0
Lands3839+1
Plan3025-5

These targets add up to 108 because a card can fill more than one role. 9 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Stiltzkin, Moogle Merchant at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Stiltzkin, Moogle Merchant decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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