Budget Bauble
The Blue Spirit - Decklist

Creatures 51$20.03

  1. Aether Channeler1Aether Channeler$0.32
  2. Alora, Merry Thief1Alora, Merry Thief$0.18
  3. Ancestral Statue1Ancestral Statue$0.16
  4. Barrin, Tolarian Archmage1Barrin, Tolarian Archmage$0.31
  5. Brineborn Cutthroat1Brineborn Cutthroat$0.18
  6. Chasm Skulker1Chasm Skulker$0.34
  7. Cloud of Faeries1Cloud of Faeries$0.26
  8. Defiler of Dreams1Defiler of Dreams$0.59
  9. Dream Stalker1Dream Stalker$0.16
  10. Faerie Impostor1Faerie Impostor$0.20
  11. Fear of Impostors1Fear of Impostors$0.28

Creatures continued

  1. Fear of Isolation1Fear of Isolation$0.18
  2. Floodpits Drowner1Floodpits Drowner$0.50
  3. Flying Men1Flying Men$1.29
  4. Geyser Drake1Geyser Drake$0.13
  5. Glen Elendra Pranksters1Glen Elendra Pranksters$0.27
  6. Hydro-Man, Fluid Felon1Hydro-Man, Fluid Felon$0.34
  7. Illithid Harvester // Plant Tadpoles1Illithid Harvester // Plant Tadpoles$0.41
  8. Mistblade Shinobi1Mistblade Shinobi$0.66
  9. Moon-Circuit Hacker1Moon-Circuit Hacker$0.20
  10. Moonblade Shinobi1Moonblade Shinobi$0.20
  11. Mulldrifter1Mulldrifter$0.29

Creatures continued

  1. Naga Fleshcrafter1Naga Fleshcrafter$0.36
  2. Naiad of Hidden Coves1Naiad of Hidden Coves$0.21
  3. Ninja of the Deep Hours1Ninja of the Deep Hours$1.44
  4. Omni-Changeling1Omni-Changeling$0.31
  5. Ornithopter of Paradise1Ornithopter of Paradise$0.35
  6. Peregrine Drake1Peregrine Drake$0.25
  7. Plumecreed Escort1Plumecreed Escort$0.25
  8. Quickling1Quickling$0.37
  9. Renet, Temporal Apprentice1Renet, Temporal Apprentice$0.27
  10. Saiba Cryptomancer1Saiba Cryptomancer$0.29
  11. Scourge of Fleets1Scourge of Fleets$0.45

Creatures continued

  1. Shrieking Drake1Shrieking Drake$0.18
  2. Silver Myr1Silver Myr$0.24
  3. Skycoach Conductor // All Aboard1Skycoach Conductor // All Aboard$0.35
  4. Spectral Adversary1Spectral Adversary$0.45
  5. Spyglass Siren1Spyglass Siren$0.32
  6. Starfield Vocalist1Starfield Vocalist$1.38
  7. Stinging Lionfish1Stinging Lionfish$0.12
  8. Teferi, Mage of Zhalfir1Teferi, Mage of Zhalfir$0.71
  9. Tempest Caller1Tempest Caller$0.25
  10. The Unagi of Kyoshi Island1The Unagi of Kyoshi Island$1.00
  11. Tiger-Seal1Tiger-Seal$0.20

Creatures continued

  1. Ty Lee, Chi Blocker1Ty Lee, Chi Blocker$0.36
  2. Unwelcome Sprite1Unwelcome Sprite$0.21
  3. Venser, Shaper Savant1Venser, Shaper Savant$0.40
  4. Volatile Stormdrake1Volatile Stormdrake$0.94
  5. Wavebreak Hippocamp1Wavebreak Hippocamp$0.58
  6. Wingcrafter1Wingcrafter$0.18
  7. Zephyr Sentinel1Zephyr Sentinel$0.16

