Budget Bauble
Taii Wakeen, Perfect Shot - Decklist

Creatures 30$15.16

  1. Akroan Horse1Akroan Horse$0.50
  2. Blisterspit Gremlin1Blisterspit Gremlin$0.11
  3. Brimstone Trebuchet1Brimstone Trebuchet$0.10
  4. Cinder Pyromancer1Cinder Pyromancer$0.30
  5. Deadeye Duelist1Deadeye Duelist$0.28
  6. Electrostatic Field1Electrostatic Field$1.03
  7. Erebor Flamesmith1Erebor Flamesmith$0.33
  8. Firebrand Archer1Firebrand Archer$0.27
  9. Firespitter Whelp1Firespitter Whelp$0.18
  10. Guttersnipe1Guttersnipe$0.24

Creatures continued

  1. Heartflame Duelist // Heartflame Slash1Heartflame Duelist // Heartflame Slash$0.27
  2. Imodane, the Pyrohammer1Imodane, the Pyrohammer$0.37
  3. Kindlespark Duo1Kindlespark Duo$0.20
  4. Lightning-Rig Crew1Lightning-Rig Crew$0.11
  5. Lobber Crew1Lobber Crew$0.22
  6. Magda, the Hoardmaster1Magda, the Hoardmaster$1.83
  7. Radiant Scrollwielder1Radiant Scrollwielder$0.36
  8. Rem Karolus, Stalwart Slayer1Rem Karolus, Stalwart Slayer$0.33
  9. Rodeo Pyromancers1Rodeo Pyromancers$0.30
  10. Runaway Steam-Kin1Runaway Steam-Kin$1.84

Creatures continued

  1. Sawblade Scamp1Sawblade Scamp$0.18
  2. Spear Spewer1Spear Spewer$0.22
  3. Storm-Kiln Artist1Storm-Kiln Artist$1.74
  4. Syr Carah, the Bold1Syr Carah, the Bold$0.25
  5. Thermo-Alchemist1Thermo-Alchemist$0.17
  6. Thunderdrum Soloist1Thunderdrum Soloist$0.30
  7. Unruly Catapult1Unruly Catapult$0.30
  8. Young Pyromancer1Young Pyromancer$0.25
  9. Zirda, the Dawnwaker1Zirda, the Dawnwaker$1.57
  10. Zurzoth, Chaos Rider1Zurzoth, Chaos Rider$1.01

Planeswalkers 1$1.79

  1. Chandra, Torch of Defiance1Chandra, Torch of Defiance$1.79

Instants 15$7.04

  1. Cast into the Fire1Cast into the Fire$0.50
  2. Dual Shot1Dual Shot$0.09
  3. Electrickery1Electrickery$0.24
  4. Flick a Coin1Flick a Coin$0.39
  5. Lightning Bolt1Lightning Bolt$0.81
  6. Needle Drop1Needle Drop$0.40
  7. Pyrokinesis1Pyrokinesis$1.76
  8. Razorgrass Ambush // Razorgrass Field1Razorgrass Ambush // Razorgrass Field$0.30

Instants continued

  1. Reprieve1Reprieve$1.16
  2. Shock1Shock$0.07
  3. Spikefield Hazard // Spikefield Cave1Spikefield Hazard // Spikefield Cave$0.35
  4. Surge of Salvation1Surge of Salvation$0.37
  5. Twin Bolt1Twin Bolt$0.04
  6. Volcanic Spite1Volcanic Spite$0.12
  7. Your Temple Is Under Attack1Your Temple Is Under Attack$0.44

Sorceries 13$4.52

  1. Blazing Volley1Blazing Volley$0.10
  2. End the Festivities1End the Festivities$0.88
  3. Faithless Looting1Faithless Looting$0.37
  4. Fiery Confluence1Fiery Confluence$0.32
  5. Forked Bolt1Forked Bolt$0.27
  6. Grab the Prize1Grab the Prize$0.54
  7. Grapeshot1Grapeshot$0.31

