Budget Bauble
The Fourteenth Doctor - Decklist

Creatures 24$8.48

  1. Adric, Mathematical Genius1Adric, Mathematical Genius$0.36
  2. Amy Pond1Amy Pond$0.33
  3. Clara Oswald1Clara Oswald$0.30
  4. Dan Lewis1Dan Lewis$0.17
  5. Donna Noble1Donna Noble$0.41
  6. Peri Brown1Peri Brown$0.27
  7. River Song1River Song$0.34
  8. Rose Tyler1Rose Tyler$0.68
  9. Sarah Jane Smith1Sarah Jane Smith$0.51
  10. Susan Foreman1Susan Foreman$0.29
  11. Tegan Jovanka1Tegan Jovanka$0.28
  12. The Eighth Doctor1The Eighth Doctor$0.25

Creatures continued

  1. The Eleventh Doctor1The Eleventh Doctor$0.36
  2. The Fifth Doctor1The Fifth Doctor$0.27
  3. The First Doctor1The First Doctor$0.23
  4. The Fourth Doctor1The Fourth Doctor$0.81
  5. The Fugitive Doctor1The Fugitive Doctor$0.23
  6. The Ninth Doctor1The Ninth Doctor$0.38
  7. The Seventh Doctor1The Seventh Doctor$0.30
  8. The Sixth Doctor1The Sixth Doctor$0.36
  9. The Third Doctor1The Third Doctor$0.32
  10. The Twelfth Doctor1The Twelfth Doctor$0.34
  11. The War Doctor1The War Doctor$0.34
  12. Yasmin Khan1Yasmin Khan$0.35

Instants 5$2.11

  1. Clockspinning1Clockspinning$0.42
  2. Flatline1Flatline$0.42
  3. Gallifrey Falls // No More1Gallifrey Falls // No More$0.51
  4. Reverse the Polarity1Reverse the Polarity$0.51
  5. Time Lord Regeneration1Time Lord Regeneration$0.25

Sorceries 7$2.08

  1. Crisis of Conscience1Crisis of Conscience$0.26
  2. Inspiring Refrain1Inspiring Refrain$0.36
  3. Into the Time Vortex1Into the Time Vortex$0.26
  4. The Five Doctors1The Five Doctors$0.23
  5. The Wedding of River Song1The Wedding of River Song$0.27
  6. Traverse Eternity1Traverse Eternity$0.51
  7. Twice Upon a Time // Unlikely Meeting1Twice Upon a Time // Unlikely Meeting$0.19

Artifacts 11$4.61

  1. Confession Dial1Confession Dial$0.24
  2. Heroes' Podium1Heroes' Podium$0.46
  3. River Song's Diary1River Song's Diary$0.55
  4. Rotating Fireplace1Rotating Fireplace$0.33
  5. TARDIS1TARDIS$0.21
  6. Talisman of Creativity1Talisman of Creativity$0.49
  7. Talisman of Impulse1Talisman of Impulse$0.40
  8. Talisman of Progress1Talisman of Progress$0.28
  9. Talisman of Unity1Talisman of Unity$1.04
  10. The Moment1The Moment$0.27
  11. The Pandorica1The Pandorica$0.34

Enchantments 14$5.08

  1. An Unearthly Child1An Unearthly Child$0.27
  2. As Foretold1As Foretold$1.28
  3. Banish to Another Universe1Banish to Another Universe$0.26
  4. Bigger on the Inside1Bigger on the Inside$0.49
  5. Fugitive of the Judoon1Fugitive of the Judoon$0.20
  6. Gallifrey Stands1Gallifrey Stands$0.24
  7. Regenerations Restored1Regenerations Restored$0.37

