Creatures 57$23.75
Creatures continued
Creatures continued
Creatures continued
1Order of Whiteclay$0.37
1Patrol Signaler$0.51
1Pippin, Guard of the Citadel$0.68
1Plargg, Dean of Chaos // Augusta, Dean of Order$0.34
1Puresight Merrow$0.16
1Raggadragga, Goreguts Boss$0.24
1Rona, Herald of Invasion // Rona, Tolarian Obliterator$1.42
1Selfless Spirit$0.52
1Senate Guildmage$0.25
1Shalai, Voice of Plenty$1.07
1Silkbind Faerie$0.11
1Spectral Sailor$0.11
Creatures continued
Instants 1$0.22
Sorceries 1$1.82
Artifacts 1$1.23
Enchantments 1$1.81
Lands 38 / 38$13.77
Lands continued
Lands continued
Lands continued
About this Tazri, Stalwart Survivor deck
A complete 100-card Commander deck: Tazri, Stalwart Survivor, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $42.79 in TCGplayer singles, and no card but the commander may cost more than $2.
The list is drawn from what Tazri, Stalwart Survivor decks actually play. Of the cards that fit the budget, the most played are Dynaheir, Invoker Adept, Zirda, the Dawnwaker and Kenrith, the Returned King. The picks most particular to this commander are Svella, Ice Shaper, Gretchen Titchwillow and Order of Whiteclay, which turn up here far more often than in other Five-color decks.
Its average mana value is 2.79. It runs no Game Changers and holds every piece of 5 known combos.
The most expensive cards are Split Up ($1.82), Leyline of Abundance ($1.81) and Zacama, Primal Calamity ($1.59); 43 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $30.65, and with no limit $589.25; the chart below compares every limit.
Deck statistics and card selection
Deck statistics
Mana curve
- Mana value 0: 0 cards
- Mana value 1: 6 cards
- Mana value 2: 26 cards
- Mana value 3: 16 cards
- Mana value 4: 8 cards
- Mana value 5: 4 cards
- Mana value 6: 1 card
- Mana value 7+: 1 card
The curve and the average cover Tazri, Stalwart Survivor and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.
Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.
Command Zone template
| Role | Target | Your draft | Difference |
|---|---|---|---|
| Ramp | 10 | 10 | +0 |
| Card advantage | 12 | 12 | +0 |
| Targeted disruption | 12 | 12 | +0 |
| Mass disruption | 6 | 6 | +0 |
| Lands | 38 | 38 | +0 |
| Plan | 30 | 22 | -8 |
These targets add up to 108 because a card can fill more than one role. 1 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.
Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.
Check your own decklist against the template →
Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.
Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.
Compare prices at other card limits
Full deck price by per-card cap
- Up to $0.25 per card: $14.31 for 100 of 100 cards; 26% deck match
- Up to $0.50 per card: $21.68 for 100 of 100 cards; 41% deck match
- Up to $0.75 per card: $25.11 for 100 of 100 cards; 46% deck match
- Up to $1 per card: $30.65 for 100 of 100 cards; 49% deck match
- Up to $1.50 per card: $35.82 for 100 of 100 cards; 51% deck match
- Up to $2 per card: $44.62 for 100 of 100 cards; 57% deck match
- Up to $3 per card: $58.57 for 100 of 100 cards; 61% deck match
- Up to $5 per card: $96.47 for 100 of 100 cards; 69% deck match
- Up to $7.50 per card: $151.74 for 100 of 100 cards; 72% deck match
- Up to $10 per card: $219.17 for 100 of 100 cards; 73% deck match
- Up to $15 per card: $299.79 for 100 of 100 cards; 74% deck match
- Up to $20 per card: $424.81 for 100 of 100 cards; 75% deck match
- Up to $30 per card: $461.85 for 100 of 100 cards; 75% deck match
- Up to $50 per card: $589.25 for 100 of 100 cards; 77% deck match
- Up to $100 per card: $589.25 for 100 of 100 cards; 77% deck match
- No per-card cap: $589.25 for 100 of 100 cards; 77% deck match
Each bar is the complete Command Zone template deck for Tazri, Stalwart Survivor at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what Tazri, Stalwart Survivor decks usually play.






















































































