Budget Bauble
Storm, Force of Nature - Decklist

Creatures 12$9.79

  1. Archmage Emeritus1Archmage Emeritus$0.74
  2. Goblin Electromancer1Goblin Electromancer$0.21
  3. Guttersnipe1Guttersnipe$0.24
  4. Hydroelectric Specimen // Hydroelectric Laboratory1Hydroelectric Specimen // Hydroelectric Laboratory$1.63
  5. Kalamax, the Stormsire1Kalamax, the Stormsire$0.64
  6. Lier, Disciple of the Drowned1Lier, Disciple of the Drowned$1.21
  7. Storm-Kiln Artist1Storm-Kiln Artist$1.74
  8. Stormcatch Mentor1Stormcatch Mentor$0.29
  9. Talrand, Sky Summoner1Talrand, Sky Summoner$0.39
  10. Thunderclap Drake1Thunderclap Drake$0.52
  11. Veyran, Voice of Duality1Veyran, Voice of Duality$1.93
  12. Young Pyromancer1Young Pyromancer$0.25

Instants 19$12.39

  1. Arcane Denial1Arcane Denial$1.85
  2. Big Score1Big Score$0.41
  3. Brain Freeze1Brain Freeze$1.82
  4. Brainstorm1Brainstorm$0.52
  5. Burst Lightning1Burst Lightning$0.19
  6. Consider1Consider$0.35
  7. Expedite1Expedite$0.25
  8. Frantic Search1Frantic Search$0.74
  9. Ghostfire Slice1Ghostfire Slice$0.33
  10. Growth Spiral1Growth Spiral$0.28

Instants continued

  1. Lightning Bolt1Lightning Bolt$0.81
  2. Opt1Opt$0.18
  3. Psychotic Fury1Psychotic Fury$0.92
  4. Shock1Shock$0.07
  5. Slick Sequence1Slick Sequence$0.24
  6. Temur Battle Rage1Temur Battle Rage$0.24
  7. Twinferno1Twinferno$0.23
  8. Unexpected Windfall1Unexpected Windfall$1.86
  9. Weather the Storm1Weather the Storm$1.10

Sorceries 23$15.44

  1. Artful Dodge1Artful Dodge$0.51
  2. Assault Strobe1Assault Strobe$0.44
  3. Chain Lightning1Chain Lightning$0.28
  4. Chatterstorm1Chatterstorm$0.16
  5. Empty the Warrens1Empty the Warrens$0.16
  6. End the Festivities1End the Festivities$0.88
  7. Enter the Enigma1Enter the Enigma$0.34
  8. Fiery Confluence1Fiery Confluence$0.32
  9. Grapeshot1Grapeshot$0.31
  10. Haze of Rage1Haze of Rage$1.37
  11. Mana Geyser1Mana Geyser$0.56
  12. Overpowering Attack1Overpowering Attack$1.38

Sorceries continued

  1. Ponder1Ponder$1.63
  2. Preordain1Preordain$0.63
  3. Regrowth1Regrowth$0.48
  4. Seize the Day1Seize the Day$1.30
  5. Slagstorm1Slagstorm$0.32
  6. Slip Through Space1Slip Through Space$0.37
  7. Stone Rain1Stone Rain$0.16
  8. Strike It Rich1Strike It Rich$1.53
  9. Tectonic Hazard1Tectonic Hazard$0.31
  10. Temporal Fissure1Temporal Fissure$0.28
  11. Vandalblast1Vandalblast$1.72

Artifacts 2$1.75

  1. Fireshrieker1Fireshrieker$0.21
  2. Swiftfoot Boots1Swiftfoot Boots$1.54

Enchantments 5$4.23

  1. Amphibian Downpour1Amphibian Downpour$1.84
  2. Aqueous Form1Aqueous Form$0.29
  3. Case of the Ransacked Lab1Case of the Ransacked Lab$0.58
  4. Fiery Inscription1Fiery Inscription$0.40
  5. Thousand-Year Storm1Thousand-Year Storm$1.12

Lands 38 / 38$13.22

  1. Bountiful Landscape1Bountiful Landscape$0.24
  2. Cascade Bluffs1Cascade Bluffs$0.34
  3. Cinder Glade1Cinder Glade$0.27
  4. Command Tower1Command Tower$0.21
  5. Dreamroot Cascade1Dreamroot Cascade$0.84
  6. Evolving Wilds1Evolving Wilds$0.09
  7. Exotic Orchard1Exotic Orchard$0.20
  8. Fabled Passage1Fabled Passage$0.77
  9. Flooded Grove1Flooded Grove$0.24
  10. Forest×22Forest$0.18
  11. Frontier Bivouac1Frontier Bivouac$0.26
  12. Frostboil Snarl1Frostboil Snarl$0.22

Lands continued

  1. Gruul Turf1Gruul Turf$0.25
  2. Hinterland Harbor1Hinterland Harbor$0.25
  3. Island×22Island$0.14
  4. Izzet Boilerworks1Izzet Boilerworks$0.26
  5. Karplusan Forest1Karplusan Forest$0.40
  6. Mountain×22Mountain$0.16
  7. Mystic Sanctuary1Mystic Sanctuary$1.14
  8. Path of Ancestry1Path of Ancestry$0.17
  9. Rockfall Vale1Rockfall Vale$0.71
  10. Rogue's Passage1Rogue's Passage$0.34
  11. Rootbound Crag1Rootbound Crag$0.22
  12. Shivan Reef1Shivan Reef$0.22

Lands continued

  1. Simic Growth Chamber1Simic Growth Chamber$0.24
  2. Snow-Covered Forest1Snow-Covered Forest$0.99
  3. Snow-Covered Island1Snow-Covered Island$1.06
  4. Snow-Covered Mountain1Snow-Covered Mountain$0.50
  5. Sulfur Falls1Sulfur Falls$0.18
  6. Temple of Abandon1Temple of Abandon$0.16
  7. Temple of Epiphany1Temple of Epiphany$0.16
  8. Temple of Mystery1Temple of Mystery$0.15
  9. Terramorphic Expanse1Terramorphic Expanse$0.10
  10. Waterlogged Grove1Waterlogged Grove$1.25
  11. Yavimaya Coast1Yavimaya Coast$0.31

About this Storm, Force of Nature deck

A complete 100-card Commander deck: Storm, Force of Nature, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $61.37 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Storm, Force of Nature decks actually play. Of the cards that fit the budget, the most played are Storm-Kiln Artist, Lightning Bolt and Archmage Emeritus. The picks most particular to this commander are Ponder, Enter the Enigma and Preordain, which turn up here far more often than in other Temur decks.

Its average mana value is 2.45. It runs no Game Changers and holds every piece of 1 known combo.

The most expensive cards are Veyran, Voice of Duality ($1.93), Unexpected Windfall ($1.86) and Arcane Denial ($1.85); 32 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $40.62, and with no limit $2258.84; the chart below compares every limit.

Deck statistics and card selection
Average mana value2.45
Game Changers0
Combos1
Deck match56%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 19 cards
  3. Mana value 2: 17 cards
  4. Mana value 3: 11 cards
  5. Mana value 4: 10 cards
  6. Mana value 5: 4 cards
  7. Mana value 6: 1 card
  8. Mana value 7+: 0 cards

The curve and the average cover Storm, Force of Nature and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1011+1
Card advantage1214+2
Targeted disruption1215+3
Mass disruption66+0
Lands3839+1
Plan3022-8

These targets add up to 108 because a card can fill more than one role. 7 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Storm, Force of Nature at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Storm, Force of Nature decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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