Enchantments continued

  1. The Caves of Androzani1The Caves of Androzani$0.24
  2. The Day of the Doctor1The Day of the Doctor$0.25
  3. The Eleventh Hour1The Eleventh Hour$0.29
  4. The Girl in the Fireplace1The Girl in the Fireplace$0.26
  5. The Night of the Doctor1The Night of the Doctor$0.33
  6. The Parting of the Ways1The Parting of the Ways$0.29
  7. Trial of a Time Lord1Trial of a Time Lord$0.31

Lands 38 / 38$13.35

  1. Canopy Vista1Canopy Vista$0.22
  2. Cinder Glade1Cinder Glade$0.27
  3. Command Tower1Command Tower$0.21
  4. Deserted Beach1Deserted Beach$1.35
  5. Dreamroot Cascade1Dreamroot Cascade$0.84
  6. Evolving Wilds1Evolving Wilds$0.09
  7. Exotic Orchard1Exotic Orchard$0.20
  8. Forest×22Forest$0.18
  9. Frontier Bivouac1Frontier Bivouac$0.26
  10. Gallifrey Council Chamber1Gallifrey Council Chamber$0.32

Lands continued

  1. Glacial Fortress1Glacial Fortress$0.19
  2. Great Hall of the Citadel1Great Hall of the Citadel$0.34
  3. Irrigated Farmland1Irrigated Farmland$0.16
  4. Island1Island$0.07
  5. Mountain1Mountain$0.08
  6. Mystic Monastery1Mystic Monastery$0.13
  7. Overgrown Farmland1Overgrown Farmland$0.93
  8. Path of Ancestry1Path of Ancestry$0.17
  9. Plains1Plains$0.05
  10. Port Town1Port Town$0.20

Lands continued

  1. Prairie Stream1Prairie Stream$0.19
  2. Rockfall Vale1Rockfall Vale$0.71
  3. Rogue's Passage1Rogue's Passage$0.34
  4. Rootbound Crag1Rootbound Crag$0.22
  5. Seaside Citadel1Seaside Citadel$0.22
  6. Skycloud Expanse1Skycloud Expanse$0.19
  7. Snow-Covered Forest1Snow-Covered Forest$0.99
  8. Snow-Covered Island1Snow-Covered Island$1.06
  9. Snow-Covered Mountain1Snow-Covered Mountain$0.50
  10. Snow-Covered Plains1Snow-Covered Plains$0.38

Lands continued

  1. Temple of Enlightenment1Temple of Enlightenment$0.13
  2. Temple of Epiphany1Temple of Epiphany$0.16
  3. Temple of Mystery1Temple of Mystery$0.15
  4. Temple of the False God1Temple of the False God$0.19
  5. Terramorphic Expanse1Terramorphic Expanse$0.10
  6. Trenzalore Clocktower1Trenzalore Clocktower$0.31
  7. Waterlogged Grove1Waterlogged Grove$1.25

About this The Fourteenth Doctor deck

A complete 100-card Commander deck: The Fourteenth Doctor, 61 spells, and 38 lands, 9 of them basics. Its estimated price is $144.99 in TCGplayer singles, and no card but the commander may cost more than $2.

The list is drawn from what The Fourteenth Doctor decks actually play. Of the cards that fit the budget, the most played are The Eighth Doctor, The Third Doctor and The Sixth Doctor. The picks most particular to this commander are The Fourth Doctor, The Eleventh Doctor and The First Doctor, which turn up here far more often than in other Ink-Treader decks.

Its average mana value is 3.77. It runs no Game Changers and holds every piece of 1 known combo.

The most expensive cards are As Foretold ($1.28), Talisman of Unity ($1.04) and The Fourth Doctor ($0.81); 52 of the 61 spells cost $0.50 or less. With at most $1 per card the same template costs $140.80, and with no limit $374.27; the chart below compares every limit.