Instants 3$1.81

  1. Aetherize1Aetherize$0.28
  2. Displace1Displace$0.35
  3. Ghostly Flicker1Ghostly Flicker$1.18

Sorceries 3$1.56

  1. Boomerang Basics1Boomerang Basics$0.79
  2. Cone of Cold1Cone of Cold$0.30
  3. Spirit Water Revival1Spirit Water Revival$0.47

Artifacts 2$1.49

  1. Bender's Waterskin1Bender's Waterskin$1.10
  2. Kefnet's Monument1Kefnet's Monument$0.39

Enchantments 2$0.78

  1. Cunning Evasion1Cunning Evasion$0.36
  2. Equilibrium1Equilibrium$0.42

Lands 38 / 38$21.90

  1. Access Tunnel1Access Tunnel$0.30
  2. Agna Qel'a1Agna Qel'a$0.92
  3. Archway of Innovation1Archway of Innovation$1.20
  4. Arid Archway1Arid Archway$1.40
  5. Castle Vantress1Castle Vantress$0.31
  6. Cephalid Coliseum1Cephalid Coliseum$0.27
  7. Command Tower1Command Tower$0.21
  8. Coral Atoll1Coral Atoll$0.63
  9. Demolition Field1Demolition Field$0.23
  10. Fabled Passage1Fabled Passage$0.77
  11. Field of Ruin1Field of Ruin$0.26

Lands continued

  1. Ghost Quarter1Ghost Quarter$0.44
  2. Guildless Commons1Guildless Commons$1.23
  3. Halimar Depths1Halimar Depths$0.33
  4. Island×55Island$0.35
  5. Lonely Sandbar1Lonely Sandbar$0.18
  6. Muraganda Raceway1Muraganda Raceway$0.72
  7. Myriad Landscape1Myriad Landscape$0.26
  8. Mystic Sanctuary1Mystic Sanctuary$1.14
  9. Remote Isle1Remote Isle$0.23
  10. Riptide Laboratory1Riptide Laboratory$0.66
  11. Rivendell1Rivendell$1.03

Lands continued

  1. Rogue's Passage1Rogue's Passage$0.34
  2. Scavenger Grounds1Scavenger Grounds$0.21
  3. Seat of the Synod1Seat of the Synod$0.90
  4. Snow-Covered Island×44Snow-Covered Island$4.24
  5. Sunken Palace1Sunken Palace$0.35
  6. Temple of the False God1Temple of the False God$0.19
  7. Terrain Generator1Terrain Generator$1.38
  8. Thespian's Stage1Thespian's Stage$0.40
  9. War Room1War Room$0.82

About this The Blue Spirit deck

A complete 100-card Commander deck: The Blue Spirit, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $48.41 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what The Blue Spirit decks actually play. Of the cards that fit the budget, the most played are Bender's Waterskin, Wavebreak Hippocamp and Geyser Drake. The picks most particular to this commander are Shrieking Drake, Naiad of Hidden Coves and Starfield Vocalist, which turn up here far more often than in other Mono-Blue decks.

Its average mana value is 2.98. It runs no Game Changers and holds every piece of 5 known combos.

The most expensive cards are Ninja of the Deep Hours ($1.44), Starfield Vocalist ($1.38) and Flying Men ($1.29); 49 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $33.65, and with no limit $513.75; the chart below compares every limit.

Deck statistics and card selection
Average mana value2.98
Game Changers0
Combos5
Deck match67%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 7 cards
  3. Mana value 2: 18 cards
  4. Mana value 3: 17 cards
  5. Mana value 4: 11 cards
  6. Mana value 5: 8 cards
  7. Mana value 6: 0 cards
  8. Mana value 7+: 1 card

The curve and the average cover The Blue Spirit and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1212+0
Targeted disruption1216+4
Mass disruption66+0
Lands3838+0
Plan3027-3

These targets add up to 108 because a card can fill more than one role. 10 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

Each bar is the complete Command Zone template deck for The Blue Spirit at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what The Blue Spirit decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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