Sorceries continued

  1. Light Up the Stage1Light Up the Stage$0.28
  2. Mana Geyser1Mana Geyser$0.56
  3. Playful Shove1Playful Shove$0.24
  4. Scouring Sands1Scouring Sands$0.21
  5. Smash to Dust1Smash to Dust$0.13
  6. Tectonic Hazard1Tectonic Hazard$0.31

Artifacts 1$0.78

  1. Staff of Nin1Staff of Nin$0.78

Enchantments 1$0.40

  1. Fiery Inscription1Fiery Inscription$0.40

Lands 38 / 38$15.04

  1. Abraded Bluffs1Abraded Bluffs$0.31
  2. Alpine Meadow1Alpine Meadow$0.41
  3. Arcane Lighthouse1Arcane Lighthouse$1.70
  4. Barbarian Ring1Barbarian Ring$0.27
  5. Battlefield Forge1Battlefield Forge$0.21
  6. Boros Garrison1Boros Garrison$0.19
  7. Clifftop Retreat1Clifftop Retreat$0.21
  8. Command Tower1Command Tower$0.21
  9. Desert1Desert$1.23
  10. Evolving Wilds1Evolving Wilds$0.09
  11. Exotic Orchard1Exotic Orchard$0.20

Lands continued

  1. Fabled Passage1Fabled Passage$0.77
  2. Furycalm Snarl1Furycalm Snarl$0.23
  3. Inspiring Vantage1Inspiring Vantage$1.99
  4. Mountain×33Mountain$0.24
  5. Myriad Landscape1Myriad Landscape$0.26
  6. Plains×22Plains$0.10
  7. Radiant Summit1Radiant Summit$0.29
  8. Ramunap Ruins1Ramunap Ruins$0.22
  9. Rugged Prairie1Rugged Prairie$0.27
  10. Sacred Peaks1Sacred Peaks$0.23
  11. Scavenger Grounds1Scavenger Grounds$0.21

Lands continued

  1. Shivan Gorge1Shivan Gorge$1.03
  2. Snow-Covered Mountain×22Snow-Covered Mountain$1.00
  3. Snow-Covered Plains×22Snow-Covered Plains$0.76
  4. Spinerock Knoll1Spinerock Knoll$0.47
  5. Sunscorched Desert1Sunscorched Desert$0.34
  6. Sunscorched Divide1Sunscorched Divide$0.23
  7. Temple of Triumph1Temple of Triumph$0.18
  8. Temple of the False God1Temple of the False God$0.19
  9. Terramorphic Expanse1Terramorphic Expanse$0.10
  10. War Room1War Room$0.82
  11. Wind-Scarred Crag1Wind-Scarred Crag$0.08

About this Taii Wakeen, Perfect Shot deck

A complete 100-card Commander deck: Taii Wakeen, Perfect Shot, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $44.97 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what Taii Wakeen, Perfect Shot decks actually play. Of the cards that fit the budget, the most played are End the Festivities, Tectonic Hazard and Blazing Volley. The picks most particular to this commander are Electrickery, Dual Shot and Grapeshot, which turn up here far more often than in other Boros decks.

Its average mana value is 2.45. It runs no Game Changers.

The most expensive cards are Runaway Steam-Kin ($1.84), Magda, the Hoardmaster ($1.83) and Chandra, Torch of Defiance ($1.79); 47 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $29.15, and with no limit $680.81; the chart below compares every limit.

Deck statistics and card selection
Average mana value2.45
Game Changers0
Combos0
Deck match66%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 15 cards
  3. Mana value 2: 21 cards
  4. Mana value 3: 15 cards
  5. Mana value 4: 7 cards
  6. Mana value 5: 2 cards
  7. Mana value 6: 2 cards
  8. Mana value 7+: 0 cards

The curve and the average cover Taii Wakeen, Perfect Shot and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1212+0
Targeted disruption1218+6
Mass disruption67+1
Lands3840+2
Plan3024-6

These targets add up to 108 because a card can fill more than one role. 9 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for Taii Wakeen, Perfect Shot at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Taii Wakeen, Perfect Shot decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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