Deck statistics and card selection
Average mana value3.77
Game Changers0
Combos1
Deck match75%

Mana curve

  1. Mana value 0: 0 cards
  2. Mana value 1: 2 cards
  3. Mana value 2: 12 cards
  4. Mana value 3: 18 cards
  5. Mana value 4: 10 cards
  6. Mana value 5: 9 cards
  7. Mana value 6: 10 cards
  8. Mana value 7+: 1 card

The curve and the average cover The Fourteenth Doctor and every nonland card in the draft. Game Changers are the cards on the official Commander Game Changers list. Combos are the two- to four-card combos from Commander Spellbook that these 100 cards hold every piece of.

Deck match measures similarity to commonly played nonland cards for this commander, weighted by how often they are played. It does not measure power or predict wins.

Command Zone template

The Command Zone ↗
Draft compared with the Command Zone deck-building template
RoleTargetYour draftDifference
Ramp1010+0
Card advantage1212+0
Targeted disruption1212+0
Mass disruption66+0
Lands3838+0
Plan3022-8

These targets add up to 108 because a card can fill more than one role. 1 of your cards count in multiple rows. Modal spell/land cards count as whole lands here; the card-type sections use the front face. Your commander is excluded from these counts.

Roles use imported classifications or curated sample labels. 0 cards lack role data, so counts may be incomplete. Plan counts the cards that fill none of the rows above: the ones this commander’s decks play most distinctively, taken best first once the role targets are met.

Check your own decklist against the template →

Targets from The Command Zone’s deck-building template. Card mapping and draft selection are by Budget Bauble. This is guidance, not a guarantee of deck strength.

Cards are selected from decks with this commander. Basic lands are split across the available colors; check the mana you need before playing. A complete list is not a guarantee of deck strength.

Compare prices at other card limits

Full deck price by per-card cap

  1. Up to $0.25 per card: $127.30 for 100 of 100 cards; the commander costs more than this cap; 28% deck match
  2. Up to $0.50 per card: $135.39 for 100 of 100 cards; the commander costs more than this cap; 70% deck match
  3. Up to $0.75 per card: $137.43 for 100 of 100 cards; the commander costs more than this cap; 73% deck match
  4. Up to $1 per card: $140.80 for 100 of 100 cards; the commander costs more than this cap; 76% deck match
  5. Up to $1.50 per card: $145.15 for 100 of 100 cards; the commander costs more than this cap; 76% deck match
  6. Up to $2 per card: $146.64 for 100 of 100 cards; the commander costs more than this cap; 78% deck match
  7. Up to $3 per card: $158.21 for 100 of 100 cards; the commander costs more than this cap; 81% deck match
  8. Up to $5 per card: $177.31 for 100 of 100 cards; the commander costs more than this cap; 85% deck match
  9. Up to $7.50 per card: $195.70 for 100 of 100 cards; the commander costs more than this cap; 86% deck match
  10. Up to $10 per card: $221.73 for 100 of 100 cards; the commander costs more than this cap; 87% deck match
  11. Up to $15 per card: $270.53 for 100 of 100 cards; the commander costs more than this cap; 87% deck match
  12. Up to $20 per card: $303.18 for 100 of 100 cards; the commander costs more than this cap; 88% deck match
  13. Up to $30 per card: $303.18 for 100 of 100 cards; the commander costs more than this cap; 88% deck match
  14. Up to $50 per card: $374.27 for 100 of 100 cards; the commander costs more than this cap; 90% deck match
  15. Up to $100 per card: $374.27 for 100 of 100 cards; the commander costs more than this cap; 90% deck match
  16. No per-card cap: $374.27 for 100 of 100 cards; 90% deck match

Each bar is the complete Command Zone template deck for The Fourteenth Doctor at that per-card cap, with the commander and basic lands included and no overall budget. Gold is your current cap, blue reaches 100 cards within the cap, and gray either runs out of eligible cards or has a commander that costs more than the cap. Select a bar to build that deck; your budget changes to its price. The percentage under each cap is that deck’s match with what The Fourteenth Doctor decks usually play.

Format

With printings adds the set and collector number of the printing each price is based on. Both text formats list the commander first and work on most deck sites.

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